Player Matchup

Set
Set
Mrguytheguy
Set
Level 7
God Stats
4W - 9L
1,122 SR
Queue Stats
5W - 10L
1,101 Elo+
Solo
Bellona
Bellona
mvbvgbu
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
patrick112009
Vulcan
Level 25
God Stats
9W - 6L
1,847 SR
Queue Stats
107W - 125L
1,414 Elo+
Solo
Team Averages
Level 12
1,490 SR
1,339 Elo+

VS

Team Averages
Level 44
1,504 SR
1,359 Elo+
Ra
Ra
HolyEricBrown
Ra
Level 8
God Stats
5W - 0L
1,825 SR
Queue Stats
97W - 55L
1,505 Elo+
Solo
Osiris
Osiris
LrdRevan
Osiris
Level 98
God Stats
28W - 36L
1,491 SR
Queue Stats
223W - 309L
1,414 Elo+
Solo
Hun Batz
Hun Batz
XxSayKiNgxX
Hun Batz
Level 26
God Stats
3W - 5L
1,197 SR
Queue Stats
24W - 35L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 9
15,523
621
22,119
22,105
13,202
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
mvbvgbu
Bellona
12
0 / 13 / 7
12,591
504
2,922
20,106
9,411
20
12 / 4 / 5
17,275
691
49,986
21,428
9,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 5
17,530
701
27,678
30,275
12,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Osiris
LrdRevan
Osiris
20
8 / 3 / 11
16,857
674
21,264
48,340
40,548
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
XxSayKiNgxX
Hun Batz
12
0 / 11 / 6
13,086
523
3,699
18,698
7,492
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
20
Kills
20
23
Deaths
20
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
12
6
5
2.42
W
Osiris
LrdRevan
Osiris
8
3
11
4.5
L
8
6
9
2.08
W
Hun Batz
XxSayKiNgxX
Hun Batz
0
11
6
0.27
L
Bellona
mvbvgbu
Bellona
0
13
7
0.27
L
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,027
Damage
52,641
63,639
Taken
97,313
31,976
Mitigated
60,460
6,153
Healing
40,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,678
2,477
7,796
16,732
30,275
12,420
1,019
20,781
9,100
107,866
0
W
Osiris
LrdRevan
Osiris
21,264
7,982
0
16,102
48,340
40,548
461
22,856
25,290
0
71,611
L
22,119
9,897
0
2,344
22,105
13,202
0
8,829
13,004
0
49,317
W
Hun Batz
XxSayKiNgxX
Hun Batz
3,699
1,517
0
0
18,698
7,492
1,594
7,004
11,474
0
22,958
L
Bellona
mvbvgbu
Bellona
2,922
1,188
0
210
20,106
9,411
66
8,932
10,780
0
18,377
L
49,986
21,894
166
3,433
21,428
9,363
0
9,423
11,803
128,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,389
Gold Earned
47,473
234
Minions Killed
303
4
Camps Cleared
10
1,139,054
Distance Traveled
1,252,742
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
17,530
701
197
8
3
453,991
0
W
Osiris
16,857
674
71
3
5
478,912
1
L
Set
15,523
621
54
2
0
440,564
1
W
Hun Batz
13,086
523
35
1
2
319,839
3
L
Bellona
12,591
504
29
1
2
195,402
0
L
Vulcan
17,275
691
151
6
2
503,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role