Player Matchup

Cthulhu
Cthulhu
Platinum I
DKDSantos
Cthulhu
Platinum I
Level 155
God Stats
43W - 31L
1,682 SR
Queue Stats
516W - 514L
1,875 MMR
Solo
Scylla
Scylla
Gold I
I HOT N BEEFY I
Scylla
Gold I
Level 126
God Stats
14W - 19L
1,561 SR
Queue Stats
566W - 569L
1,669 MMR
Solo
Cabrakan
Cabrakan
Platinum II
Mango_Lee7
Cabrakan
Platinum II
Level 160
God Stats
2W - 7L
1,420 SR
Queue Stats
207W - 192L
1,791 MMR
Solo
Izanami
Izanami
Platinum V
XoTHEPUNISHERoX
Izanami
Platinum V
Level 160
God Stats
8W - 3L
1,824 SR
Queue Stats
296W - 292L
1,681 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
l tk7 l
Tsukuyomi
Platinum I
Level 127
God Stats
11W - 12L
1,475 SR
Queue Stats
316W - 310L
1,901 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,593 SR
1,783 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,685 SR
1,739 MMR
Sol
Sol
Platinum III
 
Sol
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold II
ErikaNagai
Chiron
Gold II
Level 101
God Stats
2W - 4L
1,722 SR
Queue Stats
51W - 52L
1,715 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum I
ShockdoesGaming
Gilgamesh
Platinum I
Level 125
God Stats
5W - 2L
1,746 SR
Queue Stats
538W - 504L
1,922 MMR
Solo
Chaac
Chaac
Gold II
Toasterz Toast
Chaac
Gold II
Level 122
God Stats
3W - 2L
1,654 SR
Queue Stats
60W - 63L
1,615 MMR
Party 1
Serqet
Serqet
Diamond V
thegodmiah
Serqet
Diamond V
Level 149
God Stats
7W - 4L
1,800 SR
Queue Stats
391W - 377L
1,940 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DKDSantos
Cthulhu
16
2 / 6 / 13
11,373
517
9,041
27,290
32,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 3 / 13
11,882
540
16,346
12,814
5,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Mango_Lee7
Cabrakan
20
9 / 1 / 3
13,910
632
16,022
18,677
13,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
5 / 6 / 6
12,782
581
12,904
15,779
6,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
l tk7 l
Tsukuyomi
18
3 / 5 / 8
11,836
538
11,711
19,545
9,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Morgan Le FayArtioAthenaTiamatOdin

VS

Bans
GebDanzaburouUllrPersephoneYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 3 / 5
10,609
482
17,685
16,041
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
ErikaNagai
Chiron
17
6 / 7 / 3
11,342
516
16,009
18,911
6,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
ShockdoesGaming
Gilgamesh
17
6 / 5 / 8
10,594
482
10,099
17,387
6,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 4 / 1
10,650
484
12,687
19,560
18,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
thegodmiah
Serqet
14
5 / 4 / 8
9,649
439
6,858
18,650
17,766
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
46
22
Kills
21
21
Deaths
23
43
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
3
5
1.83
W
Cthulhu
DKDSantos
Cthulhu
2
6
13
1.42
L
Chiron
ErikaNagai
Chiron
6
7
3
1.07
W
3
3
13
3.17
W
Cabrakan
Mango_Lee7
Cabrakan
9
1
3
10.5
L
Gilgamesh
ShockdoesGaming
Gilgamesh
6
5
8
2
L
1
4
1
0.38
W
5
6
6
1.33
W
Tsukuyomi
l tk7 l
Tsukuyomi
3
5
8
1.4
L
Serqet
thegodmiah
Serqet
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,024
Damage
63,338
94,105
Taken
90,549
66,948
Mitigated
55,896
29,723
Healing
28,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
17,685
5,604
0
8,119
16,041
6,271
650
6,779
9,079
77,594
7,064
W
Cthulhu
DKDSantos
Cthulhu
9,041
332
3,410
5,645
27,290
32,248
150
8,954
17,904
32,412
0
L
Chiron
ErikaNagai
Chiron
16,009
6,096
708
5,509
18,911
6,542
920
6,876
11,885
0
94,264
W
16,346
2,259
393
3,940
12,814
5,407
1,600
4,713
7,968
83,913
0
W
Cabrakan
Mango_Lee7
Cabrakan
16,022
2,662
0
6,380
18,677
13,888
248
1,964
16,192
113,464
0
L
Gilgamesh
ShockdoesGaming
Gilgamesh
10,099
1,391
0
4,882
17,387
6,988
0
8,078
9,259
0
67,617
L
12,687
1,755
0
7,203
19,560
18,329
916
9,691
9,779
0
74,394
W
12,904
7,398
0
3,226
15,779
6,400
4,675
2,143
13,585
0
120,065
W
Tsukuyomi
l tk7 l
Tsukuyomi
11,711
2,681
0
6,729
19,545
9,005
527
2,037
16,810
0
65,571
L
Serqet
thegodmiah
Serqet
6,858
689
317
2,090
18,650
17,766
0
9,580
8,826
380
17,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,783
Gold Earned
52,844
626
Minions Killed
585
0
Camps Cleared
0
1,975,826
Distance Traveled
1,917,742
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,609
482
163
7
0
365,356
0
W
Cthulhu
11,373
517
28
1
0
388,060
4
L
Chiron
11,342
516
153
7
0
387,726
2
W
Scylla
11,882
540
139
6
0
383,262
4
W
Cabrakan
13,910
632
180
8
0
427,745
3
L
Gilgamesh
10,594
482
101
5
0
392,684
4
L
Chaac
10,650
484
145
7
0
406,064
3
W
Izanami
12,782
581
176
8
0
380,169
4
W
Tsukuyomi
11,836
538
103
5
0
396,590
2
L
Serqet
9,649
439
23
1
0
365,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role