Player Matchup

Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
CondorReaper
Khepri
Level 69
God Stats
2W - 4L
1,457 SR
Queue Stats
2W - 6L
1,294 Elo+
Solo
Sol
Sol
Merciless Honey
Sol
Level 89
God Stats
166W - 155L
1,531 SR
Queue Stats
293W - 317L
1,446 Elo+
Party 3
Heimdallr
Heimdallr
Sinister Spiffy
Heimdallr
Level 123
God Stats
134W - 128L
1,558 SR
Queue Stats
357W - 361L
1,471 Elo+
Party 3
Ah Puch
Ah Puch
melliemell
Ah Puch
Level 145
God Stats
13W - 9L
1,685 SR
Queue Stats
482W - 577L
1,364 Elo+
Party 2
Team Averages
Level 110
1,546 SR
1,415 Elo+

VS

Team Averages
Level 71
1,413 SR
1,378 Elo+
Fenrir
Fenrir
Az Erikqz
Fenrir
Level 62
God Stats
1W - 2L
1,300 SR
Queue Stats
58W - 77L
1,353 Elo+
Party 1
Cernunnos
Cernunnos
Beyleb
Cernunnos
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,306 Elo+
Party 1
Nu Wa
Nu Wa
Skip2MyLouEibar
Nu Wa
Level 99
God Stats
7W - 10L
1,505 SR
Queue Stats
269W - 275L
1,393 Elo+
Party 1
Loki
Loki
TNL Red
Loki
Level 62
God Stats
1W - 10L
1,242 SR
Queue Stats
32W - 43L
1,383 Elo+
Solo
Janus
Janus
TwoStubs
Janus
Level 109
God Stats
4W - 5L
1,517 SR
Queue Stats
430W - 425L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
9 / 10 / 2
15,104
487
14,387
28,609
14,380
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Khepri
19
2 / 6 / 15
13,700
442
11,691
31,281
45,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
1 / 8 / 4
12,969
418
13,242
25,778
9,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Sinister Spiffy
Heimdallr
20
12 / 7 / 4
15,164
489
25,509
30,367
16,613
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Puch
melliemell
Ah Puch
20
3 / 4 / 6
14,581
470
14,781
28,165
28,431
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Az Erikqz
Fenrir
20
4 / 7 / 4
15,216
491
13,114
24,454
15,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Beyleb
Cernunnos
20
2 / 7 / 9
15,713
507
17,271
21,033
6,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 1 / 17
18,615
600
36,388
23,439
9,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
TNL Red
Loki
20
12 / 5 / 8
18,551
598
20,012
27,656
12,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
TwoStubs
Janus
20
11 / 7 / 7
18,770
605
29,877
27,133
12,749
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
80
27
Kills
35
35
Deaths
27
31
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
9
10
2
1
W
Fenrir
Az Erikqz
Fenrir
4
7
4
0.86
W
Cernunnos
Beyleb
Cernunnos
2
7
9
0.93
L
Khepri
2
6
15
1.58
L
1
8
4
0.38
L
Heimdallr
Sinister Spiffy
Heimdallr
12
7
4
2
W
6
1
17
14.5
W
Loki
TNL Red
Loki
12
5
8
3.2
W
Janus
TwoStubs
Janus
11
7
7
2.07
L
Ah Puch
melliemell
Ah Puch
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,610
Damage
116,662
144,200
Taken
123,715
114,891
Mitigated
55,971
36,782
Healing
44,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
14,387
2,157
0
1,909
28,609
14,380
0
12,333
16,276
0
104,764
W
Fenrir
Az Erikqz
Fenrir
13,114
3,748
0
8,477
24,454
15,001
2,110
5,283
19,171
0
76,493
W
Cernunnos
Beyleb
Cernunnos
17,271
9,390
0
4,267
21,033
6,201
1,843
5,770
15,103
0
115,966
L
Khepri
11,691
389
1,324
4,544
31,281
45,950
196
9,695
21,586
38,800
0
L
13,242
523
0
9,057
25,778
9,517
882
17,132
8,646
94,464
0
L
Heimdallr
Sinister Spiffy
Heimdallr
25,509
10,010
0
7,248
30,367
16,613
3,190
13,438
16,929
0
134,663
W
36,388
6,809
449
14,390
23,439
9,531
3,270
10,146
13,213
144,560
0
W
Loki
TNL Red
Loki
20,012
5,447
415
9,996
27,656
12,489
2,597
10,376
17,200
0
186,713
W
Janus
TwoStubs
Janus
29,877
9,902
0
6,806
27,133
12,749
5,073
10,835
16,218
145,442
12,851
L
Ah Puch
melliemell
Ah Puch
14,781
1,406
0
12,700
28,165
28,431
186
11,026
17,139
105,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,518
Gold Earned
86,865
732
Minions Killed
841
0
Camps Cleared
0
2,718,814
Distance Traveled
3,217,046
32
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
15,104
487
143
5
0
555,633
1
W
Fenrir
15,216
491
98
3
0
719,214
2
W
Cernunnos
15,713
507
163
5
0
629,187
2
L
Khepri
13,700
442
22
1
0
609,336
19
L
Sol
12,969
418
169
5
0
458,173
8
L
Heimdallr
15,164
489
205
7
0
549,821
4
W
Nu Wa
18,615
600
199
6
0
587,245
16
W
Loki
18,551
598
171
6
0
695,088
4
W
Janus
18,770
605
210
7
0
586,312
4
L
Ah Puch
14,581
470
193
6
0
545,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role