Player Matchup

Kuzenbo
Kuzenbo
CosbysCoughDrop
Kuzenbo
Level 80
God Stats
7W - 6L
1,552 SR
Queue Stats
232W - 231L
1,439 Elo+
Solo
Tiamat
Tiamat
IGnoran_c_e
Tiamat
Level 27
God Stats
1W - 0L
1,515 SR
Queue Stats
22W - 32L
1,485 Elo+
Solo
Xbalanque
Xbalanque
MartyMelts
Xbalanque
Level 46
God Stats
1W - 1L
1,149 SR
Queue Stats
82W - 101L
1,344 Elo+
Party 1
Thoth
Thoth
Rhyno26
Thoth
Level 80
God Stats
3W - 2L
1,332 SR
Queue Stats
124W - 109L
1,403 Elo+
Party 1
Arachne
Arachne
SchwiftyDabs
Arachne
Level 80
God Stats
3W - 1L
1,509 SR
Queue Stats
91W - 89L
1,387 Elo+
Party 1
Team Averages
Level 63
1,411 SR
1,411 Elo+

VS

Team Averages
Level 103
1,524 SR
1,473 Elo+
Amaterasu
Amaterasu
A305Gemini
Amaterasu
Level 142
God Stats
2W - 6L
1,316 SR
Queue Stats
314W - 306L
1,423 Elo+
Solo
Nu Wa
Nu Wa
CaRa MiKa
Nu Wa
Level 145
God Stats
18W - 6L
1,626 SR
Queue Stats
497W - 422L
1,524 Elo+
Solo
Fenrir
Fenrir
Danwitz04
Fenrir
Level 102
God Stats
2W - 4L
1,750 SR
Queue Stats
251W - 250L
1,491 Elo+
Party 2
Athena
Athena
Davidleon-
Athena
Level 107
God Stats
4W - 3L
1,430 SR
Queue Stats
288W - 295L
1,481 Elo+
Party 2
Zhong Kui
Zhong Kui
Paolann1
Zhong Kui
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 102L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 19
10,776
674
9,404
22,540
38,488
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
20
5 / 6 / 15
12,761
798
22,528
19,291
20,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
MartyMelts
Xbalanque
17
2 / 7 / 16
11,187
699
17,252
15,939
7,707
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Rhyno26
Thoth
20
7 / 5 / 11
12,119
757
25,488
16,670
6,629
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
SchwiftyDabs
Arachne
20
13 / 10 / 6
13,921
870
22,911
21,388
8,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
A305Gemini
Amaterasu
17
4 / 6 / 16
11,898
744
6,567
26,956
30,216
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
CaRa MiKa
Nu Wa
20
6 / 5 / 16
12,865
804
28,162
18,616
9,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Danwitz04
Fenrir
19
12 / 6 / 12
12,527
783
14,763
22,348
26,196
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Athena
Davidleon-
Athena
19
6 / 7 / 18
12,561
785
14,186
29,712
47,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Paolann1
Zhong Kui
18
4 / 3 / 19
11,808
738
16,347
19,190
27,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
113
27
Kills
32
33
Deaths
27
67
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
A305Gemini
Amaterasu
4
6
16
2
L
Nu Wa
CaRa MiKa
Nu Wa
6
5
16
2.8
W
0
5
19
1.9
L
Fenrir
Danwitz04
Fenrir
12
6
12
3
L
Athena
Davidleon-
Athena
6
7
18
2.14
W
Tiamat
5
6
15
2.08
W
Xbalanque
MartyMelts
Xbalanque
2
7
16
1.43
L
Zhong Kui
Paolann1
Zhong Kui
4
3
19
4.5
W
Thoth
Rhyno26
Thoth
7
5
11
2.5
W
Arachne
SchwiftyDabs
Arachne
13
10
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,583
Damage
80,025
95,828
Taken
116,822
82,117
Mitigated
140,549
28,078
Healing
39,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
A305Gemini
Amaterasu
6,567
1,564
4,388
6,454
26,956
30,216
609
10,776
16,180
90
12,781
L
Nu Wa
CaRa MiKa
Nu Wa
28,162
7,618
2,610
4,355
18,616
9,777
913
11,503
7,113
68,071
0
W
9,404
4,605
2,120
2,920
22,540
38,488
1,084
13,202
9,338
18,607
0
L
Fenrir
Danwitz04
Fenrir
14,763
2,601
3,289
6,060
22,348
26,196
436
9,819
12,529
0
22,109
L
Athena
Davidleon-
Athena
14,186
2,818
1,285
2,857
29,712
47,060
590
15,907
13,805
27,464
0
W
Tiamat
22,528
3,195
1,118
7,319
19,291
20,373
630
10,703
8,588
62,901
0
W
Xbalanque
MartyMelts
Xbalanque
17,252
7,711
1,634
1,741
15,939
7,707
2,064
8,642
7,297
0
44,203
L
Zhong Kui
Paolann1
Zhong Kui
16,347
3,048
3,551
4,369
19,190
27,300
651
9,415
9,775
24,548
0
W
Thoth
Rhyno26
Thoth
25,488
3,751
743
4,609
16,670
6,629
988
12,597
4,073
51,531
0
W
Arachne
SchwiftyDabs
Arachne
22,911
12,354
640
5,234
21,388
8,920
968
13,572
7,816
0
44,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,764
Gold Earned
61,659
231
Minions Killed
193
0
Camps Cleared
0
1,326,978
Distance Traveled
1,391,698
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,898
744
6
0
0
273,116
0
L
Nu Wa
12,865
804
110
7
0
258,015
2
W
Kuzenbo
10,776
674
17
1
0
272,480
0
L
Fenrir
12,527
783
19
1
0
296,911
0
L
Athena
12,561
785
32
2
0
278,295
0
W
Tiamat
12,761
798
84
5
0
262,561
0
W
Xbalanque
11,187
699
58
4
0
241,337
0
L
Zhong Kui
11,808
738
26
2
0
285,361
0
W
Thoth
12,119
757
34
2
0
271,467
1
W
Arachne
13,921
870
38
2
0
279,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role