Player Matchup

Gilgamesh
Gilgamesh
DhawksFTW123
Gilgamesh
Level 86
God Stats
3W - 0L
1,649 SR
Queue Stats
100W - 70L
1,675 Elo+
Party 2
Eset
Eset
ddrdamaster1994
Eset
Level 150
God Stats
1W - 1L
1,620 SR
Queue Stats
246W - 179L
1,684 Elo+
Party 2
Thanatos
Thanatos
flacito125
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,748 Elo+
Party 2
Team Averages
Level 80
1,590 SR
1,703 Elo+

VS

Team Averages
Level 63
1,323 SR
1,442 Elo+
Ratatoskr
Ratatoskr
Cbarmes1234
Ratatoskr
Level 28
God Stats
7W - 4L
1,369 SR
Queue Stats
30W - 35L
1,350 Elo+
Party 1
Vulcan
Vulcan
DiabolicSolid
Vulcan
Level 66
God Stats
9W - 8L
1,471 SR
Queue Stats
118W - 128L
1,480 Elo+
Party 1
Xing Tian
Xing Tian
cbarmes123
Xing Tian
Level 96
God Stats
2W - 5L
1,129 SR
Queue Stats
122W - 136L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DhawksFTW123
Gilgamesh
14
5 / 2 / 15
10,481
749
13,029
19,997
13,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
7 / 4 / 16
11,155
797
16,345
13,361
5,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
flacito125
Thanatos
16
14 / 3 / 10
12,054
861
10,223
13,482
5,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Cbarmes1234
Ratatoskr
13
5 / 8 / 3
10,197
728
6,499
15,663
11,162
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 11 / 5
9,613
687
14,120
11,489
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
cbarmes123
Xing Tian
12
2 / 7 / 6
9,322
666
10,857
15,628
14,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
26
Kills
9
9
Deaths
26
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Cbarmes1234
Ratatoskr
5
8
3
0.81
W
Gilgamesh
DhawksFTW123
Gilgamesh
5
2
15
6.25
L
2
11
5
0.41
L
Xing Tian
cbarmes123
Xing Tian
2
7
6
0.71
W
7
4
16
3.75
W
Thanatos
flacito125
Thanatos
14
3
10
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,597
Damage
31,476
46,840
Taken
42,780
24,082
Mitigated
29,879
21,579
Healing
2,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Cbarmes1234
Ratatoskr
6,499
525
0
1,575
15,663
11,162
0
7,250
8,099
150
14,200
W
Gilgamesh
DhawksFTW123
Gilgamesh
13,029
2,859
0
5,653
19,997
13,461
393
10,866
9,131
5,449
30,254
L
14,120
5,254
0
237
11,489
3,938
0
4,287
6,963
38,336
0
L
Xing Tian
cbarmes123
Xing Tian
10,857
470
0
1,144
15,628
14,779
0
6,162
9,112
23,167
0
W
16,345
656
1,960
3,412
13,361
5,038
164
7,984
5,377
52,406
0
W
Thanatos
flacito125
Thanatos
10,223
2,687
0
10,554
13,482
5,583
1,732
6,804
6,678
0
38,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,690
Gold Earned
29,132
195
Minions Killed
103
11
Camps Cleared
2
826,279
Distance Traveled
676,956
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,197
728
19
1
2
251,353
0
W
Gilgamesh
10,481
749
34
2
4
269,696
2
L
Vulcan
9,613
687
61
4
0
196,025
1
L
Xing Tian
9,322
666
23
2
0
229,578
4
W
Eset
11,155
797
114
8
5
269,266
3
W
Thanatos
12,054
861
47
3
2
287,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role