Player Matchup

Bellona
Bellona
Bybop
Bellona
Level 22
God Stats
2W - 0L
1,817 SR
Queue Stats
9W - 8L
1,599 Elo+
Solo
Izanami
Izanami
EagIeX
Izanami
Level 27
God Stats
29W - 27L
1,464 SR
Queue Stats
91W - 98L
1,419 Elo+
Solo
Fenrir
Fenrir
JORGEMY
Fenrir
Level 28
God Stats
1W - 3L
1,313 SR
Queue Stats
93W - 78L
1,435 Elo+
Solo
Nox
Nox
XepticFPS
Nox
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
shotIGROMAN
Tsukuyomi
Level 20
God Stats
4W - 2L
1,586 SR
Queue Stats
32W - 41L
1,482 Elo+
Solo
Team Averages
Level 20
1,536 SR
1,487 Elo+

VS

Team Averages
Level 15
1,377 SR
1,338 Elo+
Tiamat
Tiamat
Djeneral3
Tiamat
Level 15
God Stats
4W - 5L
1,233 SR
Queue Stats
36W - 37L
1,284 Elo+
Solo
Hou Yi
Hou Yi
Ifidas
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,463 Elo+
Solo
The Morrigan
The Morrigan
vinkolxep
The Morrigan
Level 28
God Stats
15W - 14L
1,455 SR
Queue Stats
85W - 105L
1,324 Elo+
Solo
Khepri
Khepri
xevaxy
Khepri
Level 9
God Stats
0W - 3L
1,091 SR
Queue Stats
2W - 11L
1,085 Elo+
Solo
Odin
Odin
我永远爱樱岛麻衣
Odin
Level 17
God Stats
5W - 7L
1,607 SR
Queue Stats
55W - 53L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bybop
Bellona
7
2 / 0 / 0
4,784
598
2,264
3,588
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
EagIeX
Izanami
10
1 / 1 / 1
5,326
666
2,608
3,521
843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
JORGEMY
Fenrir
9
4 / 0 / 0
5,385
673
3,131
5,096
1,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 2
4,907
613
319
1,054
760
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
shotIGROMAN
Tsukuyomi
7
2 / 3 / 1
4,644
581
2,791
4,881
1,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Djeneral3
Tiamat
7
2 / 1 / 0
4,556
570
2,319
3,642
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Ifidas
Hou Yi
6
1 / 4 / 1
4,016
502
1,375
4,462
1,089
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
vinkolxep
The Morrigan
2
0 / 2 / 0
3,288
411
676
1,361
391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
xevaxy
Khepri
6
0 / 2 / 1
3,929
491
399
3,697
2,341
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
0 / 1 / 0
4,100
513
1,675
4,653
2,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
9
Kills
3
4
Deaths
10
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bybop
Bellona
2
0
0
2
L
Tiamat
Djeneral3
Tiamat
2
1
0
2
W
Izanami
EagIeX
Izanami
1
1
1
1.5
L
Hou Yi
Ifidas
Hou Yi
1
4
1
0.38
W
Fenrir
JORGEMY
Fenrir
4
0
0
4
W
0
0
2
1
W
Tsukuyomi
shotIGROMAN
Tsukuyomi
2
3
1
0.83
L
The Morrigan
vinkolxep
The Morrigan
0
2
0
0
L
Khepri
xevaxy
Khepri
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,113
Damage
6,444
18,140
Taken
17,815
7,462
Mitigated
6,913
3,783
Healing
2,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bybop
Bellona
2,264
811
0
1,026
3,588
2,934
724
98
3,299
2,592
15,207
L
Tiamat
Djeneral3
Tiamat
2,319
602
0
1,372
3,642
1,087
52
0
3,642
13,593
0
W
Izanami
EagIeX
Izanami
2,608
1,692
0
688
3,521
843
0
279
3,242
0
34,208
L
Hou Yi
Ifidas
Hou Yi
1,375
877
0
138
4,462
1,089
191
0
4,462
0
10,066
W
Fenrir
JORGEMY
Fenrir
3,131
861
0
1,112
5,096
1,563
0
654
4,290
0
25,918
W
319
88
0
612
1,054
760
756
278
776
11,333
0
W
Tsukuyomi
shotIGROMAN
Tsukuyomi
2,791
1,170
0
345
4,881
1,362
741
1,653
2,996
0
13,068
L
The Morrigan
vinkolxep
The Morrigan
676
328
0
109
1,361
391
0
0
1,361
3,161
1,105
L
Khepri
xevaxy
Khepri
399
37
0
0
3,697
2,341
209
0
3,697
12,234
0
L
1,675
537
0
725
4,653
2,005
0
319
4,334
0
12,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,046
Gold Earned
19,889
186
Minions Killed
113
0
Camps Cleared
0
774,529
Distance Traveled
619,204
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,784
598
36
5
0
150,385
0
L
Tiamat
4,556
570
41
5
0
135,684
3
W
Izanami
5,326
666
65
8
0
156,658
0
L
Hou Yi
4,016
502
17
2
0
120,154
0
W
Fenrir
5,385
673
47
6
0
172,849
2
W
Nox
4,907
613
23
3
0
139,324
3
W
Tsukuyomi
4,644
581
15
2
0
155,313
0
L
The Morrigan
3,288
411
8
1
0
48,392
0
L
Khepri
3,929
491
22
3
0
153,437
0
L
Odin
4,100
513
25
3
0
161,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role