Player Matchup

Cthulhu
Cthulhu
Choos__
Cthulhu
Level 20
God Stats
2W - 2L
1,625 SR
Queue Stats
14W - 17L
1,296 Elo+
Party 2
Zeus
Zeus
Firegecko27
Zeus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Ullr
Ullr
pikaop20
Ullr
Level 18
God Stats
8W - 13L
1,327 SR
Queue Stats
23W - 37L
1,206 Elo+
Party 2
Team Averages
Level 14
1,484 SR
1,334 Elo+

VS

Team Averages
Level 69
1,433 SR
1,375 Elo+
Hercules
Hercules
Biggerboom9
Hercules
Level 108
God Stats
40W - 66L
1,353 SR
Queue Stats
1,919W - 2,238L
1,435 Elo+
Solo
Ao Kuang
Ao Kuang
kwolf37
Ao Kuang
Level 30
God Stats
7W - 3L
1,428 SR
Queue Stats
106W - 104L
1,352 Elo+
Party 1
Awilix
Awilix
oOo_Eclipse_oOo
Awilix
Level 68
God Stats
16W - 14L
1,519 SR
Queue Stats
173W - 228L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Choos__
Cthulhu
10
2 / 6 / 6
7,988
726
7,353
12,085
5,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
2 / 10 / 4
7,938
722
6,507
9,835
3,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
12
5 / 7 / 1
8,748
795
5,884
10,999
4,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Biggerboom9
Hercules
12
6 / 3 / 15
9,246
841
9,140
13,792
12,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
kwolf37
Ao Kuang
13
9 / 3 / 13
9,855
896
10,197
10,966
4,447
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
8 / 3 / 11
9,546
868
10,214
8,781
3,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
9
Kills
23
23
Deaths
9
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hercules
Biggerboom9
Hercules
6
3
15
4.5
L
Cthulhu
Choos__
Cthulhu
2
6
6
0.83
L
2
10
4
0.4
W
Ao Kuang
kwolf37
Ao Kuang
9
3
13
5.17
W
8
3
11
4.5
L
Ullr
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,744
Damage
29,551
32,919
Taken
33,539
13,651
Mitigated
20,979
1,837
Healing
12,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Biggerboom9
Hercules
9,140
2,739
655
6,322
13,792
12,886
142
5,500
8,292
0
17,335
L
Cthulhu
Choos__
Cthulhu
7,353
743
0
974
12,085
5,710
0
3,149
8,369
15,460
0
L
6,507
1,422
60
201
9,835
3,837
0
4,620
5,010
10,724
0
W
Ao Kuang
kwolf37
Ao Kuang
10,197
3,673
129
4,860
10,966
4,447
1,313
4,775
6,191
29,638
0
W
10,214
4,364
0
643
8,781
3,646
1,555
4,179
4,602
0
28,007
L
Ullr
5,884
2,543
0
602
10,999
4,104
0
2,472
8,225
0
29,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,674
Gold Earned
28,647
83
Minions Killed
88
4
Camps Cleared
5
543,266
Distance Traveled
670,435
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,246
841
15
1
0
212,010
0
L
Cthulhu
7,988
726
22
2
0
209,692
0
L
Zeus
7,938
722
8
1
1
154,364
1
W
Ao Kuang
9,855
896
36
3
2
228,333
3
W
Awilix
9,546
868
37
3
3
230,092
0
L
Ullr
8,748
795
53
5
3
179,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role