Player Matchup

Tiamat
Tiamat
Masonjarr21
Tiamat
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,115 Elo+
Party 2
Cthulhu
Cthulhu
PrinceFinesser1
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,115 Elo+
Party 2
Apollo
Apollo
bledsoe7
Apollo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,115 Elo+
Party 2
Team Averages
Level 52
1,500 SR
1,115 Elo+

VS

Team Averages
Level 36
1,421 SR
1,259 Elo+
Jormungandr
Jormungandr
OG BOMB1000
Jormungandr
Level 18
God Stats
1W - 2L
1,509 SR
Queue Stats
20W - 13L
1,025 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Snake1859873
Ah Muzen Cab
Level 21
God Stats
1W - 0L
1,306 SR
Queue Stats
3W - 7L
1,185 Elo+
Solo
Sun Wukong
Sun Wukong
lll The Law
Sun Wukong
Level 68
God Stats
1W - 0L
1,448 SR
Queue Stats
22W - 14L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
3 / 7 / 6
13,048
593
21,114
22,578
15,368
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 3 / 6
12,062
548
10,422
29,280
35,728
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
bledsoe7
Apollo
16
6 / 5 / 4
13,701
623
17,394
21,560
9,908
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
OG BOMB1000
Jormungandr
16
3 / 2 / 7
12,979
590
16,709
25,237
38,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Snake1859873
Ah Muzen Cab
16
6 / 5 / 5
13,511
614
20,123
14,734
6,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
lll The Law
Sun Wukong
16
6 / 3 / 7
13,655
621
19,522
24,619
26,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
10
Kills
15
15
Deaths
10
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
7
6
0.86
W
Jormungandr
OG BOMB1000
Jormungandr
3
2
7
3.25
L
1
3
6
1.33
W
Ah Muzen Cab
Snake1859873
Ah Muzen Cab
6
5
5
1.7
L
Apollo
bledsoe7
Apollo
6
5
4
1.6
W
Sun Wukong
lll The Law
Sun Wukong
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,930
Damage
56,354
73,418
Taken
64,590
61,004
Mitigated
71,092
22,994
Healing
6,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
21,114
1,962
725
9,255
22,578
15,368
599
6,051
16,527
53,490
0
W
Jormungandr
OG BOMB1000
Jormungandr
16,709
7,104
0
0
25,237
38,232
606
10,750
14,487
55,733
0
L
10,422
832
472
7,875
29,280
35,728
763
7,860
21,420
31,501
0
W
Ah Muzen Cab
Snake1859873
Ah Muzen Cab
20,123
6,696
0
2,974
14,734
6,241
1,305
9,097
5,637
0
56,430
L
Apollo
bledsoe7
Apollo
17,394
8,104
0
4,667
21,560
9,908
1,411
5,148
16,412
0
64,325
W
Sun Wukong
lll The Law
Sun Wukong
19,522
3,669
0
4,001
24,619
26,619
780
12,538
12,081
4,350
37,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,811
Gold Earned
40,145
239
Minions Killed
211
4
Camps Cleared
6
1,149,227
Distance Traveled
1,120,107
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,048
593
98
4
0
360,165
0
W
Jormungandr
12,979
590
84
4
4
373,988
0
L
Cthulhu
12,062
548
24
1
0
391,270
0
W
Ah Muzen Cab
13,511
614
67
3
0
324,827
0
L
Apollo
13,701
623
117
5
4
397,792
0
W
Sun Wukong
13,655
621
60
3
2
421,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role