Player Matchup

Hun Batz
Hun Batz
Dagnyt
Hun Batz
Level 156
God Stats
7W - 4L
1,772 SR
Queue Stats
807W - 388L
1,765 Elo+
Party 2
Hachiman
Hachiman
ILuxu
Hachiman
Level 119
God Stats
1W - 2L
1,452 SR
Queue Stats
285W - 240L
1,617 Elo+
Party 2
Kukulkan
Kukulkan
MonsDerrMan
Kukulkan
Level 160
God Stats
10W - 4L
1,656 SR
Queue Stats
868W - 266L
1,865 Elo+
Party 2
Jormungandr
Jormungandr
Shmiddyy
Jormungandr
Level 147
God Stats
7W - 5L
1,563 SR
Queue Stats
1,119W - 663L
1,677 Elo+
Party 2
Artio
Artio
TextaGun
Artio
Level 78
God Stats
3W - 1L
1,816 SR
Queue Stats
130W - 32L
1,805 Elo+
Party 2
Team Averages
Level 132
1,652 SR
1,746 Elo+

VS

Team Averages
Level 96
1,637 SR
1,610 Elo+
Anubis
Anubis
Mrx01
Anubis
Level 119
God Stats
12W - 4L
1,849 SR
Queue Stats
314W - 190L
1,602 Elo+
Party 1
Rama
Rama
TheHamstah
Rama
Level 126
God Stats
7W - 6L
1,618 SR
Queue Stats
421W - 263L
1,597 Elo+
Party 1
Bellona
Bellona
TomXmas
Bellona
Level 120
God Stats
7W - 10L
1,515 SR
Queue Stats
319W - 170L
1,602 Elo+
Party 1
Pele
Pele
spift1
Pele
Level 64
God Stats
0W - 4L
1,335 SR
Queue Stats
197W - 115L
1,623 Elo+
Party 1
Ares
Ares
xXMikeOxlargeXx
Ares
Level 49
God Stats
31W - 10L
1,867 SR
Queue Stats
257W - 131L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dagnyt
Hun Batz
14
6 / 3 / 4
8,326
595
8,192
9,081
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
ILuxu
Hachiman
14
4 / 1 / 5
7,922
566
7,663
6,463
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
MonsDerrMan
Kukulkan
15
3 / 2 / 2
8,663
619
8,787
5,152
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Shmiddyy
Jormungandr
14
3 / 1 / 0
8,289
592
5,169
9,243
6,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
TextaGun
Artio
11
3 / 2 / 7
7,264
519
6,662
12,426
10,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mrx01
Anubis
10
2 / 3 / 3
6,840
489
4,250
7,536
3,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 6 / 1
7,243
517
5,967
10,625
2,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
TomXmas
Bellona
14
1 / 1 / 1
8,236
588
5,374
8,270
6,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
spift1
Pele
13
5 / 5 / 2
8,044
575
5,463
12,167
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 4 / 4
5,983
427
4,880
11,640
8,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
19
Kills
9
9
Deaths
19
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Dagnyt
Hun Batz
6
3
4
2.67
W
Hachiman
ILuxu
Hachiman
4
1
5
6.5
W
Kukulkan
MonsDerrMan
Kukulkan
3
2
2
2
L
Anubis
Mrx01
Anubis
2
3
3
1.17
W
Jormungandr
Shmiddyy
Jormungandr
3
1
0
3
W
Artio
TextaGun
Artio
3
2
7
3.25
L
1
6
1
0.25
L
Bellona
TomXmas
Bellona
1
1
1
1.5
L
Pele
spift1
Pele
5
5
2
1.2
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,473
Damage
25,934
42,365
Taken
50,238
23,575
Mitigated
23,579
13,407
Healing
13,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Dagnyt
Hun Batz
8,192
2,536
0
3,174
9,081
2,829
0
2,436
6,522
0
54,029
W
Hachiman
ILuxu
Hachiman
7,663
3,702
0
1,175
6,463
2,203
43
157
6,306
0
50,314
W
Kukulkan
MonsDerrMan
Kukulkan
8,787
653
0
343
5,152
1,833
0
1,197
3,955
74,455
0
L
Anubis
Mrx01
Anubis
4,250
346
0
3,167
7,536
3,200
0
3,900
3,636
34,790
0
W
Jormungandr
Shmiddyy
Jormungandr
5,169
2,699
0
3,020
9,243
6,282
0
571
8,582
56,255
0
W
Artio
TextaGun
Artio
6,662
582
914
4,781
12,426
10,428
0
4,280
7,870
15,767
0
L
5,967
4,900
0
2,543
10,625
2,487
0
1,019
9,606
0
56,250
L
Bellona
TomXmas
Bellona
5,374
1,951
0
3,174
8,270
6,550
0
4,470
3,800
0
58,321
L
Pele
spift1
Pele
5,463
854
0
3,592
12,167
3,255
0
5,539
6,628
0
38,294
L
4,880
216
0
1,389
11,640
8,087
0
5,730
5,910
13,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,464
Gold Earned
36,346
495
Minions Killed
426
0
Camps Cleared
0
1,434,550
Distance Traveled
1,323,912
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,326
595
100
7
0
322,289
7
W
Hachiman
7,922
566
103
7
0
259,422
3
W
Kukulkan
8,663
619
146
10
0
278,931
6
L
Anubis
6,840
489
83
6
0
173,364
0
W
Jormungandr
8,289
592
129
9
0
271,595
3
W
Artio
7,264
519
17
1
0
302,313
9
L
Rama
7,243
517
106
8
0
246,209
2
L
Bellona
8,236
588
143
10
0
310,602
4
L
Pele
8,044
575
78
6
0
317,886
3
L
Ares
5,983
427
16
1
0
275,851
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role