Player Matchup

He Bo
He Bo
CuteDollie
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 121L
1,337 Elo+
Party 2
Chaac
Chaac
HenriqueDutra026
Chaac
Level 145
God Stats
4W - 5L
1,590 SR
Queue Stats
243W - 271L
1,398 Elo+
Solo
Hou Yi
Hou Yi
Louz9108
Hou Yi
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,414 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MisterrBird
Ah Muzen Cab
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 117L
1,362 Elo+
Party 2
Guan Yu
Guan Yu
Sugar_Bear1986
Guan Yu
Level 128
God Stats
0W - 4L
1,468 SR
Queue Stats
226W - 228L
1,396 Elo+
Solo
Team Averages
Level 92
1,512 SR
1,381 Elo+

VS

Team Averages
Level 112
1,407 SR
1,368 Elo+
Hou Yi
Hou Yi
Futurfun384
Hou Yi
Level 159
God Stats
5W - 6L
1,249 SR
Queue Stats
401W - 425L
1,364 Elo+
Solo
Agni
Agni
pmaculit350
Agni
Level 90
God Stats
2W - 2L
1,290 SR
Queue Stats
223W - 234L
1,333 Elo+
Solo
Terra
Terra
spawnp34ked_MLK
Terra
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,321 Elo+
Party 1
Hades
Hades
spwnp34ked_RFK
Hades
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,344 Elo+
Party 1
Bellona
Bellona
spwnpeaked_JFK
Bellona
Level 124
God Stats
8W - 4L
1,497 SR
Queue Stats
138W - 143L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
4 / 8 / 2
8,758
796
4,692
10,299
3,416
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
8 / 6 / 6
9,641
876
22,292
18,634
20,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
Louz9108
Hou Yi
14
1 / 7 / 7
8,350
759
6,652
11,362
4,101
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
MisterrBird
Ah Muzen Cab
16
3 / 4 / 7
9,750
886
17,280
12,174
4,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 6 / 5
8,030
730
3,839
13,537
11,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
4 / 2 / 13
9,264
842
6,465
9,415
3,398
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
5 / 6 / 14
10,009
910
9,952
9,792
3,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

16
1 / 2 / 17
9,410
855
4,787
11,839
13,841
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 4 / 15
10,234
930
14,646
14,524
11,148
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
13 / 2 / 15
11,665
1,060
21,110
19,164
24,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
105
16
Kills
31
31
Deaths
16
27
Assists
74
Player
Kills
Deaths
Assists
KDA
L
He Bo
4
8
2
0.63
W
Hou Yi
4
2
13
5.25
L
8
6
6
1.83
L
Hou Yi
Louz9108
Hou Yi
1
7
7
0.64
L
Ah Muzen Cab
MisterrBird
Ah Muzen Cab
3
4
7
1.63
L
0
6
5
0.42
W
5
6
14
2
W
1
2
17
4.75
W
8
4
15
3.88
W
13
2
15
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,755
Damage
56,960
66,006
Taken
64,734
44,362
Mitigated
57,125
19,665
Healing
34,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
4,692
273
961
903
10,299
3,416
0
4,284
6,015
6,730
0
W
Hou Yi
6,465
2,158
2,899
2,753
9,415
3,398
1,992
56
9,222
0
18,213
L
22,292
2,277
558
5,452
18,634
20,007
416
8,907
9,727
0
37,355
L
Hou Yi
Louz9108
Hou Yi
6,652
2,101
0
549
11,362
4,101
352
8,118
3,244
0
18,806
L
Ah Muzen Cab
MisterrBird
Ah Muzen Cab
17,280
6,600
909
4,434
12,174
4,943
702
6,596
5,578
0
31,872
L
3,839
450
1,840
4,059
13,537
11,895
140
6,440
7,097
0
9,477
W
9,952
1,383
1,349
1,460
9,792
3,774
1,132
173
9,395
19,444
0
W
4,787
463
6,253
3,951
11,839
13,841
845
1,386
10,161
7,975
0
W
14,646
658
3,807
4,396
14,524
11,148
1,186
1,378
12,873
25,079
0
W
21,110
6,325
2,188
5,343
19,164
24,964
995
1,699
17,139
10,458
29,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,529
Gold Earned
50,582
106
Minions Killed
122
0
Camps Cleared
0
880,583
Distance Traveled
1,066,876
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,758
796
5
0
0
172,999
0
W
Hou Yi
9,264
842
25
2
0
212,478
1
L
Chaac
9,641
876
26
2
0
183,531
0
L
Hou Yi
8,350
759
25
2
0
163,766
0
L
Ah Muzen Cab
9,750
886
43
4
0
192,058
0
L
Guan Yu
8,030
730
7
1
0
168,229
5
W
Agni
10,009
910
15
1
0
188,091
0
W
Terra
9,410
855
3
0
0
235,351
0
W
Hades
10,234
930
30
3
0
198,603
0
W
Bellona
11,665
1,060
49
4
0
232,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role