Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BLACKW1D0W_98
Ah Muzen Cab
Level 123
God Stats
25W - 12L
1,670 SR
Queue Stats
37W - 28L
1,576 Elo+
Party 2
Janus
Janus
BabyYodaFeetPics
Janus
Level 69
God Stats
54W - 48L
1,563 SR
Queue Stats
228W - 205L
1,548 Elo+
Party 2
Artio
Artio
GabeLehBabe
Artio
Level 106
God Stats
8W - 6L
1,690 SR
Queue Stats
445W - 415L
1,619 Elo+
Party 2
Hun Batz
Hun Batz
GabeLehBabe
Hun Batz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,614 Elo+
Party 2
Nike
Nike
Kaizel--
Nike
Level 119
God Stats
15W - 7L
1,729 SR
Queue Stats
588W - 504L
1,609 Elo+
Party 2
Team Averages
Level 84
1,631 SR
1,593 Elo+

VS

Team Averages
Level 111
1,584 SR
1,442 Elo+
Nike
Nike
Fearsome_Fox00
Nike
Level 29
God Stats
0W - 3L
1,743 SR
Queue Stats
72W - 80L
1,430 Elo+
Party 1
Zhong Kui
Zhong Kui
LashedPegasus21
Zhong Kui
Level 126
God Stats
3W - 1L
1,772 SR
Queue Stats
19W - 27L
1,396 Elo+
Party 3
Ganesha
Ganesha
NordicBasilisk
Ganesha
Level 139
God Stats
1W - 3L
1,390 SR
Queue Stats
120W - 130L
1,410 Elo+
Party 1
Loki
Loki
XCubone104
Loki
Level 129
God Stats
2W - 6L
1,320 SR
Queue Stats
285W - 291L
1,486 Elo+
Party 3
Chiron
Chiron
xbulbasaur001
Chiron
Level 134
God Stats
6W - 5L
1,696 SR
Queue Stats
141W - 153L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BLACKW1D0W_98
Ah Muzen Cab
19
2 / 1 / 3
11,429
544
8,410
11,323
5,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 4 / 9
12,106
576
12,852
11,993
4,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 3 / 12
10,538
502
8,473
19,324
23,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
GabeLehBabe
Hun Batz
18
7 / 3 / 12
11,974
570
11,485
13,715
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
20
10 / 1 / 12
13,829
659
16,145
19,789
20,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 0
9,560
455
5,976
16,787
10,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
LashedPegasus21
Zhong Kui
15
3 / 8 / 2
9,596
457
12,578
15,902
9,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 5 / 7
9,202
438
10,736
17,628
18,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 6 / 3
9,416
448
6,485
15,387
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 4 / 0
9,911
472
9,182
15,571
6,641
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
31
Kills
12
12
Deaths
31
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BLACKW1D0W_98
Ah Muzen Cab
2
1
3
3.5
W
7
4
9
2.88
L
0
8
0
0
W
5
3
12
3.67
W
Hun Batz
GabeLehBabe
Hun Batz
7
3
12
4.33
W
Nike
10
1
12
16
L
Zhong Kui
LashedPegasus21
Zhong Kui
3
8
2
0.5
L
3
5
7
1.3
L
3
6
3
0.75
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,365
Damage
44,957
76,144
Taken
81,275
58,119
Mitigated
50,330
26,243
Healing
20,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BLACKW1D0W_98
Ah Muzen Cab
8,410
2,865
0
5,873
11,323
5,058
3,435
1,358
9,965
0
97,475
W
12,852
1,305
0
1,613
11,993
4,194
1,006
7,202
4,791
71,851
0
L
5,976
1,853
0
2,606
16,787
10,420
780
2,915
13,781
0
68,975
W
8,473
1,096
2,928
5,866
19,324
23,267
186
6,295
13,029
35,618
0
W
Hun Batz
GabeLehBabe
Hun Batz
11,485
4,084
0
4,907
13,715
5,166
1,142
3,243
10,472
0
68,861
W
Nike
16,145
3,138
0
5,056
19,789
20,434
674
4,327
15,462
16,638
73,333
L
Zhong Kui
LashedPegasus21
Zhong Kui
12,578
2,576
0
2,747
15,902
9,945
78
8,025
7,505
59,805
9,043
L
10,736
837
450
1,754
17,628
18,575
0
7,009
10,273
35,707
0
L
6,485
1,489
0
4,572
15,387
4,749
0
3,810
11,393
0
50,895
L
9,182
4,242
684
7,638
15,571
6,641
0
2,092
13,447
0
84,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,876
Gold Earned
47,685
604
Minions Killed
567
0
Camps Cleared
0
2,181,106
Distance Traveled
1,881,747
31
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,429
544
149
7
0
420,725
8
W
Janus
12,106
576
147
7
0
418,858
6
L
Nike
9,560
455
156
7
0
381,370
1
W
Artio
10,538
502
51
2
0
429,212
9
W
Hun Batz
11,974
570
98
5
0
468,192
4
W
Nike
13,829
659
159
8
0
444,119
4
L
Zhong Kui
9,596
457
126
6
0
316,825
9
L
Ganesha
9,202
438
28
1
0
396,552
5
L
Loki
9,416
448
91
4
0
410,192
9
L
Chiron
9,911
472
166
8
0
376,808
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role