Player Matchup

Ymir
Ymir
 
Ymir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
AquaDiscotekaa
Fenrir
Level 47
God Stats
1W - 3L
1,192 SR
Queue Stats
269W - 290L
1,471 Elo+
Solo
Danzaburou
Danzaburou
Fiking_
Danzaburou
Level 60
God Stats
17W - 4L
1,650 SR
Queue Stats
471W - 393L
1,555 Elo+
Party 2
Janus
Janus
GWFQ8
Janus
Level 100
God Stats
8W - 4L
1,551 SR
Queue Stats
650W - 565L
1,506 Elo+
Party 2
Zhong Kui
Zhong Kui
last_kinq_Q8
Zhong Kui
Level 98
God Stats
15W - 15L
1,543 SR
Queue Stats
667W - 653L
1,487 Elo+
Party 2
Team Averages
Level 70
1,487 SR
1,504 Elo+

VS

Team Averages
Level 52
1,442 SR
1,455 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AssassinBurdy241
Janus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 228L
1,444 Elo+
Party 3
Bakasura
Bakasura
Dr_Smitty_Werben
Bakasura
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 133L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
Xx_UndxrDoze_xX
Gilgamesh
Level 28
God Stats
0W - 2L
1,325 SR
Queue Stats
16W - 15L
1,510 Elo+
Party 1
Heimdallr
Heimdallr
copenhagenchamp1
Heimdallr
Level 77
God Stats
15W - 21L
1,385 SR
Queue Stats
464W - 531L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 2 / 5
6,052
550
4,000
7,704
4,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
9 / 1 / 1
6,866
624
5,343
4,967
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Fiking_
Danzaburou
10
3 / 1 / 1
5,906
537
6,360
6,966
1,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
GWFQ8
Janus
10
2 / 1 / 9
6,654
605
4,047
4,003
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
last_kinq_Q8
Zhong Kui
11
3 / 1 / 2
6,430
585
3,834
6,291
3,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 2 / 3
5,283
480
3,299
10,263
5,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 4 / 1
4,953
450
1,924
4,803
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 4 / 1
5,325
484
2,121
7,333
2,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Xx_UndxrDoze_xX
Gilgamesh
7
1 / 7 / 0
5,022
457
5,256
8,018
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
8
2 / 3 / 1
5,041
458
4,521
6,122
1,768
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
20
Kills
6
6
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
2
5
2.75
L
Sylvanus
 
Sylvanus
0
2
3
0.75
W
9
1
1
9.5
L
1
4
1
0.38
L
2
4
1
0.63
W
Danzaburou
Fiking_
Danzaburou
3
1
1
3.5
W
Janus
GWFQ8
Janus
2
1
9
6.5
L
Gilgamesh
Xx_UndxrDoze_xX
Gilgamesh
1
7
0
0.14
L
Heimdallr
2
3
1
0.83
W
Zhong Kui
last_kinq_Q8
Zhong Kui
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,584
Damage
17,121
29,931
Taken
36,539
13,568
Mitigated
16,425
13,536
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,000
1,263
0
2,733
7,704
4,799
0
2,697
4,783
14,868
0
L
Sylvanus
 
Sylvanus
3,299
962
994
4,749
10,263
5,996
0
2,507
7,702
17,589
0
W
5,343
1,008
0
2,530
4,967
1,721
0
271
4,655
0
30,784
L
1,924
86
0
0
4,803
999
0
1,405
3,310
14,035
0
L
2,121
1,365
0
2,227
7,333
2,940
0
2,032
5,201
0
18,587
W
Danzaburou
Fiking_
Danzaburou
6,360
3,380
0
3,065
6,966
1,995
0
1,111
5,855
0
36,806
W
Janus
GWFQ8
Janus
4,047
561
0
892
4,003
1,180
0
1,088
2,766
33,654
0
L
Gilgamesh
Xx_UndxrDoze_xX
Gilgamesh
5,256
1,629
0
533
8,018
4,722
0
5,023
2,991
0
20,597
L
Heimdallr
4,521
1,898
0
1,143
6,122
1,768
0
668
5,454
0
24,924
W
Zhong Kui
last_kinq_Q8
Zhong Kui
3,834
512
0
4,316
6,291
3,873
28
0
6,291
29,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,908
Gold Earned
25,624
289
Minions Killed
187
0
Camps Cleared
0
1,106,345
Distance Traveled
999,870
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,052
550
24
2
0
197,504
3
L
Sylvanus
5,283
480
22
2
0
179,433
6
W
Fenrir
6,866
624
55
5
0
239,351
2
L
Janus
4,953
450
26
2
0
194,886
0
L
Bakasura
5,325
484
44
4
0
236,791
0
W
Danzaburou
5,906
537
67
6
0
269,469
3
W
Janus
6,654
605
80
7
0
214,183
1
L
Gilgamesh
5,022
457
37
3
0
212,796
3
L
Heimdallr
5,041
458
58
5
0
175,964
1
W
Zhong Kui
6,430
585
63
6
0
185,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role