Player Matchup

Baron Samedi
Baron Samedi
Aristonele
Baron Samedi
Level 18
God Stats
5W - 4L
1,525 SR
Queue Stats
30W - 24L
1,443 Elo+
Party 1
Charybdis
Charybdis
AscendingNova
Charybdis
Level 143
God Stats
3W - 1L
1,717 SR
Queue Stats
164W - 98L
1,663 Elo+
Party 1
Gilgamesh
Gilgamesh
HorizenOP
Gilgamesh
Level 106
God Stats
13W - 6L
1,727 SR
Queue Stats
88W - 32L
1,703 Elo+
Party 1
Sobek
Sobek
Linguigi
Sobek
Level 149
God Stats
2W - 0L
1,656 SR
Queue Stats
183W - 73L
1,715 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Squidyward
Tsukuyomi
Level 113
God Stats
2W - 0L
1,931 SR
Queue Stats
118W - 49L
1,721 Elo+
Party 1
Team Averages
Level 106
1,711 SR
1,649 Elo+

VS

Team Averages
Level 113
1,529 SR
1,499 Elo+
Zhong Kui
Zhong Kui
Onereaper0608
Zhong Kui
Level 140
God Stats
0W - 5L
1,533 SR
Queue Stats
26W - 34L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
Rage of Titan
Gilgamesh
Level 120
God Stats
21W - 16L
1,588 SR
Queue Stats
128W - 138L
1,524 Elo+
Solo
Ah Puch
Ah Puch
Rohitk_99
Ah Puch
Level 102
God Stats
7W - 9L
1,348 SR
Queue Stats
586W - 575L
1,443 Elo+
Solo
Apollo
Apollo
Saerwing
Apollo
Level 136
God Stats
0W - 1L
1,720 SR
Queue Stats
57W - 50L
1,542 Elo+
Solo
Kuzenbo
Kuzenbo
Vorthax
Kuzenbo
Level 67
God Stats
43W - 50L
1,456 SR
Queue Stats
687W - 776L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aristonele
Baron Samedi
17
3 / 5 / 21
10,391
1,039
12,876
14,190
5,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
AscendingNova
Charybdis
17
2 / 1 / 20
10,223
1,022
13,174
9,602
3,398
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
HorizenOP
Gilgamesh
18
10 / 2 / 16
12,273
1,227
14,558
17,997
19,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
Linguigi
Sobek
18
10 / 1 / 18
12,222
1,222
13,383
17,553
18,399
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Squidyward
Tsukuyomi
17
6 / 4 / 17
11,260
1,126
21,874
12,742
5,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

261

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Onereaper0608
Zhong Kui
18
3 / 6 / 7
10,929
1,093
19,252
20,024
13,396
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Rage of Titan
Gilgamesh
15
2 / 6 / 6
9,685
969
8,639
17,664
8,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Rohitk_99
Ah Puch
16
2 / 6 / 4
9,468
947
16,718
12,088
3,513
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
Saerwing
Apollo
15
2 / 6 / 3
9,581
958
7,318
13,052
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Vorthax
Kuzenbo
16
4 / 7 / 5
10,373
1,037
12,578
18,069
19,652
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
38
31
Kills
13
13
Deaths
31
92
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aristonele
Baron Samedi
3
5
21
2.7
W
Charybdis
AscendingNova
Charybdis
2
1
20
12
W
Gilgamesh
HorizenOP
Gilgamesh
10
2
16
9
W
Sobek
Linguigi
Sobek
10
1
18
19
L
Zhong Kui
Onereaper0608
Zhong Kui
3
6
7
1.08
L
Gilgamesh
Rage of Titan
Gilgamesh
2
6
6
0.83
L
Ah Puch
Rohitk_99
Ah Puch
2
6
4
0.67
L
Apollo
Saerwing
Apollo
2
6
3
0.58
W
Tsukuyomi
Squidyward
Tsukuyomi
6
4
17
3.63
L
Kuzenbo
Vorthax
Kuzenbo
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,865
Damage
64,505
72,084
Taken
80,897
52,269
Mitigated
49,621
19,494
Healing
9,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aristonele
Baron Samedi
12,876
1,225
5,948
2,641
14,190
5,417
0
10,784
3,406
22,716
0
W
Charybdis
AscendingNova
Charybdis
13,174
7,901
0
1,507
9,602
3,398
0
7,037
2,565
0
36,388
W
Gilgamesh
HorizenOP
Gilgamesh
14,558
5,098
1,527
1,369
17,997
19,837
0
10,284
7,001
3,266
24,049
W
Sobek
Linguigi
Sobek
13,383
1,342
0
6,212
17,553
18,399
0
11,964
5,589
31,026
0
L
Zhong Kui
Onereaper0608
Zhong Kui
19,252
437
46
4,901
20,024
13,396
0
8,059
11,837
38,854
0
L
Gilgamesh
Rage of Titan
Gilgamesh
8,639
1,055
906
1,701
17,664
8,671
0
3,167
14,352
0
13,326
L
Ah Puch
Rohitk_99
Ah Puch
16,718
590
0
1,517
12,088
3,513
0
4,013
8,075
43,789
0
L
Apollo
Saerwing
Apollo
7,318
4,305
0
808
13,052
4,389
0
6,097
6,955
0
28,404
W
Tsukuyomi
Squidyward
Tsukuyomi
21,874
5,904
0
290
12,742
5,218
0
8,479
4,263
0
42,718
L
Kuzenbo
Vorthax
Kuzenbo
12,578
2,051
0
43
18,069
19,652
0
6,498
11,571
18,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,369
Gold Earned
50,036
203
Minions Killed
152
6
Camps Cleared
6
1,018,895
Distance Traveled
894,185
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,391
1,039
24
2
1
166,187
0
W
Charybdis
10,223
1,022
58
6
1
195,231
0
W
Gilgamesh
12,273
1,227
33
3
0
198,304
0
W
Sobek
12,222
1,222
42
4
1
232,443
1
L
Zhong Kui
10,929
1,093
34
3
1
183,207
0
L
Gilgamesh
9,685
969
5
1
0
132,231
0
L
Ah Puch
9,468
947
52
5
2
198,239
3
L
Apollo
9,581
958
50
5
2
173,900
3
W
Tsukuyomi
11,260
1,126
46
5
3
226,730
3
L
Kuzenbo
10,373
1,037
11
1
1
206,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role