Player Matchup

Vulcan
Vulcan
Masters
APΩCALYPSE
Vulcan
Masters
Level 160
God Stats
33W - 15L
1,706 SR
Queue Stats
342W - 155L
2,430 MMR
Party 1
Achilles
Achilles
Masters
Soratics
Achilles
Masters
Level 125
God Stats
66W - 39L
1,758 SR
Queue Stats
139W - 100L
2,543 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
TtvZachGoesHard
Gilgamesh
Masters
Level 124
God Stats
21W - 4L
2,021 SR
Queue Stats
435W - 92L
2,843 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 136
1,828 SR
2,605 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,579 SR
1,440 MMR
Nu Wa
Nu Wa
Gold V
Lucas 2NE1
Nu Wa
Gold V
Level 157
God Stats
10W - 10L
1,613 SR
Queue Stats
56W - 64L
1,443 MMR
Solo
Medusa
Medusa
Silver I
M_Alexisster_B77
Medusa
Silver I
Level 123
God Stats
14W - 10L
1,607 SR
Queue Stats
16W - 15L
1,585 MMR
Solo
Athena
Athena
Silver I
Nakamura_Enishy
Athena
Silver I
Level 146
God Stats
21W - 18L
1,517 SR
Queue Stats
149W - 191L
1,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
6 / 2 / 12
9,419
942
15,410
6,474
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Soratics
Achilles
14
12 / 2 / 9
9,761
976
13,214
14,209
11,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
TtvZachGoesHard
Gilgamesh
12
4 / 1 / 9
8,638
864
8,053
11,549
6,852
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SolGebFenrirZeusOdin

VS

Bans
ArtemisCabrakanAphroditeSobekChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
1 / 7 / 1
6,595
660
4,680
10,330
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 7 / 1
8,174
817
8,535
13,530
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 8 / 3
6,986
699
4,705
15,052
10,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
22
Kills
5
5
Deaths
22
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
6
2
12
6
L
Nu Wa
1
7
1
0.21
L
4
7
1
0.64
L
0
8
3
0.19
W
Achilles
Soratics
Achilles
12
2
9
8.25
W
Gilgamesh
TtvZachGoesHard
Gilgamesh
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,677
Damage
17,920
32,232
Taken
38,912
20,351
Mitigated
17,538
11,171
Healing
3,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
15,410
5,221
0
2,079
6,474
2,217
664
2,162
4,312
53,963
0
L
Nu Wa
4,680
1,779
0
1,244
10,330
2,675
0
4,815
5,395
22,054
0
L
8,535
3,842
0
949
13,530
3,894
0
5,010
8,248
0
23,546
L
4,705
755
14
1,368
15,052
10,969
0
5,658
8,822
10,558
0
W
Achilles
Soratics
Achilles
13,214
3,579
0
5,240
14,209
11,282
844
4,403
9,308
0
19,835
W
Gilgamesh
TtvZachGoesHard
Gilgamesh
8,053
3,204
293
3,559
11,549
6,852
1,024
2,849
7,794
0
27,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,818
Gold Earned
21,755
137
Minions Killed
100
7
Camps Cleared
3
653,718
Distance Traveled
502,163
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,419
942
77
8
2
223,158
2
L
Nu Wa
6,595
660
54
5
2
150,683
3
L
Medusa
8,174
817
35
4
1
177,361
1
L
Athena
6,986
699
11
1
0
174,119
2
W
Achilles
9,761
976
22
2
0
209,871
2
W
Gilgamesh
8,638
864
38
4
5
220,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role