Player Matchup

Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
ARC4NISTER
Sobek
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 73L
1,604 Elo+
Party 1
Guan Yu
Guan Yu
ULQUIORRA_J
Guan Yu
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,529 Elo+
Solo
Team Averages
Level 153
1,500 SR
1,527 Elo+

VS

Team Averages
Level 151
1,468 SR
1,556 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
LagartixaDoAcre
Tyr
Level 145
God Stats
1W - 1L
1,163 SR
Queue Stats
98W - 85L
1,574 Elo+
Party 2
Zeus
Zeus
Poiuytt
Zeus
Level 133
God Stats
12W - 6L
1,518 SR
Queue Stats
415W - 410L
1,492 Elo+
Solo
Chernobog
Chernobog
eletrodoméstico
Chernobog
Level 160
God Stats
5W - 3L
1,695 SR
Queue Stats
913W - 443L
1,696 Elo+
Solo
Chang'e
Chang'e
xNEFEUSx
Chang'e
Level 160
God Stats
1W - 3L
1,462 SR
Queue Stats
66W - 68L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 3 / 0
5,446
1,089
4,281
6,966
4,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
 
Neith
10
0 / 2 / 1
5,014
1,003
6,532
4,663
1,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
 
Anhur
7
0 / 1 / 0
4,461
892
1,028
1,758
541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sobek
7
0 / 3 / 1
4,935
987
2,942
6,587
3,779
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
ULQUIORRA_J
Guan Yu
9
1 / 4 / 0
5,311
1,062
1,599
6,992
5,445
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
3 / 1 / 9
6,129
1,226
3,161
5,407
5,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
1 / 0 / 9
5,979
1,196
3,570
6,849
7,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zeus
Poiuytt
Zeus
12
4 / 1 / 8
6,643
1,329
8,114
4,130
1,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
11
5 / 1 / 7
6,786
1,357
6,912
5,617
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
xNEFEUSx
Chang'e
11
0 / 0 / 10
6,032
1,206
3,016
4,522
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
2
Kills
13
13
Deaths
3
2
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
3
0
0.33
L
Neith
 
Neith
0
2
1
0.25
L
Anhur
 
Anhur
0
1
0
0
W
Sun Wukong
 
Sun Wukong
3
1
9
7.5
L
Sobek
0
3
1
0.17
W
1
0
9
5.5
W
Zeus
Poiuytt
Zeus
4
1
8
8
L
Guan Yu
ULQUIORRA_J
Guan Yu
1
4
0
0.25
W
Chernobog
5
1
7
8.5
W
Chang'e
xNEFEUSx
Chang'e
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,382
Damage
24,773
26,966
Taken
26,525
15,915
Mitigated
21,436
7,271
Healing
16,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,281
718
333
1,097
6,966
4,392
0
1,862
4,889
0
7,224
L
Neith
 
Neith
6,532
1,099
438
1,339
4,663
1,758
0
2,399
2,222
0
14,755
L
Anhur
 
Anhur
1,028
444
0
104
1,758
541
0
978
698
0
3,301
W
Sun Wukong
 
Sun Wukong
3,161
451
710
1,089
5,407
5,708
80
460
4,809
0
5,806
L
Sobek
2,942
0
1,084
1,242
6,587
3,779
0
2,929
3,357
3,306
0
W
3,570
389
893
1,521
6,849
7,178
139
791
5,858
0
4,450
W
Zeus
Poiuytt
Zeus
8,114
719
606
870
4,130
1,365
655
174
3,918
14,394
0
L
Guan Yu
ULQUIORRA_J
Guan Yu
1,599
92
398
1,236
6,992
5,445
0
2,962
3,860
0
2,427
W
Chernobog
6,912
3,673
2,228
1,209
5,617
2,902
2,188
584
4,928
0
13,966
W
Chang'e
xNEFEUSx
Chang'e
3,016
339
4,951
2,402
4,522
4,283
1,184
380
4,070
9,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,167
Gold Earned
31,569
26
Minions Killed
52
0
Camps Cleared
0
390,535
Distance Traveled
517,457
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,446
1,089
2
0
0
97,774
1
L
Neith
5,014
1,003
17
3
0
91,005
1
L
Anhur
4,461
892
2
0
0
34,062
0
W
Sun Wukong
6,129
1,226
6
1
0
107,143
0
L
Sobek
4,935
987
4
1
0
88,318
0
W
Tyr
5,979
1,196
3
1
0
120,772
1
W
Zeus
6,643
1,329
14
3
0
76,504
0
L
Guan Yu
5,311
1,062
1
0
0
79,376
0
W
Chernobog
6,786
1,357
20
4
0
108,633
3
W
Chang'e
6,032
1,206
9
2
0
104,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role