Player Matchup

Sun Wukong
Sun Wukong
DHG remade624
Sun Wukong
Level 160
God Stats
10W - 13L
1,585 SR
Queue Stats
1,213W - 1,106L
1,505 Elo+
Party 1
Anubis
Anubis
PhantomTech32
Anubis
Level 128
God Stats
11W - 8L
1,920 SR
Queue Stats
444W - 429L
1,540 Elo+
Party 1
Kali
Kali
Shinji Kocho
Kali
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,418 Elo+
Party 1
Charybdis
Charybdis
layli44
Charybdis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 100L
1,423 Elo+
Party 1
Sylvanus
Sylvanus
shadowhunter16k
Sylvanus
Level 129
God Stats
4W - 5L
1,665 SR
Queue Stats
315W - 315L
1,459 Elo+
Party 1
Team Averages
Level 137
1,634 SR
1,469 Elo+

VS

Team Averages
Level 121
1,563 SR
1,507 Elo+
Hachiman
Hachiman
 
Hachiman
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
DoodleDerg
Cernunnos
Level 109
God Stats
4W - 1L
1,502 SR
Queue Stats
130W - 123L
1,517 Elo+
Solo
Fenrir
Fenrir
Loki141
Fenrir
Level 129
God Stats
2W - 2L
1,584 SR
Queue Stats
370W - 282L
1,566 Elo+
Party 2
Ra
Ra
TOPr8mon
Ra
Level 135
God Stats
3W - 3L
1,543 SR
Queue Stats
758W - 767L
1,508 Elo+
Solo
Bacchus
Bacchus
deadra4christ
Bacchus
Level 127
God Stats
3W - 2L
1,687 SR
Queue Stats
118W - 114L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DHG remade624
Sun Wukong
17
1 / 3 / 18
10,407
612
9,061
23,621
25,675
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
16 / 5 / 9
14,303
841
28,855
17,112
14,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 8 / 18
11,854
697
11,909
22,256
10,893
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charybdis
layli44
Charybdis
19
4 / 3 / 16
11,705
689
9,971
14,844
7,093
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
18
3 / 6 / 21
11,112
654
12,076
23,760
25,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
5 / 7 / 13
12,358
727
18,568
13,822
4,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
DoodleDerg
Cernunnos
20
3 / 4 / 14
12,243
720
23,222
16,868
6,652
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Loki141
Fenrir
19
6 / 6 / 10
12,245
720
13,502
20,127
24,847
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 6 / 12
12,927
760
16,643
17,381
6,371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
20
6 / 5 / 12
13,112
771
13,653
17,117
24,837
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
85
28
Kills
24
25
Deaths
28
82
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
7
13
1.64
L
Sun Wukong
DHG remade624
Sun Wukong
1
3
18
3.33
W
Cernunnos
DoodleDerg
Cernunnos
3
4
14
2.5
W
Fenrir
Loki141
Fenrir
6
6
10
1.83
L
16
5
9
4.1
L
4
8
18
1.63
W
4
6
12
1.67
W
Bacchus
6
5
12
2.4
L
Charybdis
layli44
Charybdis
4
3
16
4
L
Sylvanus
3
6
21
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,872
Damage
85,588
101,593
Taken
85,315
82,998
Mitigated
66,730
47,189
Healing
28,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
18,568
10,069
0
0
13,822
4,023
707
7,318
6,504
0
43,512
L
Sun Wukong
DHG remade624
Sun Wukong
9,061
1,902
2,622
7,665
23,621
25,675
516
6,346
17,275
0
16,069
W
Cernunnos
DoodleDerg
Cernunnos
23,222
10,127
2,425
6,536
16,868
6,652
1,934
6,967
9,901
0
49,807
W
Fenrir
Loki141
Fenrir
13,502
1,969
1,320
2,562
20,127
24,847
640
8,724
11,403
81
22,291
L
28,855
1,582
3,110
3,649
17,112
14,190
923
6,737
10,375
70,582
0
L
11,909
5,460
1,648
6,733
22,256
10,893
93
6,699
15,557
0
22,504
W
16,643
2,102
6,927
6,480
17,381
6,371
1,332
9,468
7,913
44,341
0
W
Bacchus
13,653
1,161
803
1,420
17,117
24,837
394
8,454
8,663
18,943
0
L
Charybdis
layli44
Charybdis
9,971
5,870
904
2,148
14,844
7,093
1,487
4,689
10,155
0
26,883
L
Sylvanus
12,076
998
11,305
7,405
23,760
25,147
335
5,906
17,854
14,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,381
Gold Earned
62,885
154
Minions Killed
202
0
Camps Cleared
0
1,364,937
Distance Traveled
1,348,002
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,358
727
59
3
0
248,364
0
L
Sun Wukong
10,407
612
6
0
0
318,200
0
W
Cernunnos
12,243
720
51
3
0
312,834
1
W
Fenrir
12,245
720
14
1
0
280,786
0
L
Anubis
14,303
841
90
5
0
242,263
0
L
Kali
11,854
697
22
1
0
244,852
0
W
Ra
12,927
760
63
4
0
259,727
0
W
Bacchus
13,112
771
15
1
0
246,291
0
L
Charybdis
11,705
689
30
2
0
284,860
1
L
Sylvanus
11,112
654
6
0
0
274,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role