Player Matchup

Danzaburou
Danzaburou
Bronze I
El_RulhaS
Danzaburou
Bronze I
Level 60
God Stats
2W - 4L
1,307 SR
Queue Stats
43W - 123L
655 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Mirio2195
Sun Wukong
Bronze III
Level 127
God Stats
1W - 0L
1,773 SR
Queue Stats
6W - 9L
1,417 MMR
Solo
Hel
Hel
Silver I
Reshiram_03
Hel
Silver I
Level 88
God Stats
2W - 4L
1,485 SR
Queue Stats
33W - 92L
1,294 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 92
1,522 SR
1,122 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,504 SR
1,295 MMR
Nu Wa
Nu Wa
Silver III
 
Nu Wa
Silver III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
StobeRaller420
Hachiman
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Tyr
Tyr
Bronze I
sergiomiguel13
Tyr
Bronze I
Level 89
God Stats
2W - 3L
1,512 SR
Queue Stats
11W - 25L
884 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
El_RulhaS
Danzaburou
11
1 / 0 / 6
7,105
711
2,766
8,981
3,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Mirio2195
Sun Wukong
11
3 / 3 / 4
7,207
721
7,768
11,057
10,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

12
4 / 0 / 3
7,648
765
6,939
9,045
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
AthenaZeusMorgan Le FayScyllaGilgamesh

VS

Bans
YmirCu ChulainnUllrCthulhuNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 2 / 1
6,604
660
9,080
4,732
1,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
10
1 / 4 / 2
6,566
657
8,203
7,443
2,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 2
6,329
633
5,712
9,299
4,309
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
3
3
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
1
0.75
W
Danzaburou
El_RulhaS
Danzaburou
1
0
6
4
W
Sun Wukong
Mirio2195
Sun Wukong
3
3
4
1.67
W
4
0
3
5.5
L
Hachiman
1
4
2
0.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,473
Damage
22,995
29,083
Taken
21,474
16,404
Mitigated
7,671
17,065
Healing
3,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,080
5,003
0
130
4,732
1,207
72
1,926
2,367
25,598
0
W
Danzaburou
El_RulhaS
Danzaburou
2,766
1,285
0
1,172
8,981
3,031
146
2,811
6,170
0
31,002
W
Sun Wukong
Mirio2195
Sun Wukong
7,768
1,141
0
2,262
11,057
10,219
8
4,063
6,994
0
20,313
W
6,939
220
6,827
6,804
9,045
3,154
0
2,775
6,270
26,468
0
L
Hachiman
8,203
3,506
0
1,798
7,443
2,155
0
1,946
4,912
0
23,720
L
5,712
441
0
1,566
9,299
4,309
0
3,043
5,539
0
13,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,960
Gold Earned
19,499
151
Minions Killed
96
9
Camps Cleared
1
624,005
Distance Traveled
583,673
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,604
660
34
3
1
183,428
2
W
Danzaburou
7,105
711
72
7
3
208,457
1
W
Sun Wukong
7,207
721
23
2
2
194,582
4
W
Hel
7,648
765
56
6
4
220,966
0
L
Hachiman
6,566
657
45
5
0
175,890
3
L
Tyr
6,329
633
17
2
0
224,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role