Player Matchup

Ra
Ra
Acc90
Ra
Level 143
God Stats
9W - 7L
1,576 SR
Queue Stats
317W - 405L
1,481 Elo+
Party 1
Baba Yaga
Baba Yaga
Deadman-1408
Baba Yaga
Level 142
God Stats
15W - 13L
1,626 SR
Queue Stats
368W - 481L
1,488 Elo+
Party 1
Ravana
Ravana
Mapxy
Ravana
Level 146
God Stats
11W - 9L
1,447 SR
Queue Stats
482W - 483L
1,489 Elo+
Solo
Ganesha
Ganesha
RASTA_PASTA1235
Ganesha
Level 106
God Stats
9W - 7L
1,819 SR
Queue Stats
67W - 93L
1,448 Elo+
Party 1
Medusa
Medusa
TheKinkyPoro
Medusa
Level 100
God Stats
29W - 29L
1,581 SR
Queue Stats
473W - 608L
1,498 Elo+
Party 1
Team Averages
Level 127
1,610 SR
1,481 Elo+

VS

Team Averages
Level 89
1,613 SR
1,511 Elo+
Kukulkan
Kukulkan
Amarthlhug
Kukulkan
Level 108
God Stats
22W - 24L
1,533 SR
Queue Stats
146W - 171L
1,474 Elo+
Solo
Anhur
Anhur
LookOutForMyUlt
Anhur
Level 122
God Stats
0W - 1L
1,581 SR
Queue Stats
52W - 44L
1,541 Elo+
Party 2
Erlang Shen
Erlang Shen
NadaXVII
Erlang Shen
Level 91
God Stats
1W - 1L
1,380 SR
Queue Stats
18W - 14L
1,432 Elo+
Party 3
Janus
Janus
TopDmgDiff
Janus
Level 27
God Stats
2W - 1L
1,627 SR
Queue Stats
21W - 20L
1,517 Elo+
Party 2
Yemoja
Yemoja
explsivomikey
Yemoja
Level 97
God Stats
0W - 1L
1,945 SR
Queue Stats
25W - 21L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
2 / 3 / 9
8,735
794
12,165
9,191
4,344
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
Deadman-1408
Baba Yaga
15
2 / 0 / 4
8,663
788
6,765
6,217
2,626
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Mapxy
Ravana
16
7 / 2 / 3
9,829
894
11,830
10,228
6,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 0 / 11
8,956
814
4,113
9,653
8,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
15
3 / 0 / 8
8,910
810
8,978
6,993
3,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Amarthlhug
Kukulkan
14
1 / 3 / 0
7,500
682
5,462
6,196
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 0
8,937
812
8,236
10,519
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
NadaXVII
Erlang Shen
13
0 / 5 / 2
7,444
677
4,316
19,582
8,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
14
0 / 3 / 3
7,647
695
9,150
7,906
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 1 / 4
7,954
723
4,275
7,476
7,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
14
Kills
5
5
Deaths
14
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
2
3
9
2.17
L
Kukulkan
Amarthlhug
Kukulkan
1
3
0
0.33
W
Baba Yaga
Deadman-1408
Baba Yaga
2
0
4
4
L
4
2
0
2
W
Ravana
Mapxy
Ravana
7
2
3
4.25
L
Erlang Shen
NadaXVII
Erlang Shen
0
5
2
0.2
W
0
0
11
5.5
W
Medusa
3
0
8
7
L
Janus
0
3
3
0.5
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,851
Damage
31,439
42,282
Taken
51,679
25,262
Mitigated
23,417
16,791
Healing
12,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
12,165
1,725
2,351
3,339
9,191
4,344
575
4,658
4,427
38,769
0
L
Kukulkan
Amarthlhug
Kukulkan
5,462
83
238
804
6,196
1,707
1
2,594
3,451
31,152
0
W
Baba Yaga
Deadman-1408
Baba Yaga
6,765
451
0
2,644
6,217
2,626
0
2,366
3,747
31,594
0
L
8,236
4,025
0
0
10,519
3,681
0
5,638
4,627
0
24,945
W
Ravana
Mapxy
Ravana
11,830
3,046
0
2,675
10,228
6,354
715
4,052
6,120
0
29,383
L
Erlang Shen
NadaXVII
Erlang Shen
4,316
999
1,251
5,748
19,582
8,244
0
8,342
10,674
0
17,955
W
4,113
252
1,087
2,898
9,653
8,920
543
3,267
6,206
18,376
0
W
Medusa
8,978
1,839
0
1,797
6,993
3,018
1,316
4,294
2,573
0
35,011
L
Janus
9,150
515
142
720
7,906
2,195
0
1,984
5,484
37,690
0
L
4,275
737
1,899
1,847
7,476
7,590
0
4,409
2,869
12,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,093
Gold Earned
39,482
301
Minions Killed
263
12
Camps Cleared
5
1,156,753
Distance Traveled
1,081,191
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,735
794
91
8
2
227,321
2
L
Kukulkan
7,500
682
76
7
0
222,359
2
W
Baba Yaga
8,663
788
86
8
1
225,667
5
L
Anhur
8,937
812
47
4
0
217,141
0
W
Ravana
9,829
894
45
4
4
210,768
3
L
Erlang Shen
7,444
677
29
3
2
212,556
4
W
Ganesha
8,956
814
8
1
1
241,356
1
W
Medusa
8,910
810
71
6
4
251,641
5
L
Janus
7,647
695
88
8
3
213,953
4
L
Yemoja
7,954
723
23
2
0
215,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role