Player Matchup

Chaac
Chaac
Actually__K1NG
Chaac
Level 18
God Stats
31W - 35L
1,469 SR
Queue Stats
57W - 64L
1,348 Elo+
Party 2
Bellona
Bellona
Ak1ito
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,111 Elo+
Solo
Ullr
Ullr
JellyJac
Ullr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,629 Elo+
Party 3
Olorun
Olorun
artybandzzz
Olorun
Level 36
God Stats
7W - 3L
1,367 SR
Queue Stats
99W - 132L
1,379 Elo+
Party 2
Nemesis
Nemesis
uwucutie221
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 13
1,467 SR
1,393 Elo+

VS

Team Averages
Level 19
1,471 SR
1,375 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
LoLから
King Arthur
Level 17
God Stats
3W - 2L
1,360 SR
Queue Stats
31W - 37L
1,297 Elo+
Party 1
Ares
Ares
Stryker2175
Ares
Level 8
God Stats
3W - 7L
1,515 SR
Queue Stats
131W - 159L
1,348 Elo+
Solo
Merlin
Merlin
Tutlez
Merlin
Level 35
God Stats
10W - 18L
1,519 SR
Queue Stats
16W - 23L
1,315 Elo+
Party 4
Fenrir
Fenrir
mcflurry55
Fenrir
Level 16
God Stats
6W - 5L
1,458 SR
Queue Stats
21W - 27L
1,417 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,262
417
6,179
11,381
4,898
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Ak1ito
Bellona
10
1 / 2 / 0
5,865
391
2,504
10,122
5,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
10
2 / 7 / 1
6,182
412
5,375
10,430
3,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
10
1 / 5 / 0
6,572
438
2,713
6,871
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
uwucutie221
Nemesis
10
2 / 5 / 2
7,150
477
3,180
8,500
3,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
4 / 2 / 6
8,257
550
9,657
6,646
2,042
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
LoLから
King Arthur
14
3 / 1 / 3
8,727
582
5,322
9,787
7,768
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
6 / 1 / 3
8,445
563
5,746
8,801
7,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Tutlez
Merlin
16
3 / 1 / 4
9,504
634
5,487
5,050
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
mcflurry55
Fenrir
14
8 / 2 / 2
8,887
592
5,092
12,013
5,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
6
Kills
24
26
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
2
6
3.5
L
0
7
1
0.07
L
Bellona
Ak1ito
Bellona
1
2
0
0.5
L
Ullr
2
7
1
0.36
W
King Arthur
LoLから
King Arthur
3
1
3
4.5
W
6
1
3
7.5
W
Merlin
Tutlez
Merlin
3
1
4
5
L
Olorun
1
5
0
0.2
W
Fenrir
mcflurry55
Fenrir
8
2
2
4.5
L
Nemesis
uwucutie221
Nemesis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,951
Damage
31,304
47,304
Taken
42,297
20,850
Mitigated
24,451
9,570
Healing
14,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,657
5,271
0
1,753
6,646
2,042
2,048
153
6,493
0
48,763
L
6,179
1,337
0
2,645
11,381
4,898
631
1,330
10,051
539
31,838
L
Bellona
Ak1ito
Bellona
2,504
374
0
3,209
10,122
5,957
0
2,296
7,826
0
22,546
L
Ullr
5,375
3,948
0
1,680
10,430
3,475
0
3,201
7,229
0
25,870
W
King Arthur
LoLから
King Arthur
5,322
1,018
0
964
9,787
7,768
408
172
9,615
0
41,008
W
5,746
861
0
1,909
8,801
7,073
584
84
8,717
23,494
0
W
Merlin
Tutlez
Merlin
5,487
180
0
2,317
5,050
1,803
1,649
1,348
3,702
65,105
0
L
Olorun
2,713
1,231
0
927
6,871
2,712
156
3,658
3,213
29,088
3,206
W
Fenrir
mcflurry55
Fenrir
5,092
1,961
0
7,480
12,013
5,765
0
1,047
10,966
0
55,980
L
Nemesis
uwucutie221
Nemesis
3,180
1,982
0
1,109
8,500
3,808
0
748
7,752
0
30,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,031
Gold Earned
43,820
255
Minions Killed
430
0
Camps Cleared
0
1,255,318
Distance Traveled
1,487,824
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,257
550
105
7
0
273,521
2
L
Chaac
6,262
417
62
4
0
257,917
0
L
Bellona
5,865
391
41
3
0
270,668
1
L
Ullr
6,182
412
41
3
0
233,628
0
W
King Arthur
8,727
582
93
6
0
294,376
1
W
Ares
8,445
563
25
2
0
295,029
1
W
Merlin
9,504
634
124
8
0
308,977
3
L
Olorun
6,572
438
65
4
0
208,801
8
W
Fenrir
8,887
592
83
6
0
315,921
3
L
Nemesis
7,150
477
46
3
0
284,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role