Player Matchup

Fenrir
Fenrir
Fr3aKiNOuT 14
Fenrir
Level 98
God Stats
9W - 12L
1,482 SR
Queue Stats
71W - 77L
1,422 Elo+
Solo
Agni
Agni
MURDA_WORTHTX817
Agni
Level 45
God Stats
1W - 4L
1,280 SR
Queue Stats
69W - 74L
1,431 Elo+
Solo
Heimdallr
Heimdallr
SHAKEBACK_U_B_ok
Heimdallr
Level 107
God Stats
8W - 6L
1,642 SR
Queue Stats
447W - 499L
1,412 Elo+
Solo
Thanatos
Thanatos
SlimePhant0m
Thanatos
Level 90
God Stats
18W - 57L
1,232 SR
Queue Stats
598W - 692L
1,402 Elo+
Solo
Ares
Ares
TheQuixoticRaven
Ares
Level 59
God Stats
2W - 1L
1,323 SR
Queue Stats
59W - 61L
1,403 Elo+
Solo
Team Averages
Level 80
1,392 SR
1,414 Elo+

VS

Team Averages
Level 109
1,480 SR
1,417 Elo+
Vamana
Vamana
 
Vamana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DrRoboMancer
Nu Wa
Level 128
God Stats
152W - 118L
1,497 SR
Queue Stats
918W - 1,054L
1,403 Elo+
Solo
Thanatos
Thanatos
Zenitsu LR
Thanatos
Level 86
God Stats
27W - 24L
1,469 SR
Queue Stats
354W - 393L
1,350 Elo+
Solo
Ne Zha
Ne Zha
xXFatalHymnXx
Ne Zha
Level 136
God Stats
6W - 3L
1,483 SR
Queue Stats
609W - 593L
1,488 Elo+
Solo
Artemis
Artemis
xxCoCaBuZZxx
Artemis
Level 49
God Stats
126W - 136L
1,450 SR
Queue Stats
287W - 316L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
7,969
443
5,761
15,026
7,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 5 / 0
8,171
454
4,834
11,635
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
12
2 / 6 / 0
7,454
414
12,375
13,034
4,154
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
SlimePhant0m
Thanatos
13
1 / 4 / 2
7,688
427
4,665
15,534
5,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 7 / 2
7,439
413
7,895
18,015
13,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
3 / 2 / 10
8,767
487
8,644
19,930
15,307
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
3 / 1 / 8
10,277
571
17,520
9,672
3,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Zenitsu LR
Thanatos
17
12 / 1 / 5
10,883
605
11,761
11,816
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
5 / 0 / 7
9,819
546
6,817
9,402
5,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
xxCoCaBuZZxx
Artemis
15
5 / 1 / 3
8,918
495
8,400
7,900
2,641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
5
Kills
28
29
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
2
10
4
W
3
1
8
7
L
0
7
2
0.14
L
2
5
0
0.4
L
Heimdallr
2
6
0
0.33
L
Thanatos
SlimePhant0m
Thanatos
1
4
2
0.5
L
0
7
2
0.14
W
Thanatos
Zenitsu LR
Thanatos
12
1
5
14.5
W
5
0
7
8.5
W
Artemis
xxCoCaBuZZxx
Artemis
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,530
Damage
53,142
73,244
Taken
58,720
34,923
Mitigated
31,553
21,998
Healing
31,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,644
3,005
0
8,009
19,930
15,307
591
5,492
14,438
12,398
32,331
W
17,520
5,857
202
4,822
9,672
3,688
270
1,518
8,154
83,294
0
L
5,761
2,011
130
5,309
15,026
7,606
150
6,579
8,447
0
48,161
L
4,834
511
0
644
11,635
3,382
0
4,225
7,410
56,572
0
L
Heimdallr
12,375
4,547
472
1,794
13,034
4,154
379
3,428
9,606
0
50,753
L
Thanatos
SlimePhant0m
Thanatos
4,665
1,220
109
9,912
15,534
5,970
0
3,489
12,045
0
52,194
L
7,895
185
0
3,628
18,015
13,811
96
2,853
15,162
33,688
0
W
Thanatos
Zenitsu LR
Thanatos
11,761
3,555
0
11,810
11,816
4,390
0
2,178
9,638
0
64,789
W
6,817
1,770
188
2,320
9,402
5,527
822
1,682
7,720
0
44,569
W
Artemis
xxCoCaBuZZxx
Artemis
8,400
4,787
0
4,183
7,900
2,641
556
1,924
5,976
0
57,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,721
Gold Earned
48,664
397
Minions Killed
463
0
Camps Cleared
0
1,594,152
Distance Traveled
1,820,219
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,767
487
61
3
0
382,427
2
W
Nu Wa
10,277
571
125
7
0
342,522
10
L
Fenrir
7,969
443
83
5
0
320,251
3
L
Agni
8,171
454
89
5
0
306,395
5
L
Heimdallr
7,454
414
92
5
0
293,607
0
L
Thanatos
7,688
427
84
5
0
366,032
3
L
Ares
7,439
413
49
3
0
307,867
3
W
Thanatos
10,883
605
98
5
0
367,223
0
W
Ne Zha
9,819
546
91
5
0
426,887
2
W
Artemis
8,918
495
88
5
0
301,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role