Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
FL4MINGM4N
Heimdallr
Level 117
God Stats
3W - 1L
1,593 SR
Queue Stats
11W - 9L
1,530 Elo+
Solo
Cerberus
Cerberus
IMPROBABLYBAKED
Cerberus
Level 145
God Stats
5W - 2L
1,716 SR
Queue Stats
22W - 24L
1,518 Elo+
Party 2
Mercury
Mercury
Red Ripple
Mercury
Level 157
God Stats
0W - 2L
1,576 SR
Queue Stats
49W - 64L
1,464 Elo+
Party 2
Janus
Janus
WhaChuCallit
Janus
Level 146
God Stats
0W - 5L
1,518 SR
Queue Stats
50W - 68L
1,461 Elo+
Party 2
Team Averages
Level 143
1,581 SR
1,495 Elo+

VS

Team Averages
Level 105
1,616 SR
1,726 Elo+
Chernobog
Chernobog
ElRackom0p
Chernobog
Level 137
God Stats
1W - 0L
1,595 SR
Queue Stats
5W - 2L
1,898 Elo+
Party 3
Cabrakan
Cabrakan
LogHorizon2408
Cabrakan
Level 111
God Stats
1W - 1L
1,609 SR
Queue Stats
5W - 3L
1,676 Elo+
Party 3
Fenrir
Fenrir
MeowMcGee
Fenrir
Level 103
God Stats
1W - 0L
1,825 SR
Queue Stats
48W - 45L
1,535 Elo+
Solo
Guan Yu
Guan Yu
OHhhhOOOohhhh
Guan Yu
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 15L
1,866 Elo+
Party 1
Chronos
Chronos
Tombo214
Chronos
Level 159
God Stats
2W - 2L
1,552 SR
Queue Stats
184W - 118L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
5 / 7 / 1
9,472
947
9,113
11,507
8,352
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
FL4MINGM4N
Heimdallr
14
1 / 4 / 4
7,481
748
9,067
8,006
2,996
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
13
0 / 7 / 3
6,939
694
5,744
13,800
8,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Red Ripple
Mercury
13
0 / 6 / 5
6,845
685
3,135
8,895
2,948
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 4 / 4
7,893
789
9,807
10,159
3,450
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ElRackom0p
Chernobog
16
7 / 2 / 15
10,129
1,013
9,484
8,235
3,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
15
4 / 1 / 18
9,202
920
6,826
9,810
11,627
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
MeowMcGee
Fenrir
15
3 / 1 / 15
9,009
901
7,323
7,344
3,246
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
14
1 / 2 / 14
8,297
830
7,561
12,087
7,890
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
Tombo214
Chronos
18
13 / 2 / 6
11,106
1,111
14,692
10,973
5,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
96
8
Kills
28
28
Deaths
8
17
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
7
1
0.79
W
Chernobog
ElRackom0p
Chernobog
7
2
15
7.25
L
Heimdallr
FL4MINGM4N
Heimdallr
1
4
4
0.75
L
Cerberus
0
7
3
0.21
W
Cabrakan
4
1
18
13
W
Fenrir
MeowMcGee
Fenrir
3
1
15
10.5
W
Guan Yu
1
2
14
4
L
Mercury
Red Ripple
Mercury
0
6
5
0.42
W
Chronos
Tombo214
Chronos
13
2
6
8
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,866
Damage
45,886
52,367
Taken
48,449
26,259
Mitigated
31,695
5,358
Healing
12,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,113
2,018
0
1,411
11,507
8,352
0
4,793
6,714
0
15,224
W
Chernobog
ElRackom0p
Chernobog
9,484
5,563
0
1,112
8,235
3,433
1,644
2,912
5,323
0
38,331
L
Heimdallr
FL4MINGM4N
Heimdallr
9,067
3,935
0
826
8,006
2,996
0
2,077
5,929
0
29,133
L
Cerberus
5,744
154
853
1,637
13,800
8,513
0
7,440
6,360
20,784
0
W
Cabrakan
6,826
486
407
2,352
9,810
11,627
40
2,479
7,331
19,408
0
W
Fenrir
MeowMcGee
Fenrir
7,323
1,361
0
101
7,344
3,246
0
1,826
5,518
0
23,647
W
Guan Yu
7,561
1,511
1,830
3,308
12,087
7,890
1
4,739
7,336
5,559
12,933
L
Mercury
Red Ripple
Mercury
3,135
659
0
0
8,895
2,948
0
3,630
5,265
0
21,252
W
Chronos
Tombo214
Chronos
14,692
5,413
0
2,929
10,973
5,499
872
3,983
6,990
45,537
3,666
L
9,807
437
0
631
10,159
3,450
0
4,674
5,485
31,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,630
Gold Earned
47,743
236
Minions Killed
275
5
Camps Cleared
11
938,798
Distance Traveled
1,047,331
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,472
947
20
2
2
154,127
0
W
Chernobog
10,129
1,013
83
8
3
184,591
1
L
Heimdallr
7,481
748
59
6
0
193,350
2
L
Cerberus
6,939
694
56
6
0
178,758
0
W
Cabrakan
9,202
920
35
4
0
220,950
2
W
Fenrir
9,009
901
35
4
1
228,873
0
W
Guan Yu
8,297
830
33
3
1
212,027
2
L
Mercury
6,845
685
49
5
0
223,960
0
W
Chronos
11,106
1,111
89
9
6
200,890
3
L
Janus
7,893
789
52
5
3
188,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role