Player Matchup

Ravana
Ravana
 
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Perrywinkler
Apollo
Level 146
God Stats
2W - 1L
1,682 SR
Queue Stats
49W - 52L
1,532 Elo+
Solo
Thor
Thor
Vexamillian
Thor
Level 102
God Stats
4W - 6L
1,500 SR
Queue Stats
598W - 687L
1,531 Elo+
Solo
Ra
Ra
WereCrow
Ra
Level 138
God Stats
6W - 9L
1,623 SR
Queue Stats
84W - 75L
1,562 Elo+
Solo
Ymir
Ymir
toxiclighter
Ymir
Level 96
God Stats
20W - 14L
1,595 SR
Queue Stats
148W - 135L
1,482 Elo+
Solo
Team Averages
Level 122
1,580 SR
1,522 Elo+

VS

Team Averages
Level 103
1,508 SR
1,506 Elo+
Neith
Neith
Alumineium
Neith
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 49L
1,544 Elo+
Party 1
Fenrir
Fenrir
BeamyDock53
Fenrir
Level 111
God Stats
4W - 7L
1,523 SR
Queue Stats
185W - 189L
1,450 Elo+
Party 2
Tiamat
Tiamat
MMGPlays
Tiamat
Level 86
God Stats
9W - 11L
1,517 SR
Queue Stats
246W - 262L
1,533 Elo+
Party 2
Eset
Eset
Seawhal3
Eset
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
349W - 354L
1,464 Elo+
Party 2
Geb
Geb
lorkan360
Geb
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 50L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
5 / 0 / 2
7,959
612
6,350
4,430
2,591
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
13
4 / 2 / 0
7,751
596
4,842
6,589
2,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 4 / 3
6,392
492
3,587
9,157
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 7
7,057
543
6,584
6,862
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 0 / 5
7,026
540
4,800
6,182
3,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 2 / 1
6,730
518
4,265
6,224
2,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
11
1 / 3 / 4
6,355
489
4,622
9,059
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
MMGPlays
Tiamat
11
1 / 3 / 2
6,117
471
4,775
6,261
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
10
0 / 6 / 1
5,582
429
1,102
7,253
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 2 / 2
6,351
489
2,506
10,409
7,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
16
Kills
6
7
Deaths
16
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
0
2
6
L
Neith
1
2
1
0.75
L
Fenrir
1
3
4
1
L
Tiamat
MMGPlays
Tiamat
1
3
2
0.67
W
Apollo
4
2
0
2
L
Eset
0
6
1
0.08
W
2
4
3
0.88
W
1
1
7
4.5
L
3
2
2
2
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,163
Damage
17,270
33,220
Taken
39,206
12,518
Mitigated
18,095
9,795
Healing
10,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,350
1,317
0
2,242
4,430
2,591
495
606
3,694
0
42,135
L
Neith
4,265
1,806
0
1,509
6,224
2,130
308
276
5,948
0
48,761
L
Fenrir
4,622
867
0
3,259
9,059
3,161
0
2,412
6,493
0
38,832
L
Tiamat
MMGPlays
Tiamat
4,775
471
0
1,437
6,261
3,062
219
3,447
2,615
31,960
0
W
Apollo
4,842
2,839
0
954
6,589
2,111
1,030
880
5,695
0
44,165
L
Eset
1,102
100
120
1,362
7,253
1,788
0
922
6,299
20,719
0
W
3,587
1,012
0
1,536
9,157
2,565
0
2,267
6,749
0
28,101
W
6,584
824
777
2,697
6,862
1,889
200
2,803
3,799
44,372
0
L
2,506
247
46
2,903
10,409
7,954
0
3,692
6,467
15,324
0
W
4,800
1,468
444
1,145
6,182
3,362
0
1,114
4,900
22,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,185
Gold Earned
31,135
391
Minions Killed
326
0
Camps Cleared
0
1,330,516
Distance Traveled
1,198,724
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,959
612
93
7
0
276,323
2
L
Neith
6,730
518
104
8
0
222,653
2
L
Fenrir
6,355
489
78
6
0
270,039
1
L
Tiamat
6,117
471
73
6
0
231,543
1
W
Apollo
7,751
596
105
8
0
251,739
0
L
Eset
5,582
429
56
4
0
245,011
3
W
Thor
6,392
492
65
5
0
268,739
1
W
Ra
7,057
543
98
8
0
280,754
6
L
Geb
6,351
489
15
1
0
229,478
2
W
Ymir
7,026
540
30
2
0
252,961
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role