Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Ifidas
Athena
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,433 Elo+
Solo
Cerberus
Cerberus
MFMERCILESS
Cerberus
Level 19
God Stats
6W - 4L
1,647 SR
Queue Stats
27W - 25L
1,534 Elo+
Solo
Ra
Ra
SangPitiee
Ra
Level 29
God Stats
2W - 5L
1,450 SR
Queue Stats
106W - 117L
1,548 Elo+
Solo
Thor
Thor
Árvimαsteɾ
Thor
Level 1
God Stats
4W - 0L
1,500 SR
Queue Stats
72W - 34L
1,705 Elo+
Party 1
Team Averages
Level 16
1,519 SR
1,544 Elo+

VS

Team Averages
Level 20
1,559 SR
1,508 Elo+
Ymir
Ymir
Marcobian
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,637 Elo+
Solo
Ullr
Ullr
RJJJijynn
Ullr
Level 29
God Stats
3W - 5L
1,555 SR
Queue Stats
151W - 149L
1,545 Elo+
Solo
Danzaburou
Danzaburou
Ruandoar
Danzaburou
Level 25
God Stats
4W - 10L
1,441 SR
Queue Stats
34W - 43L
1,454 Elo+
Solo
Amaterasu
Amaterasu
Saphirotch
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,536 Elo+
Solo
Anubis
Anubis
killernubik
Anubis
Level 27
God Stats
2W - 2L
1,798 SR
Queue Stats
33W - 38L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 2 / 10
7,187
479
2,562
6,195
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Ifidas
Athena
9
0 / 7 / 6
6,255
417
2,192
11,742
8,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
MFMERCILESS
Cerberus
1
0 / 0 / 0
3,022
201
0
0
0
16
5 / 2 / 5
9,129
609
8,113
9,091
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
16 / 1 / 3
10,818
721
19,580
11,077
4,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 4 / 3
7,626
508
2,913
8,962
6,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
16
1 / 3 / 2
9,029
602
6,234
10,295
3,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
Ruandoar
Danzaburou
8
2 / 5 / 1
6,284
419
3,276
8,475
1,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Saphirotch
Amaterasu
12
1 / 5 / 0
7,466
498
4,051
11,135
6,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
13
5 / 4 / 0
7,995
533
7,334
9,090
3,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
21
Kills
11
12
Deaths
21
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
2
10
2.5
W
Athena
Ifidas
Athena
0
7
6
0.43
W
Cerberus
MFMERCILESS
Cerberus
0
0
0
0
L
Ymir
2
4
3
0.88
L
Ullr
1
3
2
0.67
L
Danzaburou
Ruandoar
Danzaburou
2
5
1
0.5
W
5
2
5
3.75
L
Amaterasu
Saphirotch
Amaterasu
1
5
0
0.2
L
Anubis
5
4
0
1.25
W
16
1
3
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,447
Damage
23,808
38,105
Taken
47,957
18,616
Mitigated
21,220
8,200
Healing
13,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,562
1,368
0
2,977
6,195
1,314
659
1,594
4,601
0
32,901
W
Athena
Ifidas
Athena
2,192
744
0
468
11,742
8,944
55
5,149
6,593
9,410
0
W
Cerberus
MFMERCILESS
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
2,913
684
0
1,660
8,962
6,590
483
1,162
7,767
23,660
0
L
Ullr
6,234
2,869
0
3,927
10,295
3,389
0
1,418
8,775
0
69,830
L
Danzaburou
Ruandoar
Danzaburou
3,276
1,593
0
2,372
8,475
1,954
1,468
1,481
6,958
0
25,519
W
8,113
799
199
3,390
9,091
3,548
652
2,145
6,946
62,325
0
L
Amaterasu
Saphirotch
Amaterasu
4,051
1,579
0
2,242
11,135
6,149
813
3,559
7,474
0
41,465
L
Anubis
7,334
450
0
3,436
9,090
3,138
457
2,258
6,678
48,479
0
W
19,580
5,756
0
1,166
11,077
4,810
0
1,359
9,718
0
87,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,411
Gold Earned
38,400
345
Minions Killed
379
0
Camps Cleared
0
1,066,079
Distance Traveled
1,215,295
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,187
479
56
4
0
229,016
2
W
Athena
6,255
417
20
1
0
235,481
0
W
Cerberus
3,022
201
0
0
0
0
0
L
Ymir
7,626
508
42
3
0
254,144
2
L
Ullr
9,029
602
132
9
0
266,604
1
L
Danzaburou
6,284
419
35
2
0
163,276
0
W
Ra
9,129
609
133
9
0
305,107
3
L
Amaterasu
7,466
498
85
6
0
280,835
6
L
Anubis
7,995
533
85
6
0
250,436
6
W
Thor
10,818
721
136
9
0
296,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role