Player Matchup

Hercules
Hercules
 
Hercules
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CWSTerminator3
Merlin
Level 88
God Stats
2W - 4L
1,512 SR
Queue Stats
76W - 69L
1,571 Elo+
Party 1
Neith
Neith
CreativeCords
Neith
Level 160
God Stats
19W - 14L
1,573 SR
Queue Stats
873W - 904L
1,505 Elo+
Solo
Chernobog
Chernobog
dagirlnextdoor17
Chernobog
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 72L
1,594 Elo+
Party 1
Set
Set
salmonxsister
Set
Level 141
God Stats
0W - 2L
1,183 SR
Queue Stats
45W - 39L
1,526 Elo+
Party 1
Team Averages
Level 125
1,454 SR
1,539 Elo+

VS

Team Averages
Level 113
1,487 SR
1,513 Elo+
Nox
Nox
 
Nox
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Mr Perkins31
Xbalanque
Level 128
God Stats
11W - 11L
1,436 SR
Queue Stats
1,094W - 1,129L
1,521 Elo+
Solo
Eset
Eset
Nox43567
Eset
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,726 Elo+
Solo
Bacchus
Bacchus
Trevtm
Bacchus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,317 Elo+
Party 2
Serqet
Serqet
UsedFlower3
Serqet
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
3 / 3 / 7
9,184
765
5,355
24,090
14,248
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 6 / 7
8,485
707
9,025
10,368
3,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 8 / 5
9,138
762
15,591
12,690
4,761
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
15
2 / 8 / 8
8,596
716
5,519
14,872
6,162
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 8 / 8
8,379
698
3,215
12,828
4,723
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
6 / 0 / 16
10,538
878
14,626
9,103
4,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Mr Perkins31
Xbalanque
17
7 / 3 / 14
10,465
872
16,883
11,115
4,960
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
17
12 / 4 / 7
10,757
896
16,763
11,153
4,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Trevtm
Bacchus
16
5 / 3 / 18
10,044
837
13,334
13,881
21,116
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
15
3 / 5 / 13
9,337
778
4,265
9,682
4,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
101
14
Kills
33
33
Deaths
15
35
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
3
7
2.17
W
Nox
 
Nox
6
0
16
14
L
1
6
7
0.75
L
5
8
5
0.94
W
Xbalanque
Mr Perkins31
Xbalanque
7
3
14
4.67
W
Eset
12
4
7
3.88
W
Bacchus
Trevtm
Bacchus
5
3
18
4.67
W
Serqet
3
5
13
1.9
L
Chernobog
2
8
8
0.75
L
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,705
Damage
65,871
74,848
Taken
54,934
33,398
Mitigated
40,077
24,227
Healing
16,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,355
1,327
88
12,629
24,090
14,248
0
11,632
12,086
0
13,914
W
Nox
 
Nox
14,626
1,046
1,376
2,015
9,103
4,514
962
2,138
6,965
27,630
0
L
9,025
466
1,124
2,451
10,368
3,504
0
6,076
3,490
29,978
0
L
15,591
3,472
566
2,071
12,690
4,761
399
7,689
4,491
0
24,775
W
Xbalanque
Mr Perkins31
Xbalanque
16,883
4,149
1,546
2,973
11,115
4,960
3,191
1,740
9,375
0
40,011
W
Eset
16,763
621
821
2,872
11,153
4,692
597
1,838
9,315
28,988
0
W
Bacchus
Trevtm
Bacchus
13,334
1,235
1,402
1,369
13,881
21,116
60
2,568
10,866
19,435
0
W
Serqet
4,265
470
772
892
9,682
4,795
274
741
8,941
0
7,103
L
Chernobog
5,519
2,438
785
2,489
14,872
6,162
432
11,283
3,420
0
14,475
L
3,215
933
856
1,168
12,828
4,723
112
7,030
5,716
0
5,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,782
Gold Earned
51,141
94
Minions Killed
114
0
Camps Cleared
0
1,011,772
Distance Traveled
1,158,714
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,184
765
15
1
0
236,224
0
W
Nox
10,538
878
31
3
0
261,380
3
L
Merlin
8,485
707
39
3
0
202,434
0
L
Neith
9,138
762
16
1
0
174,679
0
W
Xbalanque
10,465
872
44
4
0
227,770
0
W
Eset
10,757
896
27
2
0
233,053
0
W
Bacchus
10,044
837
8
1
0
246,215
4
W
Serqet
9,337
778
4
0
0
190,296
0
L
Chernobog
8,596
716
19
2
0
202,347
0
L
Set
8,379
698
5
0
0
196,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role