Player Matchup

Bastet
Bastet
Diamond II
 
Bastet
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Diamond IV
RedMist176F
Skadi
Diamond IV
Level 125
God Stats
51W - 42L
1,635 SR
Queue Stats
1,075W - 1,065L
2,066 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
SrAnd1
Cu Chulainn
Diamond IV
Level 160
God Stats
1W - 2L
1,647 SR
Queue Stats
97W - 123L
2,021 MMR
Party 1
Agni
Agni
Diamond II
Sureshotken
Agni
Diamond II
Level 144
God Stats
60W - 49L
1,677 SR
Queue Stats
382W - 367L
2,299 MMR
Solo
Ganesha
Ganesha
Platinum I
WormDroppings
Ganesha
Platinum I
Level 121
God Stats
10W - 13L
1,607 SR
Queue Stats
410W - 394L
2,086 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,613 SR
1,994 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,612 SR
2,131 MMR
Merlin
Merlin
Diamond II
DrDadBod
Merlin
Diamond II
Level 61
God Stats
3W - 3L
1,723 SR
Queue Stats
131W - 108L
2,268 MMR
Solo
Bacchus
Bacchus
Diamond III
GayPotatos
Bacchus
Diamond III
Level 160
God Stats
49W - 40L
1,646 SR
Queue Stats
280W - 282L
2,134 MMR
Solo
Heimdallr
Heimdallr
Platinum II
NIKELAOS512
Heimdallr
Platinum II
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 141L
1,902 MMR
Solo
Camazotz
Camazotz
Masters
Peny
Camazotz
Masters
Level 160
God Stats
11W - 12L
1,622 SR
Queue Stats
815W - 814L
2,182 MMR
Solo
King Arthur
King Arthur
Diamond V
UghWrongHole
King Arthur
Diamond V
Level 160
God Stats
12W - 18L
1,568 SR
Queue Stats
503W - 472L
2,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
15 / 3 / 9
13,987
666
20,301
16,485
6,505
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
7 / 5 / 9
12,290
585
14,394
16,969
5,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
SrAnd1
Cu Chulainn
19
4 / 4 / 13
12,670
603
12,878
24,945
26,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
10 / 3 / 6
13,241
631
17,001
15,023
6,587
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
17
1 / 0 / 22
12,306
586
9,918
15,639
19,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ArtioUllrLokiOdinTiamat

VS

Bans
GebYemojaHou YiAthenaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrDadBod
Merlin
18
1 / 4 / 8
11,067
527
11,828
12,433
4,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
GayPotatos
Bacchus
15
2 / 8 / 6
9,620
458
7,846
20,245
19,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
NIKELAOS512
Heimdallr
15
3 / 11 / 3
9,851
469
7,470
18,892
4,300
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
Peny
Camazotz
18
7 / 6 / 1
12,033
573
11,092
23,022
11,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
UghWrongHole
King Arthur
16
2 / 8 / 3
10,365
494
13,753
20,419
17,367
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
36
37
Kills
15
15
Deaths
37
59
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
15
3
9
6.5
L
Merlin
DrDadBod
Merlin
1
4
8
1.25
L
Bacchus
GayPotatos
Bacchus
2
8
6
0.63
L
Heimdallr
NIKELAOS512
Heimdallr
3
11
3
0.41
L
Camazotz
Peny
Camazotz
7
6
1
1.25
W
7
5
9
2.3
W
Cu Chulainn
SrAnd1
Cu Chulainn
4
4
13
2.63
W
10
3
6
4.33
L
King Arthur
UghWrongHole
King Arthur
2
8
3
0.44
W
Ganesha
1
0
22
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,492
Damage
51,989
89,061
Taken
95,011
64,100
Mitigated
56,874
30,563
Healing
21,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
20,301
5,088
0
5,712
16,485
6,505
2,475
3,573
12,812
0
104,797
L
Merlin
DrDadBod
Merlin
11,828
823
0
1,216
12,433
4,230
0
4,822
7,453
98,918
0
L
Bacchus
GayPotatos
Bacchus
7,846
1,005
0
2,300
20,245
19,381
0
8,716
11,343
20,426
0
L
Heimdallr
NIKELAOS512
Heimdallr
7,470
3,007
0
4,363
18,892
4,300
1,704
4,442
14,450
0
52,853
L
Camazotz
Peny
Camazotz
11,092
3,387
0
11,142
23,022
11,596
0
5,849
17,070
0
86,014
W
14,394
6,757
0
6,059
16,969
5,751
6,783
4,978
11,877
0
94,123
W
Cu Chulainn
SrAnd1
Cu Chulainn
12,878
1,493
0
8,121
24,945
26,009
389
4,122
20,731
16,565
59,077
W
17,001
2,129
198
5,083
15,023
6,587
2,004
5,393
9,478
91,800
0
L
King Arthur
UghWrongHole
King Arthur
13,753
1,962
0
2,276
20,419
17,367
0
6,699
12,716
10,253
62,062
W
Ganesha
9,918
772
0
5,390
15,639
19,248
442
5,077
9,818
37,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,494
Gold Earned
52,936
598
Minions Killed
568
0
Camps Cleared
0
2,211,401
Distance Traveled
1,917,863
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,987
666
133
6
0
505,043
8
L
Merlin
11,067
527
192
9
0
404,070
6
L
Bacchus
9,620
458
20
1
0
380,401
9
L
Heimdallr
9,851
469
90
4
0
345,709
2
L
Camazotz
12,033
573
130
6
0
434,132
3
W
Skadi
12,290
585
130
6
0
415,786
1
W
Cu Chulainn
12,670
603
135
6
0
437,410
6
W
Agni
13,241
631
179
9
0
402,471
8
L
King Arthur
10,365
494
136
6
0
353,551
2
W
Ganesha
12,306
586
21
1
0
450,691
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role