Player Matchup

Zeus
Zeus
YamborghiniG17
Zeus
Level 43
God Stats
2W - 6L
1,339 SR
Queue Stats
3W - 9L
1,340 Elo+
Party 3
Gilgamesh
Gilgamesh
evah4444
Gilgamesh
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
fortyozrob40
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tiamat
Tiamat
pugshwonk10
Tiamat
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Ares
Ares
runesteven
Ares
Level 35
God Stats
7W - 4L
1,590 SR
Queue Stats
40W - 54L
1,383 Elo+
Solo
Team Averages
Level 37
1,486 SR
1,445 Elo+

VS

Team Averages
Level 56
1,547 SR
1,441 Elo+
Ares
Ares
Aridrin
Ares
Level 18
God Stats
39W - 46L
1,488 SR
Queue Stats
48W - 63L
1,434 Elo+
Party 2
Arachne
Arachne
BowBowAngel
Arachne
Level 23
God Stats
25W - 44L
1,412 SR
Queue Stats
83W - 146L
1,377 Elo+
Party 1
Chernobog
Chernobog
IIOdinSamaII
Chernobog
Level 111
God Stats
8W - 0L
1,797 SR
Queue Stats
173W - 235L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
SWT420
Kukulkan
Level 102
God Stats
368W - 378L
1,496 SR
Queue Stats
396W - 419L
1,447 Elo+
Party 2
Jormungandr
Jormungandr
rakeboy100
Jormungandr
Level 26
God Stats
13W - 16L
1,541 SR
Queue Stats
49W - 90L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 3
9,913
901
6,942
12,447
4,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
evah4444
Gilgamesh
16
3 / 6 / 4
11,473
1,043
14,042
24,381
23,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
fortyozrob40
Danzaburou
16
0 / 8 / 2
9,412
856
7,732
17,712
7,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiamat
17
2 / 7 / 5
10,911
992
13,506
19,618
11,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 10 / 4
10,729
975
11,373
21,500
27,014
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Aridrin
Ares
19
7 / 0 / 16
11,995
1,090
10,409
13,622
12,978
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arachne
BowBowAngel
Arachne
18
8 / 2 / 9
11,411
1,037
13,195
12,229
5,665
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
IIOdinSamaII
Chernobog
19
13 / 2 / 16
13,601
1,236
24,959
9,132
4,648
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
SWT420
Kukulkan
19
10 / 4 / 17
13,212
1,201
30,158
17,577
9,071
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
rakeboy100
Jormungandr
19
3 / 0 / 24
11,755
1,069
11,018
11,259
12,337
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
123
8
Kills
41
41
Deaths
8
18
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Ares
Aridrin
Ares
7
0
16
15
W
Arachne
BowBowAngel
Arachne
8
2
9
6.25
W
Chernobog
IIOdinSamaII
Chernobog
13
2
16
10.5
W
Kukulkan
SWT420
Kukulkan
10
4
17
4.63
L
1
10
3
0.25
L
Gilgamesh
evah4444
Gilgamesh
3
6
4
0.83
L
Danzaburou
fortyozrob40
Danzaburou
0
8
2
0.13
L
Tiamat
2
7
5
0.64
W
Jormungandr
rakeboy100
Jormungandr
3
0
24
15
L
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,595
Damage
89,739
95,658
Taken
63,819
73,811
Mitigated
44,699
5,237
Healing
14,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Aridrin
Ares
10,409
1,975
0
2,622
13,622
12,978
0
7,599
6,023
21,576
0
W
Arachne
BowBowAngel
Arachne
13,195
10,617
0
2,553
12,229
5,665
0
7,689
4,540
0
19,165
W
Chernobog
IIOdinSamaII
Chernobog
24,959
17,348
0
1,777
9,132
4,648
0
5,623
3,509
0
38,599
W
Kukulkan
SWT420
Kukulkan
30,158
3,895
184
6,873
17,577
9,071
0
7,147
9,338
54,811
0
L
6,942
2,504
87
285
12,447
4,632
0
5,826
6,621
11,216
0
L
Gilgamesh
evah4444
Gilgamesh
14,042
3,429
976
1,125
24,381
23,275
0
17,455
6,926
4,906
29,060
L
Danzaburou
fortyozrob40
Danzaburou
7,732
3,173
0
735
17,712
7,595
0
11,261
6,451
0
17,354
L
Tiamat
13,506
1,358
87
1,910
19,618
11,295
0
4,558
15,060
30,373
0
W
Jormungandr
rakeboy100
Jormungandr
11,018
3,026
0
0
11,259
12,337
0
5,880
5,379
21,926
0
L
11,373
654
0
32
21,500
27,014
0
12,485
9,015
17,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,438
Gold Earned
61,974
137
Minions Killed
168
3
Camps Cleared
5
916,215
Distance Traveled
1,141,057
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,995
1,090
22
2
1
253,814
2
W
Arachne
11,411
1,037
15
1
0
225,085
0
W
Chernobog
13,601
1,236
39
4
2
212,680
0
W
Kukulkan
13,212
1,201
64
6
1
212,212
2
L
Zeus
9,913
901
12
1
0
131,948
0
L
Gilgamesh
11,473
1,043
46
4
1
224,262
2
L
Danzaburou
9,412
856
19
2
0
181,038
2
L
Tiamat
10,911
992
50
5
1
215,142
0
W
Jormungandr
11,755
1,069
28
3
1
237,266
0
L
Ares
10,729
975
10
1
1
163,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role