Player Matchup

Artio
Artio
Diswun
Artio
Level 106
God Stats
2W - 3L
1,335 SR
Queue Stats
519W - 538L
1,493 Elo+
Solo
Ullr
Ullr
InTheClosetHobit
Ullr
Level 125
God Stats
1W - 1L
1,707 SR
Queue Stats
58W - 64L
1,479 Elo+
Solo
Hou Yi
Hou Yi
ORIÓNv101
Hou Yi
Level 159
God Stats
2W - 1L
1,181 SR
Queue Stats
134W - 140L
1,431 Elo+
Solo
Sobek
Sobek
Shox20
Sobek
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,482 Elo+
Solo
Bellona
Bellona
xxTolerance
Bellona
Level 50
God Stats
12W - 9L
1,497 SR
Queue Stats
460W - 452L
1,480 Elo+
Solo
Team Averages
Level 104
1,444 SR
1,473 Elo+

VS

Team Averages
Level 143
1,621 SR
1,497 Elo+
Vulcan
Vulcan
Bl1zzard919
Vulcan
Level 148
God Stats
3W - 2L
1,749 SR
Queue Stats
144W - 148L
1,439 Elo+
Solo
Heimdallr
Heimdallr
DezzyDoee
Heimdallr
Level 125
God Stats
4W - 2L
1,637 SR
Queue Stats
575W - 610L
1,428 Elo+
Party 1
Bellona
Bellona
Diskidgotskills
Bellona
Level 155
God Stats
17W - 12L
1,621 SR
Queue Stats
681W - 735L
1,470 Elo+
Party 1
Ah Puch
Ah Puch
ImPooch
Ah Puch
Level 157
God Stats
26W - 15L
1,598 SR
Queue Stats
1,005W - 710L
1,684 Elo+
Party 1
Tiamat
Tiamat
MegaArnie
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Diswun
Artio
18
2 / 4 / 21
11,686
687
12,182
19,161
23,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 7 / 8
11,114
654
14,677
16,461
6,968
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
ORIÓNv101
Hou Yi
20
12 / 5 / 8
13,435
790
16,300
15,599
6,492
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Shox20
Sobek
19
2 / 5 / 20
12,638
743
10,584
22,471
28,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
xxTolerance
Bellona
20
6 / 2 / 15
12,025
707
21,350
29,358
21,263
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
4 / 4 / 12
12,169
716
23,237
15,364
7,492
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
DezzyDoee
Heimdallr
18
4 / 5 / 11
11,655
686
9,628
15,188
6,990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
4 / 6 / 10
11,310
665
12,227
28,645
27,831
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
ImPooch
Ah Puch
20
8 / 3 / 11
12,953
762
26,578
14,474
6,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
MegaArnie
Tiamat
15
3 / 8 / 10
10,589
623
10,636
13,369
8,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
77
25
Kills
23
23
Deaths
26
72
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Vulcan
4
4
12
2.5
L
Heimdallr
DezzyDoee
Heimdallr
4
5
11
1.9
L
4
6
10
1.5
W
Artio
Diswun
Artio
2
4
21
3.13
L
Ah Puch
ImPooch
Ah Puch
8
3
11
4.5
W
3
7
8
1
L
Tiamat
MegaArnie
Tiamat
3
8
10
1
W
Hou Yi
ORIÓNv101
Hou Yi
12
5
8
3.2
W
Sobek
Shox20
Sobek
2
5
20
2.4
W
Bellona
xxTolerance
Bellona
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,093
Damage
82,306
103,050
Taken
87,040
86,556
Mitigated
57,598
42,898
Healing
30,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
23,237
13,086
2,143
2,832
15,364
7,492
722
3,087
12,277
43,098
0
L
Heimdallr
DezzyDoee
Heimdallr
9,628
3,237
1,318
3,575
15,188
6,990
1,570
3,488
11,700
0
19,279
L
12,227
1,648
1,668
11,643
28,645
27,831
290
8,008
20,637
0
16,786
W
Artio
Diswun
Artio
12,182
2,095
5,888
6,806
19,161
23,044
360
11,979
7,182
24,561
0
L
Ah Puch
ImPooch
Ah Puch
26,578
1,008
265
5,092
14,474
6,795
1,230
4,005
10,469
48,967
0
W
14,677
3,877
97
813
16,461
6,968
1,729
8,802
7,659
0
28,357
L
Tiamat
MegaArnie
Tiamat
10,636
1,393
417
1,953
13,369
8,490
1,184
4,178
9,191
18,973
0
W
Hou Yi
ORIÓNv101
Hou Yi
16,300
5,517
2,290
3,426
15,599
6,492
2,087
8,630
6,969
0
51,704
W
Sobek
Shox20
Sobek
10,584
590
2,931
7,133
22,471
28,789
375
13,630
8,841
30,130
0
W
Bellona
xxTolerance
Bellona
21,350
2,137
1,635
11,879
29,358
21,263
852
17,410
11,948
0
38,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,898
Gold Earned
58,676
200
Minions Killed
148
0
Camps Cleared
0
1,638,358
Distance Traveled
1,612,299
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,169
716
40
2
0
335,891
0
L
Heimdallr
11,655
686
24
1
0
301,799
1
L
Bellona
11,310
665
4
0
0
350,262
0
W
Artio
11,686
687
21
1
0
344,975
1
L
Ah Puch
12,953
762
56
3
0
339,745
0
W
Ullr
11,114
654
26
2
0
285,670
0
L
Tiamat
10,589
623
24
1
0
284,602
0
W
Hou Yi
13,435
790
88
5
0
284,222
0
W
Sobek
12,638
743
30
2
0
345,288
0
W
Bellona
12,025
707
35
2
0
378,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role