Player Matchup

Cerberus
Cerberus
Jaymillex214
Cerberus
Level 85
God Stats
36W - 37L
1,553 SR
Queue Stats
467W - 455L
1,569 Elo+
Party 1
Erlang Shen
Erlang Shen
Kuboh
Erlang Shen
Level 142
God Stats
42W - 37L
1,619 SR
Queue Stats
726W - 670L
1,548 Elo+
Solo
Cernunnos
Cernunnos
MaigoxKagami
Cernunnos
Level 78
God Stats
17W - 8L
1,753 SR
Queue Stats
449W - 416L
1,550 Elo+
Party 1
Awilix
Awilix
NazBollah Gang
Awilix
Level 125
God Stats
3W - 2L
1,404 SR
Queue Stats
618W - 566L
1,530 Elo+
Solo
The Morrigan
The Morrigan
WraithMK
The Morrigan
Level 79
God Stats
210W - 143L
1,659 SR
Queue Stats
367W - 322L
1,575 Elo+
Party 1
Team Averages
Level 102
1,597 SR
1,554 Elo+

VS

Team Averages
Level 129
1,595 SR
1,523 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
SirStankyBooty
Neith
Level 160
God Stats
3W - 2L
1,665 SR
Queue Stats
447W - 395L
1,523 Elo+
Party 2
Izanami
Izanami
TH3M4JOR-N00B
Izanami
Level 153
God Stats
6W - 8L
1,674 SR
Queue Stats
368W - 335L
1,521 Elo+
Party 2
Cerberus
Cerberus
ayyoitsmayo
Cerberus
Level 89
God Stats
1W - 5L
1,382 SR
Queue Stats
103W - 91L
1,550 Elo+
Party 2
Nemesis
Nemesis
cozarelli
Nemesis
Level 115
God Stats
1W - 1L
1,756 SR
Queue Stats
11W - 17L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jaymillex214
Cerberus
11
4 / 1 / 2
7,053
641
5,366
7,639
6,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Kuboh
Erlang Shen
11
3 / 2 / 4
6,705
610
5,238
8,065
4,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
MaigoxKagami
Cernunnos
12
4 / 0 / 2
6,894
627
5,076
3,826
1,163
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
3 / 1 / 4
5,876
534
3,778
8,692
6,917
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
WraithMK
The Morrigan
11
4 / 1 / 5
6,981
635
7,117
4,594
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
1 / 5 / 3
5,550
505
3,859
7,627
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 4 / 2
5,558
505
3,398
6,466
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
9
2 / 2 / 1
5,769
524
3,978
5,784
1,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
ayyoitsmayo
Cerberus
10
0 / 3 / 1
5,632
512
2,837
9,460
5,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
cozarelli
Nemesis
7
0 / 4 / 1
4,832
439
3,881
7,604
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
18
Kills
4
5
Deaths
18
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
5
3
0.5
W
Cerberus
Jaymillex214
Cerberus
4
1
2
5
W
Erlang Shen
Kuboh
Erlang Shen
3
2
4
2.5
W
Cernunnos
MaigoxKagami
Cernunnos
4
0
2
5
W
3
1
4
5
L
1
4
2
0.5
L
Izanami
2
2
1
1.25
W
The Morrigan
WraithMK
The Morrigan
4
1
5
6.5
L
Cerberus
ayyoitsmayo
Cerberus
0
3
1
0.17
L
Nemesis
cozarelli
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,575
Damage
17,953
32,816
Taken
36,941
19,906
Mitigated
17,083
10,989
Healing
8,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,859
1,282
0
763
7,627
5,832
0
1,602
6,025
17,116
0
W
Cerberus
Jaymillex214
Cerberus
5,366
377
0
3,195
7,639
6,160
0
2,899
4,740
31,223
0
W
Erlang Shen
Kuboh
Erlang Shen
5,238
3,048
0
3,110
8,065
4,071
0
759
7,306
0
41,567
W
Cernunnos
MaigoxKagami
Cernunnos
5,076
3,586
0
2,252
3,826
1,163
3,096
593
3,233
0
38,582
W
3,778
1,282
150
1,210
8,692
6,917
0
2,200
6,492
0
13,390
L
3,398
1,471
0
1,956
6,466
1,896
0
2,558
3,908
0
28,817
L
Izanami
3,978
2,741
0
762
5,784
1,212
0
1,037
4,660
0
28,435
W
The Morrigan
WraithMK
The Morrigan
7,117
1,215
0
1,072
4,594
1,595
51
245
4,349
38,519
776
L
Cerberus
ayyoitsmayo
Cerberus
2,837
161
0
4,038
9,460
5,820
0
4,266
4,489
30,914
0
L
Nemesis
cozarelli
Nemesis
3,881
1,310
0
1,102
7,604
2,323
0
1,452
6,152
0
24,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,509
Gold Earned
27,341
296
Minions Killed
302
0
Camps Cleared
0
1,128,473
Distance Traveled
1,053,863
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,550
505
20
2
0
208,046
1
W
Cerberus
7,053
641
71
6
0
209,736
1
W
Erlang Shen
6,705
610
67
6
0
230,484
5
W
Cernunnos
6,894
627
76
7
0
224,342
0
W
Awilix
5,876
534
19
2
0
237,543
3
L
Neith
5,558
505
66
6
0
187,412
5
L
Izanami
5,769
524
72
7
0
224,401
4
W
The Morrigan
6,981
635
63
6
0
226,368
1
L
Cerberus
5,632
512
99
9
0
198,101
0
L
Nemesis
4,832
439
45
4
0
235,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role