Player Matchup

Morgan Le Fay
Morgan Le Fay
BeansOnDaGrill7
Morgan Le Fay
Level 120
God Stats
10W - 9L
1,638 SR
Queue Stats
598W - 625L
1,430 Elo+
Solo
Ymir
Ymir
HenriqueDutra026
Ymir
Level 145
God Stats
1W - 2L
1,510 SR
Queue Stats
243W - 271L
1,429 Elo+
Solo
Awilix
Awilix
LandmarkCashew
Awilix
Level 81
God Stats
0W - 1L
1,452 SR
Queue Stats
46W - 44L
1,568 Elo+
Party 1
Guan Yu
Guan Yu
PriceIsRightish
Guan Yu
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 51L
1,498 Elo+
Party 1
Chernobog
Chernobog
hryj
Chernobog
Level 102
God Stats
0W - 3L
1,218 SR
Queue Stats
75W - 75L
1,521 Elo+
Party 1
Team Averages
Level 105
1,464 SR
1,489 Elo+

VS

Team Averages
Level 93
1,654 SR
1,438 Elo+
Mulan
Mulan
 
Mulan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Kelefane3060
Ares
Level 104
God Stats
9W - 4L
1,665 SR
Queue Stats
174W - 194L
1,409 Elo+
Solo
Ra
Ra
RJtoTHEmaxx
Ra
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 24L
1,353 Elo+
Solo
Freya
Freya
Ruckus503
Freya
Level 84
God Stats
2W - 1L
1,708 SR
Queue Stats
195W - 234L
1,415 Elo+
Party 2
Tiamat
Tiamat
jesterMB
Tiamat
Level 87
God Stats
15W - 7L
1,898 SR
Queue Stats
366W - 354L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BeansOnDaGrill7
Morgan Le Fay
20
3 / 3 / 16
12,156
675
26,609
18,835
7,993
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 8 / 16
11,706
650
19,611
30,596
36,153
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 8 / 10
14,112
784
19,861
20,087
8,778
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
2 / 4 / 18
11,682
649
9,735
27,107
32,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
hryj
Chernobog
19
4 / 7 / 14
11,780
654
28,250
22,582
11,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
3 / 8 / 17
12,243
680
14,723
29,427
41,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
8 / 3 / 15
12,678
704
16,007
31,208
34,865
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 4 / 19
14,440
802
31,450
27,229
15,685
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Freya
Ruckus503
Freya
19
4 / 4 / 11
12,386
688
14,172
14,185
7,266
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
jesterMB
Tiamat
20
4 / 4 / 20
12,451
692
27,048
21,813
17,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
112
23
Kills
30
30
Deaths
23
74
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
8
17
1.44
L
Morgan Le Fay
BeansOnDaGrill7
Morgan Le Fay
3
3
16
3.67
L
4
8
16
1.5
W
8
3
15
5.17
L
10
8
10
1.88
L
2
4
18
2.75
W
11
4
19
5.13
W
Freya
Ruckus503
Freya
4
4
11
2.38
L
Chernobog
hryj
Chernobog
4
7
14
1.57
W
Tiamat
jesterMB
Tiamat
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,066
Damage
103,400
119,207
Taken
123,862
97,308
Mitigated
116,495
56,097
Healing
48,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
14,723
1,686
3,167
4,956
29,427
41,470
250
10,784
18,643
548
24,143
L
Morgan Le Fay
BeansOnDaGrill7
Morgan Le Fay
26,609
3,374
4,006
7,230
18,835
7,993
1,318
14,607
4,228
49,511
0
L
19,611
2,634
1,300
1,766
30,596
36,153
398
20,721
9,875
32,225
0
W
16,007
282
813
3,431
31,208
34,865
989
12,849
18,149
22,327
0
L
19,861
8,204
3,133
1,990
20,087
8,778
1,695
16,452
3,635
0
33,583
L
9,735
1,262
14,892
14,842
27,107
32,730
390
21,323
5,784
0
20,371
W
31,450
4,448
14,124
10,793
27,229
15,685
1,743
10,704
16,525
80,593
0
W
Freya
Ruckus503
Freya
14,172
4,268
2,229
2,638
14,185
7,266
1,957
5,824
8,361
30,057
0
L
Chernobog
hryj
Chernobog
28,250
13,815
1,310
5,628
22,582
11,654
1,690
15,601
6,981
0
60,032
W
Tiamat
jesterMB
Tiamat
27,048
1,474
2,530
3,879
21,813
17,209
542
6,059
15,754
46,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,436
Gold Earned
64,198
183
Minions Killed
181
0
Camps Cleared
0
1,548,478
Distance Traveled
1,500,314
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,243
680
17
1
0
294,274
0
L
Morgan Le Fay
12,156
675
48
3
0
332,005
5
L
Ymir
11,706
650
18
1
0
257,415
0
W
Ares
12,678
704
7
0
0
317,962
1
L
Awilix
14,112
784
32
2
0
323,418
0
L
Guan Yu
11,682
649
16
1
0
349,130
0
W
Ra
14,440
802
96
5
0
339,429
0
W
Freya
12,386
688
27
2
0
203,373
0
L
Chernobog
11,780
654
69
4
0
286,510
0
W
Tiamat
12,451
692
34
2
0
345,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role