Player Matchup

Tsukuyomi
Tsukuyomi
DrMisfortune
Tsukuyomi
Level 58
God Stats
3W - 0L
1,693 SR
Queue Stats
13W - 4L
1,670 Elo+
Party 3
Anhur
Anhur
NinjaChronical
Anhur
Level 20
God Stats
6W - 3L
1,695 SR
Queue Stats
68W - 58L
1,471 Elo+
Party 2
Sol
Sol
smolboop
Sol
Level 7
God Stats
10W - 4L
1,407 SR
Queue Stats
10W - 4L
1,471 Elo+
Party 3
Thoth
Thoth
synallia
Thoth
Level 66
God Stats
1W - 1L
1,279 SR
Queue Stats
62W - 56L
1,499 Elo+
Party 2
Team Averages
Level 38
1,518 SR
1,528 Elo+

VS

Team Averages
Level 26
1,552 SR
1,514 Elo+
Mulan
Mulan
Carvinesire
Mulan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,571 Elo+
Party 1
Rama
Rama
HarryPotterfan07
Rama
Level 28
God Stats
4W - 2L
1,420 SR
Queue Stats
131W - 131L
1,448 Elo+
Solo
Cthulhu
Cthulhu
Munketsu
Cthulhu
Level 28
God Stats
1W - 2L
1,735 SR
Queue Stats
81W - 88L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DrMisfortune
Tsukuyomi
17
16 / 1 / 19
11,179
1,397
16,778
7,000
2,516
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
9 / 0 / 28
9,952
1,244
16,352
8,568
3,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 0 / 33
10,040
1,255
16,938
5,541
1,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
synallia
Thoth
16
7 / 2 / 27
9,959
1,245
14,972
6,634
2,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

354

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 2
8,215
1,027
7,084
17,570
11,755
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 6 / 1
8,503
1,063
7,173
14,735
4,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Munketsu
Cthulhu
13
2 / 7 / 2
8,129
1,016
9,823
15,887
5,187
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
9
38
Kills
4
3
Deaths
23
107
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
W
Tsukuyomi
DrMisfortune
Tsukuyomi
16
1
19
25.5
L
1
6
1
0.25
L
Cthulhu
Munketsu
Cthulhu
2
7
2
0.43
W
9
0
28
23
W
6
0
33
22.5
W
Thoth
synallia
Thoth
7
2
27
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,040
Damage
24,080
27,743
Taken
48,192
10,270
Mitigated
21,387
7,599
Healing
865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,084
685
0
157
17,570
11,755
0
6,723
10,847
0
11,463
W
Tsukuyomi
DrMisfortune
Tsukuyomi
16,778
4,520
407
1,038
7,000
2,516
0
2,560
3,622
0
32,001
L
7,173
3,751
0
618
14,735
4,445
0
4,646
10,089
0
27,002
L
Cthulhu
Munketsu
Cthulhu
9,823
291
90
0
15,887
5,187
0
7,105
8,782
17,054
0
W
16,352
9,726
364
940
8,568
3,435
0
4,811
3,757
0
22,836
W
16,938
7,910
643
3,387
5,541
1,988
0
3,300
2,241
27,837
0
W
Thoth
synallia
Thoth
14,972
1,487
0
820
6,634
2,331
0
4,075
2,559
31,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,130
Gold Earned
24,847
138
Minions Killed
66
4
Camps Cleared
7
614,369
Distance Traveled
467,027
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,215
1,027
9
1
0
155,054
0
W
Tsukuyomi
11,179
1,397
30
4
0
180,500
0
L
Rama
8,503
1,063
39
5
6
141,481
3
L
Cthulhu
8,129
1,016
18
2
1
170,492
0
W
Anhur
9,952
1,244
23
3
2
138,022
1
W
Sol
10,040
1,255
48
6
2
143,708
0
W
Thoth
9,959
1,245
37
5
0
152,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role