Player Matchup

Jormungandr
Jormungandr
ElementThunder09
Jormungandr
Level 14
God Stats
11W - 19L
1,514 SR
Queue Stats
54W - 70L
1,463 Elo+
Solo
Thanatos
Thanatos
GaryOffDaGoop-
Thanatos
Level 4
God Stats
1W - 2L
1,743 SR
Queue Stats
3W - 7L
1,422 Elo+
Party 1
King Arthur
King Arthur
Jigg4twenny
King Arthur
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 77L
1,357 Elo+
Party 1
Neith
Neith
llIMarIlI
Neith
Level 27
God Stats
3W - 2L
1,753 SR
Queue Stats
138W - 40L
1,753 Elo+
Solo
Merlin
Merlin
silverwarrior556
Merlin
Level 24
God Stats
20W - 14L
1,544 SR
Queue Stats
89W - 67L
1,467 Elo+
Solo
Team Averages
Level 23
1,611 SR
1,492 Elo+

VS

Team Averages
Level 24
1,564 SR
1,495 Elo+
He Bo
He Bo
BoboFett4282
He Bo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,659 Elo+
Solo
Izanami
Izanami
GoHardFJ_
Izanami
Level 28
God Stats
35W - 34L
1,722 SR
Queue Stats
164W - 189L
1,461 Elo+
Solo
Ymir
Ymir
Mr DarkRaven1
Ymir
Level 28
God Stats
5W - 6L
1,830 SR
Queue Stats
158W - 172L
1,395 Elo+
Solo
Thor
Thor
NanigansFx
Thor
Level 27
God Stats
2W - 1L
1,300 SR
Queue Stats
136W - 108L
1,593 Elo+
Solo
Amaterasu
Amaterasu
WakandanChungus6
Amaterasu
Level 11
God Stats
9W - 8L
1,471 SR
Queue Stats
16W - 14L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElementThunder09
Jormungandr
5
1 / 1 / 1
3,275
655
868
2,367
1,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
5
0 / 2 / 0
3,261
652
527
3,462
877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

King Arthur
Jigg4twenny
King Arthur
5
0 / 0 / 0
3,118
624
790
1,907
804
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
llIMarIlI
Neith
6
2 / 1 / 1
3,529
706
2,374
2,502
467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

2
1 / 2 / 0
2,835
567
127
966
248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 1
4,252
850
1,725
2,011
496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
GoHardFJ_
Izanami
5
0 / 1 / 1
3,194
639
1,095
2,280
325
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 2 / 0
3,026
605
212
2,700
929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
3 / 1 / 2
3,885
777
1,559
2,446
804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
6
0 / 0 / 0
3,592
718
1,088
2,263
1,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
6
6
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Jormungandr
ElementThunder09
Jormungandr
1
1
1
1.5
L
Thanatos
0
2
0
0
W
Izanami
GoHardFJ_
Izanami
0
1
1
0.5
L
King Arthur
Jigg4twenny
King Arthur
0
0
0
0
W
0
2
0
0
W
3
1
2
4
W
Amaterasu
0
0
0
0
L
Neith
llIMarIlI
Neith
2
1
1
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,686
Damage
5,679
11,204
Taken
11,700
3,509
Mitigated
3,620
4,363
Healing
4,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,725
256
0
1,509
2,011
496
0
48
1,963
14,179
0
L
Jormungandr
ElementThunder09
Jormungandr
868
432
0
424
2,367
1,113
0
138
2,229
8,113
0
L
Thanatos
527
101
0
1,384
3,462
877
0
1,116
2,346
0
9,499
W
Izanami
GoHardFJ_
Izanami
1,095
1,075
0
960
2,280
325
0
175
1,951
0
12,514
L
King Arthur
Jigg4twenny
King Arthur
790
169
0
1,238
1,907
804
0
0
1,907
0
8,073
W
212
26
0
316
2,700
929
92
505
2,161
4,321
0
W
1,559
605
0
256
2,446
804
0
79
2,367
0
13,017
W
Amaterasu
1,088
260
0
1,310
2,263
1,066
0
0
2,263
0
10,599
L
Neith
llIMarIlI
Neith
2,374
1,352
0
1,257
2,502
467
0
74
2,428
0
13,300
L
127
35
0
60
966
248
0
609
357
127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,018
Gold Earned
17,949
86
Minions Killed
118
0
Camps Cleared
0
406,159
Distance Traveled
494,653
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
4,252
850
25
5
0
93,685
2
L
Jormungandr
3,275
655
19
4
0
99,737
0
L
Thanatos
3,261
652
28
6
0
116,731
0
W
Izanami
3,194
639
31
6
0
88,657
1
L
King Arthur
3,118
624
13
3
0
83,151
0
W
Ymir
3,026
605
4
1
0
98,386
0
W
Thor
3,885
777
29
6
0
110,220
1
W
Amaterasu
3,592
718
29
6
0
103,705
2
L
Neith
3,529
706
26
5
0
84,939
0
L
Merlin
2,835
567
0
0
0
21,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role