Player Matchup

Ra
Ra
Keltini
Ra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,483 Elo+
Party 2
Gilgamesh
Gilgamesh
McThiccc
Gilgamesh
Level 114
God Stats
2W - 0L
1,760 SR
Queue Stats
6W - 5L
1,444 Elo+
Party 2
Ares
Ares
OldManStickyJew
Ares
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,267 Elo+
Party 2
Team Averages
Level 113
1,587 SR
1,398 Elo+

VS

Team Averages
Level 68
1,505 SR
1,377 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
FthFallenOG
Bellona
Level 37
God Stats
2W - 9L
1,500 SR
Queue Stats
148W - 198L
1,392 Elo+
Party 1
Ymir
Ymir
bobert123456
Ymir
Level 7
God Stats
5W - 9L
1,514 SR
Queue Stats
12W - 24L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 5
8,694
725
5,943
6,510
2,676
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
McThiccc
Gilgamesh
13
8 / 1 / 4
9,288
774
11,014
11,565
8,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 1 / 11
9,003
750
4,622
8,922
7,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 7 / 2
8,366
697
11,835
9,686
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
FthFallenOG
Bellona
12
2 / 7 / 3
8,515
710
6,696
16,574
13,877
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 0 / 1
4,703
392
0
1,184
267

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
5
5
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
7
2
0.57
L
Bellona
FthFallenOG
Bellona
2
7
3
0.5
W
5
3
5
2.5
W
Gilgamesh
McThiccc
Gilgamesh
8
1
4
10
W
1
1
11
6.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,579
Damage
18,531
26,997
Taken
27,444
18,724
Mitigated
17,046
8,325
Healing
2,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,835
554
0
703
9,686
2,902
0
3,746
5,420
34,896
0
L
Bellona
FthFallenOG
Bellona
6,696
2,230
22
1,304
16,574
13,877
0
6,733
9,413
0
17,621
W
5,943
1,302
1,517
2,461
6,510
2,676
809
4,447
2,063
23,108
0
W
Gilgamesh
McThiccc
Gilgamesh
11,014
3,178
0
2,565
11,565
8,086
1,209
4,826
6,575
0
33,938
W
4,622
423
0
1,782
8,922
7,962
137
3,418
5,504
19,160
0
L
0
0
0
0
1,184
267
0
533
603
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,985
Gold Earned
21,584
110
Minions Killed
78
7
Camps Cleared
2
681,225
Distance Traveled
357,232
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,366
697
49
4
2
175,686
5
L
Bellona
8,515
710
29
2
0
180,388
1
W
Ra
8,694
725
50
4
2
223,193
2
W
Gilgamesh
9,288
774
37
3
3
230,769
1
W
Ares
9,003
750
23
2
2
227,263
2
L
Ymir
4,703
392
0
0
0
1,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role