Player Matchup

Nike
Nike
DirtyBlondeMedic
Nike
Level 28
God Stats
5W - 3L
1,469 SR
Queue Stats
112W - 57L
1,631 Elo+
Party 2
Danzaburou
Danzaburou
Racòón
Danzaburou
Level 148
God Stats
10W - 17L
1,274 SR
Queue Stats
419W - 507L
1,455 Elo+
Party 2
Chang'e
Chang'e
shadowchaser271
Chang'e
Level 48
God Stats
5W - 5L
1,500 SR
Queue Stats
334W - 456L
1,441 Elo+
Party 2
Team Averages
Level 75
1,414 SR
1,509 Elo+

VS

Team Averages
Level 38
1,522 SR
1,300 Elo+
Odin
Odin
Leodidos
Odin
Level 103
God Stats
0W - 1L
1,769 SR
Queue Stats
5W - 2L
1,300 Elo+
Party 1
Cthulhu
Cthulhu
SilentSam96
Cthulhu
Level 4
God Stats
0W - 4L
1,449 SR
Queue Stats
0W - 4L
1,300 Elo+
Party 1
Tiamat
Tiamat
eddyeddy202
Tiamat
Level 6
God Stats
2W - 3L
1,348 SR
Queue Stats
6W - 5L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 14
10,376
865
8,088
10,645
7,804
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Racòón
Danzaburou
15
11 / 0 / 11
11,209
934
15,654
8,916
3,156
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 5 / 15
9,533
794
10,404
10,282
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
1 / 8 / 4
7,556
630
7,369
13,086
7,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
SilentSam96
Cthulhu
10
2 / 7 / 1
7,432
619
5,804
13,925
9,195
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
11
2 / 8 / 1
7,857
655
4,992
11,224
5,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
23
Kills
5
5
Deaths
23
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
0
14
15
L
Odin
1
8
4
0.38
W
Danzaburou
Racòón
Danzaburou
11
0
11
16.5
L
Cthulhu
SilentSam96
Cthulhu
2
7
1
0.36
L
Tiamat
2
8
1
0.31
W
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,146
Damage
18,165
29,843
Taken
38,235
14,071
Mitigated
22,391
13,179
Healing
2,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,088
1,213
253
1,675
10,645
7,804
667
3,215
7,246
0
23,589
L
Odin
7,369
775
0
601
13,086
7,961
0
5,063
8,023
0
21,157
W
Danzaburou
Racòón
Danzaburou
15,654
8,717
0
4,700
8,916
3,156
1,876
4,167
4,323
0
54,617
L
Cthulhu
SilentSam96
Cthulhu
5,804
390
0
860
13,925
9,195
0
3,790
10,135
16,092
0
L
Tiamat
4,992
68
0
1,362
11,224
5,235
0
2,009
9,215
25,756
0
W
10,404
2,095
2,609
3,942
10,282
3,111
438
3,650
6,532
22,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,118
Gold Earned
22,845
119
Minions Killed
92
6
Camps Cleared
4
714,250
Distance Traveled
588,568
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,376
865
22
2
1
259,139
1
L
Odin
7,556
630
27
2
0
212,408
1
W
Danzaburou
11,209
934
70
6
2
251,048
1
L
Cthulhu
7,432
619
20
2
0
183,649
0
L
Tiamat
7,857
655
45
4
4
192,511
0
W
Chang'e
9,533
794
27
2
3
204,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role