Player Matchup

Baron Samedi
Baron Samedi
BlossumPossum
Baron Samedi
Level 100
God Stats
4W - 5L
1,600 SR
Queue Stats
119W - 130L
1,498 Elo+
Party 1
Cabrakan
Cabrakan
ForsakenTurtlez
Cabrakan
Level 24
God Stats
3W - 0L
1,689 SR
Queue Stats
41W - 27L
1,424 Elo+
Solo
Medusa
Medusa
GiRlCupCak3
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,449 Elo+
Solo
Skadi
Skadi
Happy_Trogdor
Skadi
Level 24
God Stats
27W - 24L
1,527 SR
Queue Stats
120W - 126L
1,473 Elo+
Solo
Thanatos
Thanatos
gankmefreelo
Thanatos
Level 11
God Stats
11W - 6L
1,278 SR
Queue Stats
116W - 103L
1,442 Elo+
Party 1
Team Averages
Level 33
1,519 SR
1,457 Elo+

VS

Team Averages
Level 23
1,465 SR
1,462 Elo+
Achilles
Achilles
AnoosSniffer69
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 99L
1,394 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DailySouleater
Morgan Le Fay
Level 28
God Stats
18W - 18L
1,491 SR
Queue Stats
128W - 115L
1,450 Elo+
Party 2
Heimdallr
Heimdallr
Im NeeMee
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Thor
Thor
KooLHIPPO217
Thor
Level 26
God Stats
2W - 4L
1,315 SR
Queue Stats
44W - 54L
1,478 Elo+
Solo
Jormungandr
Jormungandr
TheRushinBear
Jormungandr
Level 9
God Stats
6W - 6L
1,520 SR
Queue Stats
14W - 8L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlossumPossum
Baron Samedi
12
4 / 4 / 5
7,455
621
6,341
10,316
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
10
1 / 1 / 2
6,530
544
1,651
7,355
5,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
9
3 / 4 / 1
5,968
497
4,157
6,837
2,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 1 / 4
6,951
579
2,819
4,193
1,201
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
gankmefreelo
Thanatos
14
10 / 2 / 3
8,308
692
11,270
11,236
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
2 / 3 / 0
5,860
488
2,679
8,513
5,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
DailySouleater
Morgan Le Fay
11
4 / 6 / 2
6,902
575
6,621
8,631
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Im NeeMee
Heimdallr
11
2 / 1 / 2
6,159
513
6,619
5,463
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 7 / 4
6,445
537
4,626
8,935
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
TheRushinBear
Jormungandr
9
2 / 2 / 2
5,786
482
3,588
5,449
3,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
19
Kills
12
12
Deaths
19
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
3
0
0.67
W
Baron Samedi
BlossumPossum
Baron Samedi
4
4
5
1.63
L
Morgan Le Fay
DailySouleater
Morgan Le Fay
4
6
2
0.83
W
Cabrakan
1
1
2
2
W
Medusa
3
4
1
0.88
W
1
1
4
3
L
Heimdallr
Im NeeMee
Heimdallr
2
1
2
3
L
2
7
4
0.57
L
Jormungandr
TheRushinBear
Jormungandr
2
2
2
1.5
W
Thanatos
gankmefreelo
Thanatos
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,238
Damage
24,133
39,937
Taken
36,991
17,754
Mitigated
16,741
18,728
Healing
7,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
2,679
1,276
0
1,953
8,513
5,728
0
1,068
7,415
0
18,595
W
Baron Samedi
BlossumPossum
Baron Samedi
6,341
670
200
3,552
10,316
4,285
218
4,019
6,297
32,155
0
L
Morgan Le Fay
DailySouleater
Morgan Le Fay
6,621
1,009
0
917
8,631
2,461
385
3,108
5,225
27,893
0
W
Cabrakan
1,651
392
0
1,204
7,355
5,767
0
1,726
5,629
19,146
0
W
Medusa
4,157
1,890
0
1,324
6,837
2,613
0
1,231
5,606
0
19,952
W
2,819
967
0
605
4,193
1,201
1,942
1,016
3,177
0
36,159
L
Heimdallr
Im NeeMee
Heimdallr
6,619
3,241
0
2,418
5,463
1,691
0
344
5,119
0
37,154
L
4,626
1,692
0
1,358
8,935
3,017
7
1,143
7,592
0
25,922
L
Jormungandr
TheRushinBear
Jormungandr
3,588
1,076
0
645
5,449
3,844
36
1,722
3,648
14,093
0
W
Thanatos
gankmefreelo
Thanatos
11,270
3,273
0
11,843
11,236
3,888
0
2,217
9,019
0
48,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,212
Gold Earned
31,152
291
Minions Killed
237
0
Camps Cleared
0
1,148,469
Distance Traveled
1,022,006
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,860
488
36
3
0
207,131
1
W
Baron Samedi
7,455
621
71
6
0
199,153
2
L
Morgan Le Fay
6,902
575
47
4
0
192,579
1
W
Cabrakan
6,530
544
31
3
0
230,718
0
W
Medusa
5,968
497
33
3
0
260,865
2
W
Skadi
6,951
579
82
7
0
213,470
4
L
Heimdallr
6,159
513
63
5
0
221,603
2
L
Thor
6,445
537
58
5
0
208,325
2
L
Jormungandr
5,786
482
33
3
0
192,368
1
W
Thanatos
8,308
692
74
6
0
244,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role