Player Matchup

Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 148
1,500 SR
1,500 Elo+

VS

Team Averages
Level 127
1,540 SR
1,528 Elo+
Odin
Odin
Moxy501
Odin
Level 144
God Stats
14W - 14L
1,580 SR
Queue Stats
1,099W - 1,105L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StrwberyPorkchp
Ah Muzen Cab
Level 102
God Stats
33W - 31L
1,540 SR
Queue Stats
94W - 137L
1,488 Elo+
Solo
Zeus
Zeus
The-Argis
Zeus
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 51L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 0 / 11
7,475
934
5,259
5,079
1,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
 
Zeus
12
5 / 0 / 10
7,387
923
9,659
3,794
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
11
6 / 1 / 8
7,332
917
6,726
9,146
6,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Moxy501
Odin
9
1 / 4 / 0
5,865
733
3,738
8,188
4,845
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
StrwberyPorkchp
Ah Muzen Cab
8
0 / 3 / 1
5,299
662
4,048
7,756
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
8
0 / 8 / 1
5,417
677
3,379
7,034
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
15
Kills
1
1
Deaths
15
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
11
9.5
W
Zeus
 
Zeus
5
0
10
10
W
Fenrir
 
Fenrir
6
1
8
10
L
Odin
Moxy501
Odin
1
4
0
0.25
L
Ah Muzen Cab
StrwberyPorkchp
Ah Muzen Cab
0
3
1
0.17
L
Zeus
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,644
Damage
11,165
18,019
Taken
22,978
9,649
Mitigated
9,305
6,986
Healing
4,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,259
2,390
0
2,234
5,079
1,843
2,407
1,815
3,160
0
37,402
W
Zeus
 
Zeus
9,659
383
74
2,924
3,794
982
411
58
3,696
27,828
0
W
Fenrir
 
Fenrir
6,726
1,619
0
1,754
9,146
6,824
289
1,515
7,408
0
11,885
L
Odin
Moxy501
Odin
3,738
529
0
2,044
8,188
4,845
0
3,985
4,080
0
9,770
L
Ah Muzen Cab
StrwberyPorkchp
Ah Muzen Cab
4,048
1,074
0
1,754
7,756
2,756
0
4,422
3,193
0
14,993
L
Zeus
3,379
307
0
287
7,034
1,704
0
1,503
5,286
13,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,194
Gold Earned
16,581
139
Minions Killed
82
6
Camps Cleared
3
500,177
Distance Traveled
402,458
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,475
934
76
10
2
153,458
2
W
Zeus
7,387
923
44
6
2
169,232
4
W
Fenrir
7,332
917
19
2
2
177,487
5
L
Odin
5,865
733
10
1
0
142,071
2
L
Ah Muzen Cab
5,299
662
24
3
1
163,350
2
L
Zeus
5,417
677
48
6
2
97,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role