Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BigDvddyx3
Fenrir
Level 88
God Stats
11W - 12L
1,537 SR
Queue Stats
256W - 261L
1,506 Elo+
Party 1
Merlin
Merlin
Jolksf
Merlin
Level 101
God Stats
11W - 9L
1,674 SR
Queue Stats
384W - 250L
1,614 Elo+
Solo
Cupid
Cupid
STA Deadshot
Cupid
Level 128
God Stats
1W - 1L
1,540 SR
Queue Stats
88W - 87L
1,501 Elo+
Party 1
Geb
Geb
iG TRIPEN
Geb
Level 147
God Stats
18W - 7L
1,750 SR
Queue Stats
105W - 103L
1,550 Elo+
Party 1
Team Averages
Level 125
1,600 SR
1,534 Elo+

VS

Team Averages
Level 99
1,544 SR
1,533 Elo+
Ao Kuang
Ao Kuang
DLB850
Ao Kuang
Level 47
God Stats
1W - 1L
1,546 SR
Queue Stats
15W - 13L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
GandalfDaCooked
Gilgamesh
Level 88
God Stats
5W - 7L
1,543 SR
Queue Stats
432W - 388L
1,512 Elo+
Solo
Amaterasu
Amaterasu
Mht DonCompi
Amaterasu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,551 Elo+
Party 2
Ravana
Ravana
snubdragon96170
Ravana
Level 103
God Stats
40W - 32L
1,631 SR
Queue Stats
196W - 166L
1,558 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wudycraft1
Ah Muzen Cab
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
4 / 0 / 0
5,697
712
3,896
3,132
1,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
BigDvddyx3
Fenrir
8
0 / 1 / 1
4,615
577
1,086
4,608
1,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Merlin
Jolksf
Merlin
8
0 / 1 / 0
4,519
565
2,523
1,832
495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 0 / 0
4,731
591
1,849
2,941
674
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 0 / 2
4,337
542
650
2,053
604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DLB850
Ao Kuang
7
0 / 0 / 1
4,038
505
808
4,386
1,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
GandalfDaCooked
Gilgamesh
6
0 / 3 / 0
4,028
504
621
4,476
2,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
Mht DonCompi
Amaterasu
6
0 / 1 / 1
3,847
481
563
2,274
933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
2 / 1 / 0
4,299
537
1,462
1,995
807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Muzen Cab
wudycraft1
Ah Muzen Cab
7
0 / 1 / 0
4,132
517
1,346
3,278
666
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
6
Kills
2
2
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
0
4
W
Fenrir
BigDvddyx3
Fenrir
0
1
1
0.5
L
Ao Kuang
DLB850
Ao Kuang
0
0
1
0.5
L
Gilgamesh
GandalfDaCooked
Gilgamesh
0
3
0
0
W
Merlin
Jolksf
Merlin
0
1
0
0
L
Amaterasu
Mht DonCompi
Amaterasu
0
1
1
0.5
W
2
0
0
2
W
0
0
2
1
L
2
1
0
2
L
Ah Muzen Cab
wudycraft1
Ah Muzen Cab
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,004
Damage
4,800
14,566
Taken
16,409
4,950
Mitigated
6,374
5,272
Healing
4,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,896
1,061
0
1,053
3,132
1,823
352
0
3,132
2,838
23,239
W
Fenrir
BigDvddyx3
Fenrir
1,086
296
0
1,549
4,608
1,354
0
299
4,309
0
27,267
L
Ao Kuang
DLB850
Ao Kuang
808
152
0
915
4,386
1,393
0
2,439
1,947
12,318
2,565
L
Gilgamesh
GandalfDaCooked
Gilgamesh
621
211
0
1,289
4,476
2,575
0
236
4,240
0
14,172
W
Merlin
Jolksf
Merlin
2,523
202
0
500
1,832
495
517
459
1,373
24,123
0
L
Amaterasu
Mht DonCompi
Amaterasu
563
285
0
686
2,274
933
0
383
1,891
0
10,318
W
1,849
1,166
0
1,074
2,941
674
225
0
2,941
0
20,840
W
650
165
591
505
2,053
604
0
0
2,053
8,078
0
L
1,462
362
0
474
1,995
807
0
290
1,705
0
14,357
L
Ah Muzen Cab
wudycraft1
Ah Muzen Cab
1,346
659
0
1,372
3,278
666
0
267
3,011
0
18,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,899
Gold Earned
20,344
243
Minions Killed
172
0
Camps Cleared
0
757,377
Distance Traveled
663,902
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,697
712
61
8
0
166,584
0
W
Fenrir
4,615
577
60
8
0
158,960
0
L
Ao Kuang
4,038
505
35
4
0
143,221
1
L
Gilgamesh
4,028
504
32
4
0
117,036
1
W
Merlin
4,519
565
50
6
0
135,292
3
L
Amaterasu
3,847
481
26
3
0
161,219
2
W
Cupid
4,731
591
52
7
0
139,979
0
W
Geb
4,337
542
20
3
0
156,562
4
L
Ravana
4,299
537
33
4
0
93,308
0
L
Ah Muzen Cab
4,132
517
46
6
0
149,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role