Player Matchup

Artemis
Artemis
IgnorancePays
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,570 Elo+
Solo
Thanatos
Thanatos
NichtSoEinefac
Thanatos
Level 27
God Stats
1W - 4L
1,444 SR
Queue Stats
83W - 89L
1,501 Elo+
Solo
Erlang Shen
Erlang Shen
STGgame
Erlang Shen
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,278 Elo+
Solo
Anubis
Anubis
SubaroTean
Anubis
Level 22
God Stats
9W - 6L
1,584 SR
Queue Stats
25W - 20L
1,402 Elo+
Solo
Merlin
Merlin
sellrice
Merlin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 79L
1,492 Elo+
Solo
Team Averages
Level 17
1,506 SR
1,449 Elo+

VS

Team Averages
Level 17
1,627 SR
1,408 Elo+
Kukulkan
Kukulkan
ChildOfHatrd
Kukulkan
Level 39
God Stats
13W - 13L
1,491 SR
Queue Stats
93W - 97L
1,514 Elo+
Party 1
Ullr
Ullr
ELLЕON
Ullr
Level 9
God Stats
4W - 0L
1,808 SR
Queue Stats
22W - 12L
1,727 Elo+
Solo
Bacchus
Bacchus
LittleBacchus
Bacchus
Level 17
God Stats
48W - 35L
1,596 SR
Queue Stats
108W - 108L
1,380 Elo+
Solo
Tiamat
Tiamat
LordHJ
Tiamat
Level 7
God Stats
1W - 1L
1,740 SR
Queue Stats
1W - 3L
1,116 Elo+
Solo
Merlin
Merlin
ThunderxBringer
Merlin
Level 11
God Stats
20W - 19L
1,500 SR
Queue Stats
64W - 50L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
6 / 5 / 5
12,042
1,204
17,121
14,657
4,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
17
5 / 8 / 9
10,990
1,099
10,075
14,909
4,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
STGgame
Erlang Shen
15
1 / 8 / 4
8,505
851
3,274
10,349
4,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
SubaroTean
Anubis
16
1 / 9 / 8
9,399
940
6,093
20,786
16,251
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
sellrice
Merlin
17
3 / 4 / 8
10,696
1,070
15,856
13,646
4,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

98

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChildOfHatrd
Kukulkan
18
1 / 3 / 24
10,343
1,034
12,921
8,607
3,347
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
ELLЕON
Ullr
18
14 / 3 / 14
13,204
1,320
22,108
14,189
6,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
17
5 / 1 / 19
11,491
1,149
10,184
15,694
22,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
LordHJ
Tiamat
18
4 / 6 / 19
10,642
1,064
10,942
11,966
7,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 3 / 17
11,792
1,179
13,853
9,560
4,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
127
16
Kills
34
34
Deaths
16
34
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ChildOfHatrd
Kukulkan
1
3
24
4.33
W
Ullr
ELLЕON
Ullr
14
3
14
7
L
Artemis
6
5
5
1.7
W
Bacchus
5
1
19
14.5
W
Tiamat
LordHJ
Tiamat
4
6
19
2.25
L
Thanatos
5
8
9
1.19
L
Erlang Shen
STGgame
Erlang Shen
1
8
4
0.38
L
Anubis
SubaroTean
Anubis
1
9
8
0.56
W
10
3
17
6.17
L
Merlin
sellrice
Merlin
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,419
Damage
70,008
74,347
Taken
60,016
34,232
Mitigated
44,154
4,860
Healing
5,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ChildOfHatrd
Kukulkan
12,921
1,427
0
947
8,607
3,347
0
2,591
6,016
38,018
0
W
Ullr
ELLЕON
Ullr
22,108
7,949
0
611
14,189
6,140
0
5,227
8,962
0
31,333
L
Artemis
17,121
9,624
0
350
14,657
4,950
0
7,952
6,705
0
52,900
W
Bacchus
10,184
1,162
0
1,328
15,694
22,915
0
6,756
8,938
20,221
0
W
Tiamat
LordHJ
Tiamat
10,942
220
63
2,008
11,966
7,737
0
4,358
7,608
25,623
0
L
Thanatos
10,075
2,169
0
3,752
14,909
4,910
0
10,906
4,003
0
18,821
L
Erlang Shen
STGgame
Erlang Shen
3,274
965
0
190
10,349
4,081
0
6,499
3,850
0
6,721
L
Anubis
SubaroTean
Anubis
6,093
257
0
146
20,786
16,251
0
15,929
4,857
11,863
0
W
13,853
365
231
306
9,560
4,015
0
3,017
6,543
34,962
0
L
Merlin
sellrice
Merlin
15,856
484
0
422
13,646
4,040
0
6,614
7,032
46,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,632
Gold Earned
57,472
191
Minions Killed
181
8
Camps Cleared
6
823,977
Distance Traveled
905,869
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,343
1,034
74
7
1
177,973
0
W
Ullr
13,204
1,320
14
1
2
179,315
0
L
Artemis
12,042
1,204
84
8
3
181,853
0
W
Bacchus
11,491
1,149
18
2
1
184,443
1
W
Tiamat
10,642
1,064
35
4
0
182,889
0
L
Thanatos
10,990
1,099
21
2
3
197,251
0
L
Erlang Shen
8,505
851
6
1
0
96,057
0
L
Anubis
9,399
940
11
1
0
161,368
0
W
Merlin
11,792
1,179
40
4
2
181,249
0
L
Merlin
10,696
1,070
69
7
2
187,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role