Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Mayhemxxxx
Hera
Level 128
God Stats
5W - 4L
1,432 SR
Queue Stats
862W - 1,110L
1,543 Elo+
Party 2
Loki
Loki
Phantom6489
Loki
Level 97
God Stats
202W - 161L
1,622 SR
Queue Stats
263W - 242L
1,535 Elo+
Party 2
Ullr
Ullr
WTFish8604
Ullr
Level 28
God Stats
2W - 0L
1,894 SR
Queue Stats
4W - 1L
1,580 Elo+
Party 2
Sobek
Sobek
WapoViibez
Sobek
Level 109
God Stats
3W - 0L
1,582 SR
Queue Stats
36W - 31L
1,623 Elo+
Party 2
Team Averages
Level 97
1,606 SR
1,556 Elo+

VS

Team Averages
Level 90
1,436 SR
1,511 Elo+
Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
A Scruby Casual
Bastet
Level 86
God Stats
0W - 2L
1,154 SR
Queue Stats
4W - 4L
1,660 Elo+
Party 1
Merlin
Merlin
DarkViperVII
Merlin
Level 122
God Stats
10W - 16L
1,527 SR
Queue Stats
613W - 644L
1,396 Elo+
Solo
Bacchus
Bacchus
ShadowNovaZero
Bacchus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 0 / 2
5,983
598
1,997
6,540
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 2
5,641
564
1,455
4,063
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 1 / 2
6,126
613
4,880
4,040
1,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
8 / 0 / 0
7,262
726
6,263
4,226
1,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
10
3 / 0 / 3
6,044
604
1,391
5,040
4,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 3 / 1
4,516
452
767
4,524
939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
 
Anubis
6
0 / 5 / 0
3,900
390
838
4,260
767
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 5 / 0
3,721
372
984
3,705
1,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
10
0 / 3 / 0
5,388
539
3,044
4,099
1,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 0
4,438
444
660
5,201
4,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
18
Kills
0
1
Deaths
18
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
0
2
4
L
Charybdis
 
Charybdis
0
3
1
0.17
L
Anubis
 
Anubis
0
5
0
0
L
0
5
0
0
L
Merlin
0
3
0
0
W
0
0
2
1
W
4
1
2
5
L
0
2
0
0
W
8
0
0
8
W
Sobek
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,986
Damage
6,293
23,909
Taken
21,789
9,998
Mitigated
8,693
14,428
Healing
2,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,997
303
0
8,877
6,540
1,949
0
596
5,944
0
39,664
L
Charybdis
 
Charybdis
767
469
0
951
4,524
939
0
289
4,235
0
13,547
L
Anubis
 
Anubis
838
220
0
64
4,260
767
0
322
3,938
7,899
0
L
984
293
0
30
3,705
1,110
0
1,138
2,525
0
6,253
L
Merlin
3,044
191
0
790
4,099
1,265
0
920
3,151
33,597
0
W
1,455
378
0
710
4,063
1,110
0
1,182
2,881
30,591
0
W
4,880
1,600
0
1,250
4,040
1,160
631
585
3,455
0
23,806
L
660
292
0
550
5,201
4,612
154
107
5,094
6,759
0
W
6,263
2,992
0
2,059
4,226
1,213
0
1,438
2,788
0
48,077
W
Sobek
1,391
256
0
1,532
5,040
4,566
0
804
4,236
11,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,056
Gold Earned
21,963
332
Minions Killed
138
0
Camps Cleared
0
1,036,408
Distance Traveled
893,056
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,983
598
83
8
0
226,156
5
L
Charybdis
4,516
452
39
4
0
175,519
3
L
Anubis
3,900
390
13
1
0
179,612
0
L
Bastet
3,721
372
9
1
0
199,075
0
L
Merlin
5,388
539
67
7
0
156,435
2
W
Hera
5,641
564
71
7
0
185,900
4
W
Loki
6,126
613
56
6
0
220,493
2
L
Bacchus
4,438
444
10
1
0
182,415
0
W
Ullr
7,262
726
94
9
0
183,827
0
W
Sobek
6,044
604
28
3
0
220,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role