Player Matchup

Artemis
Artemis
Dogfelllas
Artemis
Level 18
God Stats
73W - 53L
1,549 SR
Queue Stats
159W - 155L
1,495 Elo+
Party 1
Achilles
Achilles
Ironthrone7248
Achilles
Level 6
God Stats
2W - 1L
1,777 SR
Queue Stats
3W - 1L
1,506 Elo+
Solo
Geb
Geb
SemperFortis968
Geb
Level 29
God Stats
17W - 11L
1,743 SR
Queue Stats
131W - 97L
1,556 Elo+
Party 3
Ullr
Ullr
Ullr Masters
Ullr
Level 12
God Stats
29W - 29L
1,628 SR
Queue Stats
119W - 110L
1,556 Elo+
Party 3
Aphrodite
Aphrodite
deardaniel51
Aphrodite
Level 29
God Stats
3W - 1L
1,655 SR
Queue Stats
172W - 171L
1,505 Elo+
Party 1
Team Averages
Level 19
1,670 SR
1,524 Elo+

VS

Team Averages
Level 12
1,573 SR
1,699 Elo+
Sun Wukong
Sun Wukong
BioKon
Sun Wukong
Level 14
God Stats
3W - 1L
1,773 SR
Queue Stats
47W - 20L
1,689 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kirby-Vs-Death
Tsukuyomi
Level 24
God Stats
3W - 2L
1,543 SR
Queue Stats
17W - 5L
1,873 Elo+
Party 2
Ra
Ra
Mijobo87
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,873 Elo+
Party 2
Cerberus
Cerberus
Węŕęwøļf
Cerberus
Level 11
God Stats
6W - 9L
1,550 SR
Queue Stats
22W - 26L
1,527 Elo+
Solo
Neith
Neith
jasonsedge
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dogfelllas
Artemis
20
3 / 3 / 25
12,642
972
20,848
13,172
6,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
20
15 / 4 / 12
14,153
1,089
26,959
14,451
6,857
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 0 / 29
13,622
1,048
16,860
12,573
17,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
16 / 0 / 10
15,113
1,163
24,994
6,482
3,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
deardaniel51
Aphrodite
20
4 / 2 / 27
12,796
984
14,646
12,688
11,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BioKon
Sun Wukong
18
0 / 0 / 4
11,064
851
9,548
19,855
25,633
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Kirby-Vs-Death
Tsukuyomi
18
6 / 13 / 2
12,902
992
19,767
26,868
11,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 6 / 2
10,365
797
6,818
14,219
6,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Węŕęwøļf
Cerberus
17
3 / 12 / 3
11,924
917
10,890
33,185
34,025
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
18
0 / 9 / 6
11,007
847
3,924
16,352
6,835

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
26
40
Kills
9
9
Deaths
40
103
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BioKon
Sun Wukong
0
0
4
2
W
Artemis
Dogfelllas
Artemis
3
3
25
5.17
W
Achilles
15
4
12
5.25
L
Tsukuyomi
Kirby-Vs-Death
Tsukuyomi
6
13
2
0.54
L
0
6
2
0.17
W
2
0
29
16.5
W
16
0
10
21
L
Cerberus
Węŕęwøļf
Cerberus
3
12
3
0.38
W
Aphrodite
deardaniel51
Aphrodite
4
2
27
8.75
L
Neith
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,307
Damage
50,947
59,366
Taken
110,479
45,614
Mitigated
85,203
23,228
Healing
11,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BioKon
Sun Wukong
9,548
651
0
1,377
19,855
25,633
0
6,468
13,387
0
37,410
W
Artemis
Dogfelllas
Artemis
20,848
13,692
0
1,316
13,172
6,478
0
2,860
10,312
0
35,908
W
Achilles
26,959
19,990
0
1,951
14,451
6,857
0
5,209
9,242
0
48,191
L
Tsukuyomi
Kirby-Vs-Death
Tsukuyomi
19,767
4,841
501
3,189
26,868
11,890
0
7,518
19,350
0
54,800
L
6,818
833
1,393
36
14,219
6,820
0
3,848
10,371
21,097
0
W
16,860
618
0
1,460
12,573
17,347
0
4,139
8,434
31,408
0
W
24,994
12,419
0
1,127
6,482
3,527
0
805
5,677
0
71,171
L
Cerberus
Węŕęwøļf
Cerberus
10,890
108
81
4,895
33,185
34,025
0
11,215
21,970
27,057
0
W
Aphrodite
deardaniel51
Aphrodite
14,646
1,536
9,067
8,307
12,688
11,405
0
4,695
7,993
26,841
0
L
Neith
3,924
1,396
0
506
16,352
6,835
0
2,457
13,895
0
13,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,326
Gold Earned
57,262
245
Minions Killed
261
13
Camps Cleared
4
1,189,652
Distance Traveled
1,117,345
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,064
851
76
6
2
262,574
4
W
Artemis
12,642
972
35
3
0
196,128
0
W
Achilles
14,153
1,089
39
3
5
231,470
0
L
Tsukuyomi
12,902
992
70
5
1
229,637
0
L
Ra
10,365
797
49
4
1
232,733
0
W
Geb
13,622
1,048
28
2
0
267,843
1
W
Ullr
15,113
1,163
100
8
8
253,630
0
L
Cerberus
11,924
917
54
4
0
224,145
0
W
Aphrodite
12,796
984
43
3
0
240,581
0
L
Neith
11,007
847
12
1
0
168,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role