Player Matchup

Izanami
Izanami
Cinder_Fall2
Izanami
Level 23
God Stats
26W - 28L
1,351 SR
Queue Stats
97W - 111L
1,323 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DarkLavatory
Cu Chulainn
Level 38
God Stats
7W - 12L
1,406 SR
Queue Stats
128W - 165L
1,365 Elo+
Party 1
Aphrodite
Aphrodite
Dreazy991
Aphrodite
Level 21
God Stats
12W - 15L
1,399 SR
Queue Stats
147W - 164L
1,403 Elo+
Party 1
Ares
Ares
M-Mongoose-King
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,327 Elo+
Solo
Set
Set
zDreamWorksHD
Set
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 144L
1,319 Elo+
Party 2
Team Averages
Level 22
1,431 SR
1,347 Elo+

VS

Team Averages
Level 16
1,459 SR
1,214 Elo+
Achilles
Achilles
BiscuitOliua
Achilles
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 78L
1,357 Elo+
Solo
Yemoja
Yemoja
Kingg_Porky
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 54L
1,267 Elo+
Solo
Neith
Neith
PapaHrdStank
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,045 Elo+
Solo
Amaterasu
Amaterasu
SHIROHIGE-fish
Amaterasu
Level 6
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 3L
1,026 Elo+
Solo
Set
Set
TheEggBandit641
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cinder_Fall2
Izanami
18
2 / 2 / 3
11,766
471
8,051
15,581
6,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
DarkLavatory
Cu Chulainn
20
8 / 2 / 6
12,956
518
14,474
19,905
22,580
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
Dreazy991
Aphrodite
19
5 / 4 / 5
13,289
532
13,264
22,934
14,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 0 / 5
11,162
446
7,534
14,831
17,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
9 / 4 / 2
13,360
534
12,393
16,025
8,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BiscuitOliua
Achilles
18
6 / 3 / 1
11,536
461
11,267
21,210
17,547
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Yemoja
17
0 / 2 / 2
9,761
390
6,634
14,147
10,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 14 / 2
10,107
404
11,489
22,198
8,206
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
SHIROHIGE-fish
Amaterasu
8
0 / 5 / 1
7,628
305
1,338
14,092
4,819
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

5
1 / 3 / 0
7,030
281
2,613
3,921
1,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
26
Kills
7
12
Deaths
27
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
BiscuitOliua
Achilles
6
3
1
2.17
W
Izanami
Cinder_Fall2
Izanami
2
2
3
1.75
W
Cu Chulainn
DarkLavatory
Cu Chulainn
8
2
6
5.5
W
Aphrodite
Dreazy991
Aphrodite
5
4
5
1.88
L
Yemoja
0
2
2
0.5
W
2
0
5
4.5
L
0
14
2
0.07
L
Amaterasu
SHIROHIGE-fish
Amaterasu
0
5
1
0.1
L
1
3
0
0.33
W
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,716
Damage
33,341
89,276
Taken
75,568
69,175
Mitigated
41,903
39,240
Healing
16,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BiscuitOliua
Achilles
11,267
560
0
5,242
21,210
17,547
0
5,299
15,263
10,474
41,680
W
Izanami
Cinder_Fall2
Izanami
8,051
5,065
0
5,382
15,581
6,291
2,073
3,218
12,363
0
115,122
W
Cu Chulainn
DarkLavatory
Cu Chulainn
14,474
2,303
0
5,228
19,905
22,580
1,714
4,051
15,854
15,025
68,291
W
Aphrodite
Dreazy991
Aphrodite
13,264
2,867
3,479
14,824
22,934
14,902
6,200
3,997
18,937
97,860
0
L
Yemoja
6,634
595
725
1,726
14,147
10,028
0
5,470
8,132
44,398
0
W
7,534
375
0
3,798
14,831
17,371
18
2,925
11,906
21,211
0
L
11,489
6,004
0
7,027
22,198
8,206
2,682
8,990
12,809
0
69,182
L
Amaterasu
SHIROHIGE-fish
Amaterasu
1,338
344
0
1,125
14,092
4,819
0
1,975
11,856
0
27,934
L
2,613
1,452
0
279
3,921
1,303
0
1,022
2,899
0
10,307
W
12,393
3,871
0
6,529
16,025
8,031
0
3,195
12,830
0
107,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,533
Gold Earned
46,062
618
Minions Killed
304
0
Camps Cleared
0
2,309,481
Distance Traveled
1,805,502
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,536
461
79
3
0
518,779
4
W
Izanami
11,766
471
157
6
0
433,510
1
W
Cu Chulainn
12,956
518
127
5
0
505,829
5
W
Aphrodite
13,289
532
182
7
0
415,825
2
L
Yemoja
9,761
390
57
2
0
417,935
6
W
Ares
11,162
446
11
0
0
447,115
1
L
Neith
10,107
404
122
5
0
350,762
0
L
Amaterasu
7,628
305
29
1
0
407,761
2
L
Set
7,030
281
17
1
0
110,265
0
W
Set
13,360
534
141
6
0
507,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role