Player Matchup

Da Ji
Da Ji
Dannabis42069
Da Ji
Level 8
God Stats
2W - 1L
1,455 SR
Queue Stats
9W - 8L
1,385 Elo+
Party 3
Thor
Thor
JackedDaniel
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,165 Elo+
Party 2
Jing Wei
Jing Wei
NUTTyJR
Jing Wei
Level 14
God Stats
2W - 4L
1,299 SR
Queue Stats
39W - 59L
1,389 Elo+
Party 2
Cerberus
Cerberus
Wetgerbil
Cerberus
Level 13
God Stats
4W - 5L
1,324 SR
Queue Stats
9W - 9L
1,366 Elo+
Party 3
Kukulkan
Kukulkan
virginbabyboy
Kukulkan
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,190 Elo+
Solo
Team Averages
Level 10
1,416 SR
1,299 Elo+

VS

Team Averages
Level 13
1,596 SR
1,407 Elo+
Neith
Neith
EhLemOw
Neith
Level 15
God Stats
16W - 9L
1,570 SR
Queue Stats
95W - 66L
1,385 Elo+
Party 1
Olorun
Olorun
JadedRabbitOwO
Olorun
Level 16
God Stats
4W - 2L
1,649 SR
Queue Stats
197W - 151L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
SRWISKAS
Cthulhu
Level 12
God Stats
3W - 0L
1,638 SR
Queue Stats
7W - 6L
1,433 Elo+
Solo
Heimdallr
Heimdallr
qMeruem
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,345 Elo+
Solo
Bellona
Bellona
zenithic
Bellona
Level 12
God Stats
3W - 1L
1,621 SR
Queue Stats
23W - 22L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 12 / 9
11,904
1,082
11,587
22,240
13,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
3 / 15 / 11
11,792
1,072
9,460
25,592
8,903
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
NUTTyJR
Jing Wei
18
5 / 11 / 12
12,295
1,118
23,728
20,847
6,889
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Wetgerbil
Cerberus
18
2 / 4 / 14
11,754
1,069
8,312
25,383
29,900
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
virginbabyboy
Kukulkan
18
5 / 5 / 9
12,407
1,128
16,810
13,307
4,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EhLemOw
Neith
20
14 / 3 / 28
13,908
1,264
32,238
13,797
5,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 3 / 34
12,294
1,118
19,681
13,846
6,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
SRWISKAS
Cthulhu
19
11 / 5 / 24
13,248
1,204
15,839
17,654
20,940
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
qMeruem
Heimdallr
20
9 / 3 / 29
13,372
1,216
17,759
11,125
4,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
zenithic
Bellona
19
9 / 5 / 27
13,759
1,251
14,239
18,605
17,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
189
19
Kills
47
47
Deaths
19
55
Assists
142
Player
Kills
Deaths
Assists
KDA
L
4
12
9
0.71
W
Neith
EhLemOw
Neith
14
3
28
9.33
L
3
15
11
0.57
W
4
3
34
7
L
Jing Wei
NUTTyJR
Jing Wei
5
11
12
1
W
Cthulhu
SRWISKAS
Cthulhu
11
5
24
4.6
L
Cerberus
Wetgerbil
Cerberus
2
4
14
2.25
W
Heimdallr
qMeruem
Heimdallr
9
3
29
7.83
L
Kukulkan
virginbabyboy
Kukulkan
5
5
9
1.9
W
Bellona
zenithic
Bellona
9
5
27
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,897
Damage
99,756
107,369
Taken
75,027
64,621
Mitigated
54,635
6,289
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,587
3,106
0
2,989
22,240
13,974
0
5,266
16,974
282
22,188
W
Neith
EhLemOw
Neith
32,238
17,561
0
2,271
13,797
5,316
0
4,214
9,409
0
54,121
L
9,460
2,961
0
0
25,592
8,903
0
7,812
17,747
0
31,630
W
19,681
10,241
1,250
2,599
13,846
6,320
0
4,299
9,494
31,803
0
L
Jing Wei
NUTTyJR
Jing Wei
23,728
12,776
0
216
20,847
6,889
0
5,726
15,024
0
39,878
W
Cthulhu
SRWISKAS
Cthulhu
15,839
1,768
450
220
17,654
20,940
0
6,177
11,049
29,696
0
L
Cerberus
Wetgerbil
Cerberus
8,312
336
0
2,667
25,383
29,900
0
13,715
11,515
22,255
0
W
Heimdallr
qMeruem
Heimdallr
17,759
8,871
0
804
11,125
4,567
0
3,935
7,091
0
27,407
L
Kukulkan
virginbabyboy
Kukulkan
16,810
1,039
0
417
13,307
4,955
0
3,013
10,294
39,953
0
W
Bellona
zenithic
Bellona
14,239
4,695
1,268
1,380
18,605
17,492
0
6,779
11,520
12
28,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,152
Gold Earned
66,581
182
Minions Killed
173
6
Camps Cleared
7
1,130,630
Distance Traveled
977,367
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,904
1,082
16
1
4
196,780
0
W
Neith
13,908
1,264
59
5
1
180,692
0
L
Thor
11,792
1,072
48
4
0
241,232
0
W
Olorun
12,294
1,118
29
3
1
196,997
1
L
Jing Wei
12,295
1,118
29
3
1
243,835
0
W
Cthulhu
13,248
1,204
31
3
0
184,744
0
L
Cerberus
11,754
1,069
39
4
0
242,077
0
W
Heimdallr
13,372
1,216
21
2
4
205,861
0
L
Kukulkan
12,407
1,128
50
5
1
206,706
0
W
Bellona
13,759
1,251
33
3
1
209,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role