Player Matchup

Baron Samedi
Baron Samedi
KingFrast
Baron Samedi
Level 146
God Stats
5W - 1L
1,583 SR
Queue Stats
251W - 215L
1,515 Elo+
Party 3
Hou Yi
Hou Yi
Mht DonCompi
Hou Yi
Level 129
God Stats
1W - 1L
1,929 SR
Queue Stats
11W - 12L
1,530 Elo+
Party 2
Merlin
Merlin
TheDinkyDoinkler
Merlin
Level 89
God Stats
35W - 38L
1,552 SR
Queue Stats
261W - 242L
1,554 Elo+
Solo
Nemesis
Nemesis
Therushers411
Nemesis
Level 127
God Stats
15W - 8L
1,676 SR
Queue Stats
203W - 180L
1,585 Elo+
Party 3
Camazotz
Camazotz
wudycraft1
Camazotz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,461 Elo+
Party 2
Team Averages
Level 123
1,648 SR
1,529 Elo+

VS

Team Averages
Level 140
1,565 SR
1,520 Elo+
Nu Wa
Nu Wa
BalmyJoeChief
Nu Wa
Level 146
God Stats
21W - 17L
1,578 SR
Queue Stats
79W - 93L
1,517 Elo+
Party 1
Fafnir
Fafnir
BunniBambi
Fafnir
Level 155
God Stats
5W - 3L
1,560 SR
Queue Stats
552W - 548L
1,548 Elo+
Solo
Janus
Janus
Heymann
Janus
Level 147
God Stats
11W - 10L
1,520 SR
Queue Stats
70W - 99L
1,497 Elo+
Party 1
Cupid
Cupid
Suffrates
Cupid
Level 148
God Stats
1W - 2L
1,550 SR
Queue Stats
67W - 88L
1,491 Elo+
Party 1
Ravana
Ravana
snubdragon96170
Ravana
Level 103
God Stats
40W - 32L
1,619 SR
Queue Stats
196W - 166L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KingFrast
Baron Samedi
11
1 / 4 / 1
6,775
399
5,231
9,040
3,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hou Yi
12
2 / 5 / 2
7,471
439
4,857
12,153
3,880
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 3 / 3
7,674
451
8,683
10,470
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
16
1 / 1 / 0
9,101
535
6,921
13,618
6,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Camazotz
wudycraft1
Camazotz
11
3 / 5 / 1
7,379
434
2,616
14,450
3,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 3
9,668
569
14,834
7,155
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
BunniBambi
Fafnir
14
3 / 3 / 6
9,011
530
5,966
11,958
13,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
Heymann
Janus
15
1 / 1 / 9
8,862
521
6,349
8,842
2,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Suffrates
Cupid
15
4 / 2 / 5
8,973
528
7,096
9,148
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 0 / 3
10,857
639
7,100
6,129
3,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
18
18
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Fafnir
BunniBambi
Fafnir
3
3
6
2
W
Janus
Heymann
Janus
1
1
9
5.5
L
Baron Samedi
KingFrast
Baron Samedi
1
4
1
0.38
L
Hou Yi
2
5
2
0.6
W
Cupid
Suffrates
Cupid
4
2
5
3.25
L
0
3
3
0.5
L
Nemesis
1
1
0
1
W
9
0
3
10.5
L
Camazotz
wudycraft1
Camazotz
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,308
Damage
41,345
59,731
Taken
43,232
20,503
Mitigated
24,834
19,670
Healing
15,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,834
4,967
0
1,932
7,155
2,439
366
752
6,403
73,993
0
W
Fafnir
BunniBambi
Fafnir
5,966
1,253
436
4,069
11,958
13,141
0
4,531
7,427
23,238
0
W
Janus
Heymann
Janus
6,349
332
0
2,747
8,842
2,754
1,381
4,733
4,109
58,454
0
L
Baron Samedi
KingFrast
Baron Samedi
5,231
437
748
1,936
9,040
3,330
0
3,869
5,171
36,178
0
L
Hou Yi
4,857
2,891
0
2,787
12,153
3,880
0
4,313
7,840
0
40,038
W
Cupid
Suffrates
Cupid
7,096
3,679
291
4,108
9,148
2,997
285
2,059
7,089
0
56,793
L
8,683
370
0
2,867
10,470
3,288
0
5,901
4,569
56,082
0
L
Nemesis
6,921
2,477
0
6,556
13,618
6,390
0
7,819
5,799
0
91,750
W
7,100
1,372
0
2,187
6,129
3,503
0
1,873
4,256
0
103,119
L
Camazotz
wudycraft1
Camazotz
2,616
902
0
4,776
14,450
3,615
0
5,247
9,203
0
31,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,400
Gold Earned
47,371
461
Minions Killed
554
0
Camps Cleared
0
1,518,183
Distance Traveled
1,759,096
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,668
569
139
8
0
307,154
2
W
Fafnir
9,011
530
30
2
0
351,257
2
W
Janus
8,862
521
118
7
0
397,815
0
L
Baron Samedi
6,775
399
57
3
0
280,517
0
L
Hou Yi
7,471
439
71
4
0
268,284
1
W
Cupid
8,973
528
108
6
0
313,269
0
L
Merlin
7,674
451
97
6
0
316,569
2
L
Nemesis
9,101
535
186
11
0
350,327
0
W
Ravana
10,857
639
159
9
0
389,601
0
L
Camazotz
7,379
434
50
3
0
302,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role