Player Matchup

Bakasura
Bakasura
NemesisIsQueen
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,538 Elo+
Party 3
Ra
Ra
SinOfClout
Ra
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
217W - 182L
1,655 Elo+
Party 2
Chaac
Chaac
UnholyGladiator
Chaac
Level 26
God Stats
11W - 3L
2,042 SR
Queue Stats
254W - 175L
1,690 Elo+
Party 2
Amaterasu
Amaterasu
Zhouzhouyyds
Amaterasu
Level 18
God Stats
1W - 0L
1,160 SR
Queue Stats
8W - 9L
1,499 Elo+
Solo
Chronos
Chronos
xlTaurus
Chronos
Level 141
God Stats
3W - 1L
1,737 SR
Queue Stats
186W - 154L
1,520 Elo+
Party 3
Team Averages
Level 43
1,588 SR
1,580 Elo+

VS

Team Averages
Level 19
1,438 SR
1,396 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Sharpbacca
Khepri
Level 23
God Stats
26W - 18L
1,570 SR
Queue Stats
77W - 86L
1,387 Elo+
Party 1
Discordia
Discordia
Shnarg
Discordia
Level 20
God Stats
53W - 48L
1,484 SR
Queue Stats
63W - 64L
1,416 Elo+
Party 1
Izanami
Izanami
YourFriendMort
Izanami
Level 10
God Stats
12W - 14L
1,430 SR
Queue Stats
23W - 26L
1,291 Elo+
Party 1
Anubis
Anubis
Zurotath
Anubis
Level 26
God Stats
0W - 4L
1,207 SR
Queue Stats
90W - 92L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
8 / 4 / 6
7,342
667
9,068
8,746
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 3 / 4
7,246
659
5,551
5,358
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
2 / 1 / 8
6,650
605
4,017
7,267
3,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Zhouzhouyyds
Amaterasu
12
3 / 0 / 1
6,541
595
3,452
7,562
4,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
xlTaurus
Chronos
11
7 / 1 / 4
7,079
644
6,983
4,617
1,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
4 / 5 / 2
6,269
570
4,617
7,032
2,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Sharpbacca
Khepri
9
2 / 7 / 2
5,830
530
1,615
10,177
6,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Shnarg
Discordia
9
2 / 5 / 4
5,723
520
2,808
5,803
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 4 / 4
5,680
516
4,782
5,496
1,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Zurotath
Anubis
9
0 / 5 / 0
5,501
500
4,500
7,877
3,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
26
Kills
9
9
Deaths
26
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
5
2
1
W
Bakasura
8
4
6
2.75
L
Khepri
Sharpbacca
Khepri
2
7
2
0.43
L
Discordia
Shnarg
Discordia
2
5
4
0.8
W
6
3
4
2.67
W
2
1
8
6
L
1
4
4
0.75
W
Amaterasu
Zhouzhouyyds
Amaterasu
3
0
1
3.5
L
Anubis
Zurotath
Anubis
0
5
0
0
W
Chronos
xlTaurus
Chronos
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,071
Damage
18,322
33,550
Taken
36,385
15,428
Mitigated
14,303
14,176
Healing
4,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,617
1,487
0
992
7,032
2,301
0
2,145
4,503
0
25,840
W
Bakasura
9,068
6,081
0
2,651
8,746
3,844
140
1,908
6,826
0
33,532
L
Khepri
Sharpbacca
Khepri
1,615
424
0
482
10,177
6,177
0
4,764
4,841
8,938
0
L
Discordia
Shnarg
Discordia
2,808
206
0
295
5,803
1,356
0
2,263
3,216
20,952
0
W
5,551
322
222
1,793
5,358
1,533
81
1,662
3,610
40,069
0
W
4,017
1,473
0
4,302
7,267
3,554
26
662
6,565
0
30,210
L
4,782
3,118
0
484
5,496
1,105
0
890
4,092
0
27,570
W
Amaterasu
Zhouzhouyyds
Amaterasu
3,452
1,002
0
2,842
7,562
4,823
653
2,988
4,504
0
33,725
L
Anubis
Zurotath
Anubis
4,500
726
0
2,180
7,877
3,364
133
1,330
6,242
27,518
0
W
Chronos
xlTaurus
Chronos
6,983
3,665
0
2,366
4,617
1,674
1,142
1,415
3,122
28,906
6,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,858
Gold Earned
29,003
341
Minions Killed
215
0
Camps Cleared
0
1,113,608
Distance Traveled
1,003,883
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,269
570
40
4
0
223,429
4
W
Bakasura
7,342
667
78
7
0
227,425
2
L
Khepri
5,830
530
13
1
0
207,898
3
L
Discordia
5,723
520
38
3
0
204,662
0
W
Ra
7,246
659
73
7
0
220,688
1
W
Chaac
6,650
605
53
5
0
226,728
8
L
Izanami
5,680
516
52
5
0
200,597
1
W
Amaterasu
6,541
595
66
6
0
231,139
1
L
Anubis
5,501
500
72
7
0
167,297
1
W
Chronos
7,079
644
71
6
0
207,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role