Player Matchup

Bacchus
Bacchus
DottierCrown7
Bacchus
Level 29
God Stats
14W - 8L
1,594 SR
Queue Stats
226W - 265L
1,379 Elo+
Solo
Ne Zha
Ne Zha
GuguvolNINJA525
Ne Zha
Level 25
God Stats
6W - 4L
1,753 SR
Queue Stats
136W - 177L
1,351 Elo+
Solo
Nox
Nox
YordyFox
Nox
Level 27
God Stats
5W - 3L
1,703 SR
Queue Stats
112W - 104L
1,432 Elo+
Solo
Awilix
Awilix
tio-Smurf-Seduto
Awilix
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 49L
1,395 Elo+
Solo
Ullr
Ullr
xAgustina
Ullr
Level 16
God Stats
11W - 12L
1,565 SR
Queue Stats
43W - 35L
1,555 Elo+
Solo
Team Averages
Level 21
1,623 SR
1,422 Elo+

VS

Team Averages
Level 16
1,500 SR
1,357 Elo+
Kukulkan
Kukulkan
GandallSr
Kukulkan
Level 5
God Stats
1W - 1L
1,778 SR
Queue Stats
1W - 5L
1,327 Elo+
Solo
Thor
Thor
HacheZetha
Thor
Level 29
God Stats
0W - 3L
1,221 SR
Queue Stats
145W - 177L
1,299 Elo+
Solo
Amaterasu
Amaterasu
SatanasCarinhoso
Amaterasu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,335 Elo+
Solo
Hel
Hel
linteoezio
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,382 Elo+
Party 1
Anhur
Anhur
nehuencococcia11
Anhur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
0 / 1 / 1
5,540
504
1,435
5,790
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
6 / 0 / 4
7,138
649
4,530
5,909
1,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
5 / 0 / 2
7,139
649
3,222
3,798
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 0 / 3
7,271
661
5,277
6,171
4,146
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ullr
9
1 / 2 / 2
5,701
518
5,415
6,320
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GandallSr
Kukulkan
9
0 / 4 / 0
4,991
454
4,147
4,771
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
5,004
455
1,771
6,846
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
6
0 / 7 / 0
4,392
399
1,427
7,878
3,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 1 / 1
4,974
452
1,530
3,658
1,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
2 / 0 / 1
5,137
467
4,195
6,021
1,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
16
Kills
2
3
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
0
1
1
0.5
L
Kukulkan
GandallSr
Kukulkan
0
4
0
0
W
6
0
4
8
L
0
4
0
0
L
Amaterasu
0
7
0
0
W
5
0
2
6
L
0
1
1
0.5
L
2
0
1
2.5
W
4
0
3
5.5
W
Ullr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,879
Damage
13,070
27,988
Taken
29,174
12,257
Mitigated
11,087
6,940
Healing
6,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
1,435
30
0
1,798
5,790
3,333
0
470
5,320
14,495
0
L
Kukulkan
GandallSr
Kukulkan
4,147
477
0
250
4,771
1,530
0
1,038
3,733
23,018
0
W
4,530
2,088
0
1,966
5,909
1,889
326
1,113
4,694
0
33,573
L
1,771
608
0
867
6,846
2,622
0
1,004
5,842
0
24,118
L
Amaterasu
1,427
478
0
798
7,878
3,747
0
663
7,215
0
10,847
W
3,222
265
0
495
3,798
1,319
0
1,096
2,564
37,029
0
L
1,530
171
1,504
1,832
3,658
1,721
0
1,054
2,604
7,906
0
L
4,195
2,553
0
1,494
6,021
1,467
0
898
5,123
0
20,166
W
5,277
1,126
0
1,125
6,171
4,146
0
1,720
4,371
0
35,565
W
Ullr
5,415
1,687
0
1,556
6,320
1,570
534
958
5,362
0
27,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,789
Gold Earned
24,498
309
Minions Killed
164
0
Camps Cleared
0
1,163,616
Distance Traveled
1,023,282
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,540
504
25
2
0
244,837
2
L
Kukulkan
4,991
454
51
5
0
160,185
1
W
Ne Zha
7,138
649
79
7
0
252,649
0
L
Thor
5,004
455
42
4
0
231,364
4
L
Amaterasu
4,392
399
23
2
0
210,938
1
W
Nox
7,139
649
72
7
0
227,798
2
L
Hel
4,974
452
12
1
0
214,491
0
L
Anhur
5,137
467
36
3
0
206,304
3
W
Awilix
7,271
661
78
7
0
229,955
3
W
Ullr
5,701
518
55
5
0
208,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role