Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
ChefSalt
Bakasura
Level 29
God Stats
6W - 3L
1,582 SR
Queue Stats
238W - 166L
1,611 Elo+
Party 2
Bellona
Bellona
EmPeezy
Bellona
Level 42
God Stats
7W - 5L
1,724 SR
Queue Stats
218W - 157L
1,587 Elo+
Party 2
Izanami
Izanami
turtleboy321
Izanami
Level 56
God Stats
18W - 27L
1,447 SR
Queue Stats
120W - 185L
1,282 Elo+
Party 3
Team Averages
Level 75
1,551 SR
1,496 Elo+

VS

Team Averages
Level 73
1,501 SR
1,437 Elo+
Sol
Sol
Its_AsmurF_jay
Sol
Level 27
God Stats
0W - 1L
1,345 SR
Queue Stats
57W - 34L
1,559 Elo+
Party 1
Bastet
Bastet
ShaggyShame
Bastet
Level 138
God Stats
28W - 24L
1,549 SR
Queue Stats
434W - 460L
1,475 Elo+
Party 1
Cerberus
Cerberus
Stud201
Cerberus
Level 47
God Stats
1W - 1L
1,592 SR
Queue Stats
18W - 39L
1,261 Elo+
Solo
Cupid
Cupid
VisblyHiddn
Cupid
Level 104
God Stats
2W - 5L
1,394 SR
Queue Stats
285W - 314L
1,496 Elo+
Party 1
Bellona
Bellona
skollyhati
Bellona
Level 49
God Stats
21W - 15L
1,622 SR
Queue Stats
189W - 206L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
5 / 1 / 0
6,296
630
1,873
3,398
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
 
Anubis
8
2 / 0 / 1
5,192
519
2,303
2,614
628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
ChefSalt
Bakasura
12
4 / 1 / 6
6,672
667
7,820
8,153
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
EmPeezy
Bellona
12
9 / 0 / 0
7,553
755
9,000
5,431
4,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
turtleboy321
Izanami
8
1 / 0 / 2
4,964
496
1,867
3,196
772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,183
518
3,247
6,807
1,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
8
1 / 3 / 1
5,320
532
4,170
5,714
1,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Stud201
Cerberus
5
0 / 7 / 0
4,013
401
774
7,828
3,272
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 0 / 0
5,492
549
1,925
4,198
918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
skollyhati
Bellona
7
0 / 8 / 0
4,509
451
2,101
10,403
8,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
21
Kills
2
2
Deaths
22
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
0
5
W
Anubis
 
Anubis
2
0
1
2.5
W
Bakasura
ChefSalt
Bakasura
4
1
6
7
W
Bellona
EmPeezy
Bellona
9
0
0
9
L
0
4
0
0
L
Bastet
1
3
1
0.5
L
Cerberus
Stud201
Cerberus
0
7
0
0
L
1
0
0
1
L
Bellona
skollyhati
Bellona
0
8
0
0
W
Izanami
turtleboy321
Izanami
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,863
Damage
12,217
22,792
Taken
34,950
9,921
Mitigated
15,308
9,426
Healing
8,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,873
202
0
393
3,398
883
0
1,195
2,203
31,342
0
W
Anubis
 
Anubis
2,303
36
200
582
2,614
628
517
60
2,554
14,595
0
W
Bakasura
ChefSalt
Bakasura
7,820
5,816
0
4,340
8,153
2,961
0
2,627
5,526
0
28,778
W
Bellona
EmPeezy
Bellona
9,000
4,641
0
2,438
5,431
4,677
567
139
4,783
0
40,835
L
3,247
1,411
0
2,684
6,807
1,320
588
528
5,426
37,554
0
L
Bastet
4,170
736
0
1,003
5,714
1,464
0
800
4,449
0
19,622
L
Cerberus
Stud201
Cerberus
774
37
0
605
7,828
3,272
0
1,275
6,219
9,705
0
L
1,925
592
0
2,264
4,198
918
0
1,137
2,663
0
31,084
L
Bellona
skollyhati
Bellona
2,101
696
0
1,683
10,403
8,334
0
0
10,403
0
15,520
W
Izanami
turtleboy321
Izanami
1,867
1,214
213
1,260
3,196
772
826
0
3,196
0
22,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,677
Gold Earned
24,517
317
Minions Killed
252
0
Camps Cleared
0
930,004
Distance Traveled
898,351
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,296
630
68
7
0
178,187
4
W
Anubis
5,192
519
38
4
0
157,647
3
W
Bakasura
6,672
667
78
8
0
221,994
1
W
Bellona
7,553
755
77
8
0
204,140
1
L
Sol
5,183
518
84
8
0
178,749
3
L
Bastet
5,320
532
44
4
0
190,457
1
L
Cerberus
4,013
401
24
2
0
179,038
0
L
Cupid
5,492
549
54
5
0
176,889
1
L
Bellona
4,509
451
46
5
0
173,218
0
W
Izanami
4,964
496
56
6
0
168,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role