Player Matchup

Sol
Sol
DJSHAMPOOMAN
Sol
Level 154
God Stats
5W - 5L
1,569 SR
Queue Stats
91W - 91L
1,493 Elo+
Party 1
Cerberus
Cerberus
IX WILLOW
Cerberus
Level 52
God Stats
3W - 4L
1,531 SR
Queue Stats
68W - 63L
1,452 Elo+
Party 1
Fenrir
Fenrir
xXxtophinatorxX
Fenrir
Level 66
God Stats
2W - 6L
1,368 SR
Queue Stats
139W - 187L
1,374 Elo+
Party 1
Team Averages
Level 91
1,489 SR
1,440 Elo+

VS

Team Averages
Level 110
1,593 SR
1,408 Elo+
Gilgamesh
Gilgamesh
Doby1Konobi
Gilgamesh
Level 106
God Stats
43W - 34L
1,635 SR
Queue Stats
262W - 268L
1,395 Elo+
Party 2
Cerberus
Cerberus
PenguinzGonWild
Cerberus
Level 139
God Stats
9W - 3L
1,628 SR
Queue Stats
297W - 342L
1,384 Elo+
Party 2
Chiron
Chiron
Ssj2 Watson
Chiron
Level 85
God Stats
61W - 59L
1,516 SR
Queue Stats
199W - 211L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
10,471
654
22,400
15,229
3,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
IX WILLOW
Cerberus
13
1 / 7 / 5
10,291
643
10,538
21,795
22,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 13 / 4
9,509
594
5,831
18,094
7,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Doby1Konobi
Gilgamesh
15
4 / 2 / 16
12,117
757
14,043
19,953
17,338
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
16
7 / 3 / 15
12,477
780
13,564
19,376
22,964
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
16
13 / 2 / 9
12,545
784
21,849
12,458
5,306
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
6
Kills
24
24
Deaths
7
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Gilgamesh
Doby1Konobi
Gilgamesh
4
2
16
6
L
Cerberus
IX WILLOW
Cerberus
1
7
5
0.5
W
Cerberus
7
3
15
4.83
W
Chiron
13
2
9
8.75
L
2
13
4
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,769
Damage
49,456
55,118
Taken
51,787
33,836
Mitigated
45,608
15,644
Healing
13,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,400
5,910
0
7,415
15,229
3,980
0
3,745
11,484
55,510
0
W
Gilgamesh
Doby1Konobi
Gilgamesh
14,043
3,003
822
2,568
19,953
17,338
1,401
13,463
6,490
0
42,891
L
Cerberus
IX WILLOW
Cerberus
10,538
575
218
5,998
21,795
22,160
0
6,424
15,371
26,129
0
W
Cerberus
13,564
1,365
714
3,687
19,376
22,964
78
12,018
7,358
41,415
0
W
Chiron
21,849
9,057
1,939
4,189
12,458
5,306
497
8,164
4,294
0
52,236
L
5,831
1,007
264
1,749
18,094
7,696
0
4,197
13,897
0
14,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,271
Gold Earned
37,139
132
Minions Killed
211
5
Camps Cleared
10
817,902
Distance Traveled
938,405
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,471
654
81
5
3
259,181
5
W
Gilgamesh
12,117
757
68
4
5
319,921
9
L
Cerberus
10,291
643
37
2
1
291,219
5
W
Cerberus
12,477
780
70
4
4
340,329
3
W
Chiron
12,545
784
73
5
1
278,155
4
L
Fenrir
9,509
594
14
1
1
267,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role