Player Matchup

Poseidon
Poseidon
HFactor03
Poseidon
Level 17
God Stats
1W - 1L
1,554 SR
Queue Stats
2W - 4L
1,286 Elo+
Party 1
Odin
Odin
REDHULK0504
Odin
Level 38
God Stats
1W - 0L
1,660 SR
Queue Stats
2W - 1L
1,452 Elo+
Party 1
Fenrir
Fenrir
Y41D4BA0TH
Fenrir
Level 17
God Stats
1W - 1L
1,975 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 24
1,730 SR
1,413 Elo+

VS

Team Averages
Level 18
1,432 SR
1,386 Elo+
Janus
Janus
Ltracey02
Janus
Level 18
God Stats
17W - 13L
1,493 SR
Queue Stats
30W - 27L
1,429 Elo+
Party 2
Awilix
Awilix
Seapickle377159
Awilix
Level 26
God Stats
0W - 4L
1,302 SR
Queue Stats
47W - 49L
1,367 Elo+
Party 2
Cabrakan
Cabrakan
iHxte-_-U
Cabrakan
Level 11
God Stats
7W - 4L
1,500 SR
Queue Stats
94W - 98L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HFactor03
Poseidon
14
4 / 8 / 14
11,243
661
13,493
13,905
3,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
10 / 3 / 13
13,137
773
15,585
16,901
14,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Y41D4BA0TH
Fenrir
18
12 / 2 / 12
13,407
789
20,020
19,750
16,798
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ltracey02
Janus
15
3 / 7 / 9
11,194
658
9,183
12,897
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
9 / 10 / 4
12,428
731
21,992
19,139
10,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
iHxte-_-U
Cabrakan
13
1 / 9 / 8
10,310
606
6,432
24,481
30,593
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
34
26
Kills
13
13
Deaths
26
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Poseidon
HFactor03
Poseidon
4
8
14
1.38
L
Janus
Ltracey02
Janus
3
7
9
1.07
W
10
3
13
5.5
L
9
10
4
1.1
W
Fenrir
Y41D4BA0TH
Fenrir
12
2
12
9
L
Cabrakan
iHxte-_-U
Cabrakan
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,098
Damage
37,607
50,556
Taken
56,517
34,761
Mitigated
45,290
17,239
Healing
5,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
HFactor03
Poseidon
13,493
3,187
257
1,683
13,905
3,632
461
4,284
9,051
42,109
0
L
Janus
Ltracey02
Janus
9,183
909
56
689
12,897
4,392
0
3,042
9,855
43,096
0
W
15,585
3,047
561
6,236
16,901
14,331
308
4,589
11,841
5,460
49,356
L
21,992
8,097
0
1,752
19,139
10,305
0
4,196
14,943
0
36,354
W
Fenrir
Y41D4BA0TH
Fenrir
20,020
6,596
370
8,132
19,750
16,798
306
6,750
12,158
0
41,767
L
Cabrakan
iHxte-_-U
Cabrakan
6,432
972
55
3,221
24,481
30,593
156
8,247
16,234
17,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,787
Gold Earned
33,932
179
Minions Killed
148
11
Camps Cleared
4
921,434
Distance Traveled
774,175
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,243
661
59
3
3
275,903
1
L
Janus
11,194
658
88
5
1
259,663
0
W
Odin
13,137
773
79
5
5
310,049
3
L
Awilix
12,428
731
38
2
2
268,117
0
W
Fenrir
13,407
789
41
2
3
335,482
2
L
Cabrakan
10,310
606
22
1
1
246,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role