Player Matchup

Scylla
Scylla
SINCDAKU
Scylla
Level 48
God Stats
20W - 17L
1,363 SR
Queue Stats
219W - 307L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
SINCSEISHIN
Cthulhu
Level 27
God Stats
2W - 8L
1,500 SR
Queue Stats
103W - 131L
1,369 Elo+
Party 1
Guan Yu
Guan Yu
lMAYH3Ml
Guan Yu
Level 123
God Stats
1W - 4L
1,151 SR
Queue Stats
63W - 69L
1,408 Elo+
Party 1
Team Averages
Level 66
1,338 SR
1,397 Elo+

VS

Team Averages
Level 74
1,628 SR
1,318 Elo+
Charybdis
Charybdis
BandsOnMe_SD
Charybdis
Level 17
God Stats
0W - 2L
1,641 SR
Queue Stats
8W - 12L
1,086 Elo+
Solo
Hel
Hel
Kingdwarf420
Hel
Level 92
God Stats
54W - 67L
1,441 SR
Queue Stats
99W - 153L
1,346 Elo+
Solo
Chaac
Chaac
T Villian T
Chaac
Level 113
God Stats
5W - 5L
1,803 SR
Queue Stats
31W - 32L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SINCDAKU
Scylla
15
4 / 5 / 10
12,147
675
23,922
10,114
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
SINCSEISHIN
Cthulhu
14
4 / 3 / 7
11,957
664
10,494
22,292
26,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
lMAYH3Ml
Guan Yu
16
8 / 1 / 8
12,984
721
21,139
21,019
21,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BandsOnMe_SD
Charybdis
13
0 / 6 / 7
10,146
564
7,624
15,329
5,810
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 5 / 3
11,383
632
13,923
27,737
10,094
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 5 / 5
11,149
619
16,213
25,231
24,602
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
16
Kills
8
9
Deaths
16
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BandsOnMe_SD
Charybdis
0
6
7
0.58
L
5
5
3
1.3
W
Scylla
SINCDAKU
Scylla
4
5
10
1.8
W
Cthulhu
SINCSEISHIN
Cthulhu
4
3
7
2.5
L
3
5
5
1.1
W
Guan Yu
lMAYH3Ml
Guan Yu
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,555
Damage
37,760
53,425
Taken
68,297
51,398
Mitigated
40,506
17,415
Healing
27,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BandsOnMe_SD
Charybdis
7,624
4,832
0
378
15,329
5,810
0
8,919
6,035
0
28,776
L
13,923
2,019
3,087
12,895
27,737
10,094
409
12,740
14,241
61,405
0
W
Scylla
SINCDAKU
Scylla
23,922
968
0
887
10,114
3,668
1,048
2,460
7,654
51,305
0
W
Cthulhu
SINCSEISHIN
Cthulhu
10,494
2,200
1,124
2,500
22,292
26,311
319
5,796
16,496
26,876
0
L
16,213
2,211
672
10,025
25,231
24,602
214
14,361
10,046
217
47,510
W
Guan Yu
lMAYH3Ml
Guan Yu
21,139
4,314
2,928
9,976
21,019
21,419
1,153
5,862
14,501
0
39,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,088
Gold Earned
32,678
124
Minions Killed
185
4
Camps Cleared
9
1,021,388
Distance Traveled
868,991
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,146
564
41
2
3
270,520
2
L
Hel
11,383
632
87
5
4
293,286
0
W
Scylla
12,147
675
65
4
1
310,925
0
W
Cthulhu
11,957
664
21
1
0
342,574
0
L
Chaac
11,149
619
57
3
2
305,185
5
W
Guan Yu
12,984
721
38
2
3
367,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role