Player Matchup

Ymir
Ymir
Azrealdabold
Ymir
Level 15
God Stats
4W - 2L
1,866 SR
Queue Stats
15W - 17L
1,487 Elo+
Party 2
Artemis
Artemis
BearVsEverything
Artemis
Level 4
God Stats
5W - 2L
1,797 SR
Queue Stats
22W - 32L
1,448 Elo+
Solo
Bellona
Bellona
Laginator6824
Bellona
Level 20
God Stats
1W - 2L
1,477 SR
Queue Stats
28W - 25L
1,548 Elo+
Party 2
Anubis
Anubis
ObamaTouchedMe
Anubis
Level 7
God Stats
2W - 5L
1,322 SR
Queue Stats
10W - 6L
1,629 Elo+
Solo
Sol
Sol
ZachGaming96
Sol
Level 16
God Stats
3W - 2L
1,707 SR
Queue Stats
5W - 5L
1,656 Elo+
Solo
Team Averages
Level 12
1,634 SR
1,553 Elo+

VS

Team Averages
Level 26
1,507 SR
1,518 Elo+
Vamana
Vamana
CasualWill
Vamana
Level 37
God Stats
2W - 2L
1,219 SR
Queue Stats
89W - 101L
1,333 Elo+
Party 1
Cthulhu
Cthulhu
DoggyStyler420
Cthulhu
Level 28
God Stats
24W - 18L
1,567 SR
Queue Stats
76W - 75L
1,442 Elo+
Party 1
Sol
Sol
Plyr_M
Sol
Level 9
God Stats
16W - 11L
1,500 SR
Queue Stats
96W - 103L
1,509 Elo+
Solo
Anhur
Anhur
batboy0068
Anhur
Level 26
God Stats
22W - 19L
1,504 SR
Queue Stats
84W - 98L
1,483 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iwannaplayjoust
Morgan Le Fay
Level 30
God Stats
1W - 0L
1,746 SR
Queue Stats
89W - 43L
1,822 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 4
5,706
519
2,862
5,669
3,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 3 / 1
5,486
499
3,737
4,735
1,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
9
2 / 3 / 1
5,411
492
2,483
6,250
3,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 2 / 3
6,353
578
5,497
6,951
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 7 / 2
4,832
439
1,638
6,435
3,512
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CasualWill
Vamana
10
3 / 3 / 1
5,913
538
1,791
5,735
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
2 / 1 / 3
5,437
494
2,101
5,067
2,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
Plyr_M
Sol
10
1 / 2 / 3
5,882
535
3,814
8,922
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
8
1 / 1 / 0
5,243
477
1,225
3,316
661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
iwannaplayjoust
Morgan Le Fay
11
9 / 1 / 3
7,430
675
11,376
5,520
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
8
Kills
16
16
Deaths
8
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
L
3
3
1
1.17
W
Vamana
CasualWill
Vamana
3
3
1
1.17
W
2
1
3
3.5
L
Bellona
2
3
1
0.83
L
2
2
3
1.75
W
Sol
Plyr_M
Sol
1
2
3
1.25
L
0
7
2
0.14
W
Anhur
1
1
0
1
W
Morgan Le Fay
iwannaplayjoust
Morgan Le Fay
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,217
Damage
20,307
30,040
Taken
28,560
15,645
Mitigated
9,975
7,932
Healing
9,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,862
581
0
1,519
5,669
3,856
0
2,859
2,810
15,530
0
L
3,737
2,674
0
1,318
4,735
1,291
0
2,336
2,399
0
17,932
W
Vamana
CasualWill
Vamana
1,791
581
0
1,393
5,735
2,294
23
1,606
4,129
0
26,163
W
2,101
200
184
1,564
5,067
2,635
227
1,627
3,440
11,256
0
L
Bellona
2,483
650
0
971
6,250
3,948
0
4,105
2,145
0
24,976
L
5,497
140
0
3,536
6,951
3,038
0
3,898
3,053
34,837
0
W
Sol
Plyr_M
Sol
3,814
1,021
0
4,514
8,922
2,876
1,209
3,149
5,773
32,039
0
L
1,638
649
26
562
6,435
3,512
0
4,093
2,342
14,501
0
W
Anhur
1,225
647
0
889
3,316
661
701
489
2,827
0
26,398
W
Morgan Le Fay
iwannaplayjoust
Morgan Le Fay
11,376
795
0
1,227
5,520
1,509
0
3,126
2,394
38,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,788
Gold Earned
29,905
196
Minions Killed
265
0
Camps Cleared
0
1,038,089
Distance Traveled
988,198
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,706
519
33
3
0
220,986
3
L
Artemis
5,486
499
21
2
0
192,861
2
W
Vamana
5,913
538
51
5
0
186,215
0
W
Cthulhu
5,437
494
33
3
0
198,617
1
L
Bellona
5,411
492
46
4
0
238,639
4
L
Anubis
6,353
578
66
6
0
202,585
3
W
Sol
5,882
535
62
6
0
187,238
4
L
Sol
4,832
439
30
3
0
183,018
4
W
Anhur
5,243
477
55
5
0
185,051
0
W
Morgan Le Fay
7,430
675
64
6
0
231,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role