Player Matchup

Scylla
Scylla
FramundaMabalz
Scylla
Level 128
God Stats
25W - 14L
1,647 SR
Queue Stats
281W - 174L
1,639 Elo+
Party 2
Ares
Ares
JulianToast
Ares
Level 42
God Stats
22W - 8L
1,677 SR
Queue Stats
272W - 149L
1,677 Elo+
Party 2
Zeus
Zeus
RedNeckRiverHog
Zeus
Level 47
God Stats
2W - 0L
1,763 SR
Queue Stats
291W - 274L
1,450 Elo+
Party 3
Baba Yaga
Baba Yaga
Skarrish
Baba Yaga
Level 50
God Stats
2W - 0L
1,736 SR
Queue Stats
269W - 258L
1,452 Elo+
Party 3
Charybdis
Charybdis
jackaroonie
Charybdis
Level 157
God Stats
1W - 4L
1,498 SR
Queue Stats
678W - 526L
1,717 Elo+
Party 2
Team Averages
Level 85
1,664 SR
1,587 Elo+

VS

Team Averages
Level 72
1,612 SR
1,535 Elo+
Fenrir
Fenrir
FaithWalker615
Fenrir
Level 81
God Stats
3W - 3L
1,553 SR
Queue Stats
200W - 150L
1,542 Elo+
Party 1
King Arthur
King Arthur
Forsaken_Senpai
King Arthur
Level 108
God Stats
22W - 24L
1,547 SR
Queue Stats
126W - 91L
1,597 Elo+
Party 1
Izanami
Izanami
Winky07k
Izanami
Level 39
God Stats
33W - 15L
1,680 SR
Queue Stats
102W - 77L
1,577 Elo+
Party 1
Aphrodite
Aphrodite
cjacquet00
Aphrodite
Level 103
God Stats
9W - 9L
1,535 SR
Queue Stats
428W - 466L
1,434 Elo+
Solo
Kukulkan
Kukulkan
flyintorevival
Kukulkan
Level 27
God Stats
37W - 22L
1,747 SR
Queue Stats
76W - 62L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 12
11,379
599
14,756
9,208
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
8 / 4 / 14
10,037
528
10,643
14,733
12,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
0 / 3 / 2
9,540
502
5,194
7,387
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
Skarrish
Baba Yaga
18
5 / 1 / 7
10,301
542
6,510
8,444
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
jackaroonie
Charybdis
17
9 / 5 / 9
10,518
554
14,765
14,953
5,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
10,078
530
6,523
12,146
4,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Forsaken_Senpai
King Arthur
17
3 / 2 / 2
10,359
545
7,984
13,598
11,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Izanami
Winky07k
Izanami
14
5 / 12 / 5
9,598
505
10,549
16,269
5,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
cjacquet00
Aphrodite
12
1 / 10 / 8
8,471
446
5,061
15,799
10,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
13
1 / 8 / 2
8,588
452
4,000
13,573
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
34
Kills
14
14
Deaths
34
44
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
2
4
3
L
King Arthur
Forsaken_Senpai
King Arthur
3
2
2
2
W
12
1
12
18
W
8
4
14
3.75
W
0
3
2
0.33
W
Baba Yaga
Skarrish
Baba Yaga
5
1
7
8.5
L
Izanami
Winky07k
Izanami
5
12
5
0.63
L
Aphrodite
cjacquet00
Aphrodite
1
10
8
0.5
L
Kukulkan
1
8
2
0.25
W
Charybdis
jackaroonie
Charybdis
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,868
Damage
34,117
54,725
Taken
71,385
26,807
Mitigated
36,805
15,475
Healing
20,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,523
2,167
0
4,408
12,146
4,429
0
7,121
5,025
0
45,789
L
King Arthur
Forsaken_Senpai
King Arthur
7,984
1,290
0
4,296
13,598
11,942
225
8,251
5,347
0
66,716
W
14,756
2,407
0
2,151
9,208
3,284
501
2,259
6,949
68,920
0
W
10,643
528
0
2,426
14,733
12,685
178
2,544
12,089
31,608
0
W
5,194
517
0
698
7,387
2,207
86
0
6,857
61,933
0
W
Baba Yaga
Skarrish
Baba Yaga
6,510
758
0
5,547
8,444
3,418
58
100
8,293
78,514
0
L
Izanami
Winky07k
Izanami
10,549
5,742
134
1,350
16,269
5,741
782
7,656
8,613
0
57,543
L
Aphrodite
cjacquet00
Aphrodite
5,061
606
1,949
4,767
15,799
10,869
0
6,275
9,524
23,972
0
L
Kukulkan
4,000
589
298
3,684
13,573
3,824
0
7,800
5,773
49,365
0
W
Charybdis
jackaroonie
Charybdis
14,765
7,500
0
4,653
14,953
5,213
230
4,158
10,795
0
82,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,775
Gold Earned
47,094
525
Minions Killed
437
0
Camps Cleared
0
1,852,836
Distance Traveled
1,726,593
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,078
530
85
4
0
426,399
0
L
King Arthur
10,359
545
131
7
0
356,116
5
W
Scylla
11,379
599
117
6
0
386,391
5
W
Ares
10,037
528
29
2
0
389,890
6
W
Zeus
9,540
502
127
7
0
341,163
3
W
Baba Yaga
10,301
542
134
7
0
412,095
9
L
Izanami
9,598
505
92
5
0
299,023
0
L
Aphrodite
8,471
446
29
2
0
315,261
0
L
Kukulkan
8,588
452
100
5
0
329,794
0
W
Charybdis
10,518
554
118
6
0
323,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role